Remove solved FIXMEs about border radii

This commit is contained in:
Pyfisch 2017-12-29 22:21:21 +01:00
parent 446536b9c3
commit 4d84acda19
2 changed files with 0 additions and 5 deletions

View file

@ -775,8 +775,6 @@ pub struct NormalBorder {
pub style: SideOffsets2D<border_style::T>,
/// Border radii.
///
/// TODO(pcwalton): Elliptical radii.
pub radius: BorderRadii<Au>,
}
@ -845,8 +843,6 @@ pub struct BorderDisplayItem {
}
/// Information about the border radii.
///
/// TODO(pcwalton): Elliptical radii.
#[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, PartialEq, Serialize)]
pub struct BorderRadii<T> {
pub top_left: Size2D<T>,

View file

@ -1544,7 +1544,6 @@ impl FragmentDisplayListBuilding for Fragment {
Au::from(box_shadow.spread),
);
// TODO(pcwalton): Multiple border radii; elliptical border radii.
let base = state.create_base_display_item(&bounds,
LocalClip::from(clip.to_rectf()),
self.node,