mirror of
https://github.com/servo/servo.git
synced 2025-07-22 23:03:42 +01:00
webgl: Remove knowledge of attached framebuffers from renderbuffers and textures.
This commit is contained in:
parent
b8ee62e67b
commit
4edb7b194c
3 changed files with 11 additions and 74 deletions
|
@ -4,14 +4,12 @@
|
|||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
|
||||
use canvas_traits::webgl::{webgl_channel, WebGLCommand, WebGLError, WebGLRenderbufferId, WebGLResult};
|
||||
use dom::bindings::cell::DomRefCell;
|
||||
use dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as WebGl2Constants;
|
||||
use dom::bindings::codegen::Bindings::WebGLRenderbufferBinding;
|
||||
use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
|
||||
use dom::bindings::inheritance::Castable;
|
||||
use dom::bindings::reflector::{DomObject, reflect_dom_object};
|
||||
use dom::bindings::root::{DomRoot, Dom};
|
||||
use dom::webglframebuffer::WebGLFramebuffer;
|
||||
use dom::bindings::root::DomRoot;
|
||||
use dom::webglobject::WebGLObject;
|
||||
use dom::webglrenderingcontext::{WebGLRenderingContext, is_gles};
|
||||
use dom_struct::dom_struct;
|
||||
|
@ -26,8 +24,6 @@ pub struct WebGLRenderbuffer {
|
|||
size: Cell<Option<(i32, i32)>>,
|
||||
internal_format: Cell<Option<u32>>,
|
||||
is_initialized: Cell<bool>,
|
||||
// Framebuffer that this texture is attached to.
|
||||
attached_framebuffers: DomRefCell<Vec<Dom<WebGLFramebuffer>>>,
|
||||
}
|
||||
|
||||
impl WebGLRenderbuffer {
|
||||
|
@ -40,7 +36,6 @@ impl WebGLRenderbuffer {
|
|||
internal_format: Cell::new(None),
|
||||
size: Cell::new(None),
|
||||
is_initialized: Cell::new(false),
|
||||
attached_framebuffers: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -102,16 +97,9 @@ impl WebGLRenderbuffer {
|
|||
let currently_bound_framebuffer =
|
||||
self.upcast::<WebGLObject>()
|
||||
.context()
|
||||
.bound_framebuffer()
|
||||
.map_or(0, |fb| fb.id().get());
|
||||
let current_framebuffer =
|
||||
self.attached_framebuffers
|
||||
.borrow()
|
||||
.iter()
|
||||
.position(|fb| fb.id().get() == currently_bound_framebuffer);
|
||||
if let Some(fb_index) = current_framebuffer {
|
||||
self.attached_framebuffers.borrow()[fb_index].detach_renderbuffer(self);
|
||||
self.attached_framebuffers.borrow_mut().remove(fb_index);
|
||||
.bound_framebuffer();
|
||||
if let Some(fb) = currently_bound_framebuffer {
|
||||
fb.detach_renderbuffer(self);
|
||||
}
|
||||
|
||||
self.upcast::<WebGLObject>()
|
||||
|
@ -173,22 +161,4 @@ impl WebGLRenderbuffer {
|
|||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn attach(&self, framebuffer: &WebGLFramebuffer) -> WebGLResult<()> {
|
||||
if !self.ever_bound.get() {
|
||||
return Err(WebGLError::InvalidOperation);
|
||||
}
|
||||
self.attached_framebuffers.borrow_mut().push(Dom::from_ref(framebuffer));
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn unattach(&self, fb: &WebGLFramebuffer) {
|
||||
let mut attached_framebuffers = self.attached_framebuffers.borrow_mut();
|
||||
let idx = attached_framebuffers.iter().position(|attached| {
|
||||
attached.id() == fb.id()
|
||||
});
|
||||
if let Some(idx) = idx {
|
||||
attached_framebuffers.remove(idx);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue