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Initial implementation of GPUCommandEncoder
Added WebIDL bindings for `GPUCommandEncoder`, `GPUCommandBuffer`, `GPUComputePassEncoder`, `GPUProgrammablePassEncoder`. Implemented the `beginComputePass`, `copyBufferToBuffer` and `finish` functions of `GPUCommandEncoder`. Implemented the `createCommandEncoder` function of `GPUDevice`.
This commit is contained in:
parent
9031369c19
commit
4facd3d4d2
14 changed files with 443 additions and 13 deletions
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@ -153,7 +153,8 @@ use time::{Duration, Timespec, Tm};
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use uuid::Uuid;
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use webgpu::{
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WebGPU, WebGPUAdapter, WebGPUBindGroup, WebGPUBindGroupLayout, WebGPUBuffer,
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WebGPUComputePipeline, WebGPUDevice, WebGPUPipelineLayout, WebGPUShaderModule,
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WebGPUCommandBuffer, WebGPUCommandEncoder, WebGPUComputePipeline, WebGPUDevice,
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WebGPUPipelineLayout, WebGPUShaderModule,
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};
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use webrender_api::{DocumentId, ImageKey};
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use webvr_traits::{WebVRGamepadData, WebVRGamepadHand, WebVRGamepadState};
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@ -531,13 +532,16 @@ unsafe_no_jsmanaged_fields!(RefCell<Option<WebGPU>>);
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unsafe_no_jsmanaged_fields!(RefCell<Identities>);
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unsafe_no_jsmanaged_fields!(WebGPU);
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unsafe_no_jsmanaged_fields!(WebGPUAdapter);
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unsafe_no_jsmanaged_fields!(WebGPUDevice);
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unsafe_no_jsmanaged_fields!(WebGPUBuffer);
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unsafe_no_jsmanaged_fields!(WebGPUBindGroup);
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unsafe_no_jsmanaged_fields!(WebGPUBindGroupLayout);
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unsafe_no_jsmanaged_fields!(WebGPUComputePipeline);
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unsafe_no_jsmanaged_fields!(WebGPUPipelineLayout);
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unsafe_no_jsmanaged_fields!(WebGPUShaderModule);
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unsafe_no_jsmanaged_fields!(WebGPUCommandBuffer);
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unsafe_no_jsmanaged_fields!(WebGPUCommandEncoder);
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unsafe_no_jsmanaged_fields!(WebGPUDevice);
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unsafe_no_jsmanaged_fields!(webgpu::wgpu::command::RawPass);
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unsafe_no_jsmanaged_fields!(GPUBufferState);
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unsafe_no_jsmanaged_fields!(WebXRSwapChainId);
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unsafe_no_jsmanaged_fields!(MediaList);
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@ -99,8 +99,8 @@ use time::{get_time, Timespec};
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use uuid::Uuid;
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use webgpu::wgpu::{
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id::{
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AdapterId, BindGroupId, BindGroupLayoutId, BufferId, ComputePipelineId, DeviceId,
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PipelineLayoutId, ShaderModuleId,
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AdapterId, BindGroupId, BindGroupLayoutId, BufferId, CommandEncoderId, ComputePipelineId,
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DeviceId, PipelineLayoutId, ShaderModuleId,
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},
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Backend,
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};
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@ -2137,11 +2137,18 @@ impl GlobalScope {
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.borrow_mut()
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.create_shader_module_id(backend)
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}
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pub fn wgpu_create_compute_pipeline_id(&self, backend: Backend) -> ComputePipelineId {
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self.gpu_id_hub
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.borrow_mut()
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.create_compute_pipeline_id(backend)
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}
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pub fn wgpu_create_command_encoder_id(&self, backend: Backend) -> CommandEncoderId {
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self.gpu_id_hub
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.borrow_mut()
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.create_command_encoder_id(backend)
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}
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}
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fn timestamp_in_ms(time: Timespec) -> u64 {
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58
components/script/dom/gpucommandbuffer.rs
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58
components/script/dom/gpucommandbuffer.rs
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@ -0,0 +1,58 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::GPUCommandBufferBinding::{
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self, GPUCommandBufferMethods,
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};
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::bindings::str::DOMString;
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use crate::dom::globalscope::GlobalScope;
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use dom_struct::dom_struct;
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use webgpu::{WebGPU, WebGPUCommandBuffer};
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#[dom_struct]
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pub struct GPUCommandBuffer {
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reflector_: Reflector,
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#[ignore_malloc_size_of = "defined in webgpu"]
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channel: WebGPU,
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label: DomRefCell<Option<DOMString>>,
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command_buffer: WebGPUCommandBuffer,
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}
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impl GPUCommandBuffer {
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pub fn new_inherited(channel: WebGPU, command_buffer: WebGPUCommandBuffer) -> GPUCommandBuffer {
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GPUCommandBuffer {
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channel,
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reflector_: Reflector::new(),
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label: DomRefCell::new(None),
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command_buffer,
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}
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}
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pub fn new(
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global: &GlobalScope,
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channel: WebGPU,
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command_buffer: WebGPUCommandBuffer,
