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Remove solved FIXMEs about border radii
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2 changed files with 0 additions and 5 deletions
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@ -775,8 +775,6 @@ pub struct NormalBorder {
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pub style: SideOffsets2D<border_style::T>,
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/// Border radii.
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///
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/// TODO(pcwalton): Elliptical radii.
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pub radius: BorderRadii<Au>,
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}
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@ -845,8 +843,6 @@ pub struct BorderDisplayItem {
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}
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/// Information about the border radii.
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///
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/// TODO(pcwalton): Elliptical radii.
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#[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, PartialEq, Serialize)]
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pub struct BorderRadii<T> {
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pub top_left: Size2D<T>,
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@ -1544,7 +1544,6 @@ impl FragmentDisplayListBuilding for Fragment {
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Au::from(box_shadow.spread),
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);
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// TODO(pcwalton): Multiple border radii; elliptical border radii.
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let base = state.create_base_display_item(&bounds,
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LocalClip::from(clip.to_rectf()),
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self.node,
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