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Implement EXT_shader_texture_lod
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4 changed files with 60 additions and 8 deletions
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use canvas_traits::webgl::WebGLVersion;
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use dom::bindings::codegen::Bindings::EXTShaderTextureLodBinding;
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use dom::bindings::reflector::{DomObject, Reflector, reflect_dom_object};
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use dom::bindings::root::DomRoot;
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use dom::webglrenderingcontext::WebGLRenderingContext;
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use dom_struct::dom_struct;
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use super::{WebGLExtension, WebGLExtensions, WebGLExtensionSpec};
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#[dom_struct]
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pub struct EXTShaderTextureLod {
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reflector_: Reflector,
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}
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impl EXTShaderTextureLod {
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fn new_inherited() -> Self {
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Self { reflector_: Reflector::new() }
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}
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}
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impl WebGLExtension for EXTShaderTextureLod {
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type Extension = Self;
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fn new(ctx: &WebGLRenderingContext) -> DomRoot<Self> {
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reflect_dom_object(
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Box::new(Self::new_inherited()),
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&*ctx.global(),
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EXTShaderTextureLodBinding::Wrap,
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)
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}
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fn spec() -> WebGLExtensionSpec {
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WebGLExtensionSpec::Specific(WebGLVersion::WebGL1)
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}
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fn is_supported(ext: &WebGLExtensions) -> bool {
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ext.supports_gl_extension("GL_EXT_shader_texture_lod")
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}
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fn enable(_ext: &WebGLExtensions) {}
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fn name() -> &'static str {
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"EXT_shader_texture_lod"
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}
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}
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@ -5,6 +5,7 @@
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use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
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use super::{ext_constants, WebGLExtension, WebGLExtensions, WebGLExtensionSpec};
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pub mod extshadertexturelod;
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pub mod oeselementindexuint;
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pub mod oesstandardderivatives;
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pub mod oestexturefloat;
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