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) -> DomRoot<GPUCommandBuffer> {
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reflect_dom_object(
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Box::new(GPUCommandBuffer::new_inherited(channel, command_buffer)),
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global,
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GPUCommandBufferBinding::Wrap,
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)
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}
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}
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impl GPUCommandBufferMethods for GPUCommandBuffer {
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/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
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fn GetLabel(&self) -> Option<DOMString> {
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self.label.borrow().clone()
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
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fn SetLabel(&self, value: Option<DOMString>) {
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*self.label.borrow_mut() = value;
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}
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}
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114
components/script/dom/gpucommandencoder.rs
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114
components/script/dom/gpucommandencoder.rs
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@ -0,0 +1,114 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::GPUCommandEncoderBinding::{
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self, GPUCommandBufferDescriptor, GPUCommandEncoderMethods, GPUComputePassDescriptor,
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};
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use crate::dom::bindings::reflector::DomObject;
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::bindings::str::DOMString;
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use crate::dom::globalscope::GlobalScope;
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use crate::dom::gpubuffer::GPUBuffer;
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use crate::dom::gpucommandbuffer::GPUCommandBuffer;
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use crate::dom::gpucomputepassencoder::GPUComputePassEncoder;
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use dom_struct::dom_struct;
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use ipc_channel::ipc;
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use webgpu::{wgpu::command::RawPass, WebGPU, WebGPUCommandEncoder, WebGPURequest};
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#[dom_struct]
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pub struct GPUCommandEncoder {
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reflector_: Reflector,
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#[ignore_malloc_size_of = "defined in webgpu"]
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channel: WebGPU,
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label: DomRefCell<Option<DOMString>>,
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encoder: WebGPUCommandEncoder,
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}
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impl GPUCommandEncoder {
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pub fn new_inherited(channel: WebGPU, encoder: WebGPUCommandEncoder) -> GPUCommandEncoder {
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GPUCommandEncoder {
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channel,
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reflector_: Reflector::new(),
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label: DomRefCell::new(None),
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encoder,
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}
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}
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pub fn new(
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global: &GlobalScope,
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channel: WebGPU,
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encoder: WebGPUCommandEncoder,
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) -> DomRoot<GPUCommandEncoder> {
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reflect_dom_object(
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Box::new(GPUCommandEncoder::new_inherited(channel, encoder)),
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global,
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GPUCommandEncoderBinding::Wrap,
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)
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}
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}
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impl GPUCommandEncoderMethods for GPUCommandEncoder {
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/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
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fn GetLabel(&self) -> Option<DOMString> {
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self.label.borrow().clone()
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
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fn SetLabel(&self, value: Option<DOMString>) {
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*self.label.borrow_mut() = value;
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpucommandencoder-begincomputepass
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fn BeginComputePass(
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&self,
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_descriptor: &GPUComputePassDescriptor,
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) -> DomRoot<GPUComputePassEncoder> {
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GPUComputePassEncoder::new(
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&self.global(),
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self.channel.clone(),
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RawPass::new_compute(self.encoder.0),
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)
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpucommandencoder-copybuffertobuffer
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fn CopyBufferToBuffer(
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&self,
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source: &GPUBuffer,
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source_offset: u64,
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destination: &GPUBuffer,
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destination_offset: u64,
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size: u64,
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) {
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self.channel
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.0
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.send(WebGPURequest::CopyBufferToBuffer(
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self.encoder.0,
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source.id().0,
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source_offset,
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destination.id().0,
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destination_offset,
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size,
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))
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.expect("Failed to send CopyBufferToBuffer");
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpucommandencoder-finish
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fn Finish(&self, _descriptor: &GPUCommandBufferDescriptor) -> DomRoot<GPUCommandBuffer> {
