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webgl: Remove knowledge of attached framebuffers from renderbuffers and textures.
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parent
b8ee62e67b
commit
4edb7b194c
3 changed files with 11 additions and 74 deletions
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@ -274,7 +274,9 @@ impl WebGLFramebuffer {
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let rb_id = match rb {
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Some(rb) => {
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rb.attach(self)?;
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if !rb.ever_bound() {
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return Err(WebGLError::InvalidOperation);
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}
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*binding.borrow_mut() = Some(WebGLFramebufferAttachment::Renderbuffer(Dom::from_ref(rb)));
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Some(rb.id())
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}
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@ -305,16 +307,7 @@ impl WebGLFramebuffer {
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binding: &DomRefCell<Option<WebGLFramebufferAttachment>>,
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attachment: u32,
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) {
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let attachment_obj = binding.borrow().as_ref().map(WebGLFramebufferAttachment::root);
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match attachment_obj {
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Some(WebGLFramebufferAttachmentRoot::Renderbuffer(ref rb)) =>
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rb.unattach(self),
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Some(WebGLFramebufferAttachmentRoot::Texture(ref texture)) =>
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texture.unattach(self),
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None => (),
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}
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*binding.borrow_mut() = None;
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if INTERESTING_ATTACHMENT_POINTS.contains(&attachment) {
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self.reattach_depth_stencil();
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}
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@ -429,7 +422,6 @@ impl WebGLFramebuffer {
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_ => return Err(WebGLError::InvalidOperation),
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}
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texture.attach(self);
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*binding.borrow_mut() = Some(WebGLFramebufferAttachment::Texture {
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texture: Dom::from_ref(texture),
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level: level }
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@ -4,14 +4,12 @@
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
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use canvas_traits::webgl::{webgl_channel, WebGLCommand, WebGLError, WebGLRenderbufferId, WebGLResult};
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use dom::bindings::cell::DomRefCell;
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use dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as WebGl2Constants;
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use dom::bindings::codegen::Bindings::WebGLRenderbufferBinding;
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use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants as constants;
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use dom::bindings::inheritance::Castable;
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use dom::bindings::reflector::{DomObject, reflect_dom_object};
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use dom::bindings::root::{DomRoot, Dom};
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use dom::webglframebuffer::WebGLFramebuffer;
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use dom::bindings::root::DomRoot;
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use dom::webglobject::WebGLObject;
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use dom::webglrenderingcontext::{WebGLRenderingContext, is_gles};
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use dom_struct::dom_struct;
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@ -26,8 +24,6 @@ pub struct WebGLRenderbuffer {
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size: Cell<Option<(i32, i32)>>,
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internal_format: Cell<Option<u32>>,
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is_initialized: Cell<bool>,
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// Framebuffer that this texture is attached to.
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attached_framebuffers: DomRefCell<Vec<Dom<WebGLFramebuffer>>>,
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}
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impl WebGLRenderbuffer {
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@ -40,7 +36,6 @@ impl WebGLRenderbuffer {
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internal_format: Cell::new(None),
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size: Cell::new(None),
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is_initialized: Cell::new(false),
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attached_framebuffers: Default::default(),
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}
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}
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@ -102,16 +97,9 @@ impl WebGLRenderbuffer {
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let currently_bound_framebuffer =
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self.upcast::<WebGLObject>()
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.context()
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.bound_framebuffer()
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.map_or(0, |fb| fb.id().get());
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let current_framebuffer =
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self.attached_framebuffers
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.borrow()
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.iter()
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.position(|fb| fb.id().get() == currently_bound_framebuffer);
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if let Some(fb_index) = current_framebuffer {
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self.attached_framebuffers.borrow()[fb_index].detach_renderbuffer(self);
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self.attached_framebuffers.borrow_mut().remove(fb_index);
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.bound_framebuffer();
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if let Some(fb) = currently_bound_framebuffer {
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fb.detach_renderbuffer(self);
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}
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self.upcast::<WebGLObject>()
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@ -173,22 +161,4 @@ impl WebGLRenderbuffer {
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Ok(())
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}
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pub fn attach(&self, framebuffer: &WebGLFramebuffer) -> WebGLResult<()> {
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if !self.ever_bound.get() {
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return Err(WebGLError::InvalidOperation);
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}
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self.attached_framebuffers.borrow_mut().push(Dom::from_ref(framebuffer));
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Ok(())
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}
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pub fn unattach(&self, fb: &WebGLFramebuffer) {
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let mut attached_framebuffers = self.attached_framebuffers.borrow_mut();
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let idx = attached_framebuffers.iter().position(|attached| {
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attached.id() == fb.id()
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});
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if let Some(idx) = idx {
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attached_framebuffers.remove(idx);
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}
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}
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}
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@ -12,9 +12,8 @@ use dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderi
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use dom::bindings::codegen::Bindings::WebGLTextureBinding;
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use dom::bindings::inheritance::Castable;
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use dom::bindings::reflector::{DomObject, reflect_dom_object};
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use dom::bindings::root::{Dom, DomRoot};
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use dom::bindings::root::DomRoot;
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use dom::webgl_validations::types::{TexImageTarget, TexFormat, TexDataType};
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use dom::webglframebuffer::WebGLFramebuffer;
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use dom::webglobject::WebGLObject;
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use dom::webglrenderingcontext::WebGLRenderingContext;
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use dom_struct::dom_struct;
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@ -49,8 +48,6 @@ pub struct WebGLTexture {
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mag_filter: Cell<u32>,
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/// True if this texture is used for the DOMToTexture feature.
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attached_to_dom: Cell<bool>,
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// Framebuffer that this texture is attached to.
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attached_framebuffers: DomRefCell<Vec<Dom<WebGLFramebuffer>>>,
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}
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impl WebGLTexture {
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@ -66,7 +63,6 @@ impl WebGLTexture {
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mag_filter: Cell::new(constants::LINEAR),
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image_info_array: DomRefCell::new([ImageInfo::new(); MAX_LEVEL_COUNT * MAX_FACE_COUNT]),
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attached_to_dom: Cell::new(false),
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attached_framebuffers: Default::default(),
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}
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}
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@ -201,16 +197,9 @@ impl WebGLTexture {
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let currently_bound_framebuffer =
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self.upcast::<WebGLObject>()
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.context()
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.bound_framebuffer()
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.map_or(0, |fb| fb.id().get());
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let current_framebuffer =
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self.attached_framebuffers
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.borrow()
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.iter()
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.position(|fb| fb.id().get() == currently_bound_framebuffer);
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if let Some(fb_index) = current_framebuffer {
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self.attached_framebuffers.borrow()[fb_index].detach_texture(self);
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self.attached_framebuffers.borrow_mut().remove(fb_index);
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.bound_framebuffer();
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if let Some(fb) = currently_bound_framebuffer {
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fb.detach_texture(self);
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}
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context.send_command(WebGLCommand::DeleteTexture(self.id));
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@ -425,20 +414,6 @@ impl WebGLTexture {
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pub fn set_attached_to_dom(&self) {
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self.attached_to_dom.set(true);
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}
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pub fn attach(&self, framebuffer: &WebGLFramebuffer) {
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self.attached_framebuffers.borrow_mut().push(Dom::from_ref(framebuffer));
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}
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pub fn unattach(&self, fb: &WebGLFramebuffer) {
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let mut attached_framebuffers = self.attached_framebuffers.borrow_mut();
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let idx = attached_framebuffers.iter().position(|attached| {
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attached.id() == fb.id()
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});
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if let Some(idx) = idx {
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attached_framebuffers.remove(idx);
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}
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}
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}
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impl Drop for WebGLTexture {
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