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let (sender, receiver) = ipc::channel().unwrap();
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self.channel
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.0
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.send(WebGPURequest::CommandEncoderFinish(
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sender,
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self.encoder.0,
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// TODO(zakorgy): We should use `_descriptor` here after it's not empty
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// and the underlying wgpu-core struct is serializable
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))
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.expect("Failed to send CopyBufferToBuffer");
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let buffer = receiver.recv().unwrap();
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GPUCommandBuffer::new(&self.global(), self.channel.clone(), buffer)
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}
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}
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59
components/script/dom/gpucomputepassencoder.rs
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59
components/script/dom/gpucomputepassencoder.rs
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@ -0,0 +1,59 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::GPUComputePassEncoderBinding::{
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self, GPUComputePassEncoderMethods,
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};
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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use crate::dom::bindings::root::DomRoot;
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use crate::dom::bindings::str::DOMString;
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use crate::dom::globalscope::GlobalScope;
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use dom_struct::dom_struct;
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use webgpu::{wgpu::command::RawPass, WebGPU};
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#[dom_struct]
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pub struct GPUComputePassEncoder {
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reflector_: Reflector,
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#[ignore_malloc_size_of = "defined in webgpu"]
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channel: WebGPU,
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label: DomRefCell<Option<DOMString>>,
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#[ignore_malloc_size_of = "defined in wgpu-core"]
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pass: RawPass,
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}
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impl GPUComputePassEncoder {
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pub fn new_inherited(channel: WebGPU, pass: RawPass) -> GPUComputePassEncoder {
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GPUComputePassEncoder {
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channel,
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reflector_: Reflector::new(),
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label: DomRefCell::new(None),
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pass,
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}
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}
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pub fn new(
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global: &GlobalScope,
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channel: WebGPU,
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pass: RawPass,
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) -> DomRoot<GPUComputePassEncoder> {
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reflect_dom_object(
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Box::new(GPUComputePassEncoder::new_inherited(channel, pass)),
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global,
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GPUComputePassEncoderBinding::Wrap,
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)
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}
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}
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impl GPUComputePassEncoderMethods for GPUComputePassEncoder {
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/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
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fn GetLabel(&self) -> Option<DOMString> {
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self.label.borrow().clone()
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpuobjectbase-label
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fn SetLabel(&self, value: Option<DOMString>) {
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*self.label.borrow_mut() = value;
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}
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}
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@ -12,7 +12,9 @@ use crate::dom::bindings::codegen::Bindings::GPUBindGroupLayoutBinding::{
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};
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use crate::dom::bindings::codegen::Bindings::GPUBufferBinding::GPUBufferDescriptor;
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use crate::dom::bindings::codegen::Bindings::GPUComputePipelineBinding::GPUComputePipelineDescriptor;
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use crate::dom::bindings::codegen::Bindings::GPUDeviceBinding::{self, GPUDeviceMethods};
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use crate::dom::bindings::codegen::Bindings::GPUDeviceBinding::{
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self, GPUCommandEncoderDescriptor, GPUDeviceMethods,
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};
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use crate::dom::bindings::codegen::Bindings::GPUPipelineLayoutBinding::GPUPipelineLayoutDescriptor;
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use crate::dom::bindings::codegen::Bindings::GPUShaderModuleBinding::GPUShaderModuleDescriptor;
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use crate::dom::bindings::codegen::UnionTypes::Uint32ArrayOrString::{String, Uint32Array};
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@ -26,6 +28,7 @@ use crate::dom::gpuadapter::GPUAdapter;
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use crate::dom::gpubindgroup::GPUBindGroup;
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use crate::dom::gpubindgrouplayout::GPUBindGroupLayout;
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use crate::dom::gpubuffer::{GPUBuffer, GPUBufferState};
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use crate::dom::gpucommandencoder::GPUCommandEncoder;
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use crate::dom::gpucomputepipeline::GPUComputePipeline;
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use crate::dom::gpupipelinelayout::GPUPipelineLayout;
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use crate::dom::gpushadermodule::GPUShaderModule;
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@ -589,4 +592,21 @@ impl GPUDeviceMethods for GPUDevice {
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let compute_pipeline = receiver.recv().unwrap();
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GPUComputePipeline::new(&self.global(), compute_pipeline)
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpudevice-createcommandencoder
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fn CreateCommandEncoder(
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&self,
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_descriptor: &GPUCommandEncoderDescriptor,
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) -> DomRoot<GPUCommandEncoder> {
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let (sender, receiver) = ipc::channel().unwrap();
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let id = self
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.global()
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.wgpu_create_command_encoder_id(self.device.0.backend());
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self.channel
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.0
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.send(WebGPURequest::CreateCommandEncoder(sender, self.device, id))
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.expect("Failed to create WebGPU command encoder");
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let encoder = receiver.recv().unwrap();
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GPUCommandEncoder::new(&self.global(), self.channel.clone(), encoder)
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}
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}
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|
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@ -6,8 +6,8 @@ use smallvec::SmallVec;
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use webgpu::wgpu::{
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hub::IdentityManager,
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id::{
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AdapterId, BindGroupId, BindGroupLayoutId, BufferId, ComputePipelineId, DeviceId,
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PipelineLayoutId, ShaderModuleId,
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AdapterId, BindGroupId, BindGroupLayoutId, BufferId, CommandEncoderId, ComputePipelineId,
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DeviceId, PipelineLayoutId, ShaderModuleId,
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},
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Backend,
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};
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@ -22,6 +22,7 @@ pub struct IdentityHub {
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compute_pipelines: IdentityManager,
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pipeline_layouts: IdentityManager,
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shader_modules: IdentityManager,
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command_encoders: IdentityManager,
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backend: Backend,
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}
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@ -36,6 +37,7 @@ impl IdentityHub {
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compute_pipelines: IdentityManager::default(),
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pipeline_layouts: IdentityManager::default(),
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shader_modules: IdentityManager::default(),
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command_encoders: IdentityManager::default(),
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backend,
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}
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}
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|
@ -71,6 +73,10 @@ impl IdentityHub {
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fn create_shader_module_id(&mut self) -> ShaderModuleId {
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self.shader_modules.alloc(self.backend)
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}
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pub fn create_command_encoder_id(&mut self) -> CommandEncoderId {
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self.command_encoders.alloc(self.backend)
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}
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}
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#[derive(Debug)]
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|
@ -166,4 +172,8 @@ impl Identities {
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pub fn create_shader_module_id(&mut self, backend: Backend) -> ShaderModuleId {
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self.select(backend).create_shader_module_id()
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}
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pub fn create_command_encoder_id(&mut self, backend: Backend) -> CommandEncoderId {
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self.select(backend).create_command_encoder_id()
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}
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}
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|
|
|
@ -322,6 +322,9 @@ pub mod gpubindgroup;
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pub mod gpubindgrouplayout;
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pub mod gpubuffer;
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pub mod gpubufferusage;
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pub mod gpucommandbuffer;
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pub mod gpucommandencoder;
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pub mod gpucomputepassencoder;
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pub mod gpucomputepipeline;
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pub mod gpudevice;
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pub mod gpupipelinelayout;
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|
|
9
components/script/dom/webidls/GPUCommandBuffer.webidl
Normal file
9
components/script/dom/webidls/GPUCommandBuffer.webidl
Normal file
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@ -0,0 +1,9 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
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|
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// https://gpuweb.github.io/gpuweb/#gpucommandbuffer
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[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
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interface GPUCommandBuffer {
|
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};
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GPUCommandBuffer includes GPUObjectBase;
|
45
components/script/dom/webidls/GPUCommandEncoder.webidl
Normal file
45
components/script/dom/webidls/GPUCommandEncoder.webidl
Normal file
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@ -0,0 +1,45 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
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// https://gpuweb.github.io/gpuweb/#gpucommandencoder
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[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
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interface GPUCommandEncoder {
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// GPURenderPassEncoder beginRenderPass(GPURenderPassDescriptor descriptor);
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GPUComputePassEncoder beginComputePass(optional GPUComputePassDescriptor descriptor = {});
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|
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void copyBufferToBuffer(
|
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GPUBuffer source,
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GPUBufferSize sourceOffset,
|
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GPUBuffer destination,
|
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GPUBufferSize destinationOffset,
|
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GPUBufferSize size);
|
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|
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// void copyBufferToTexture(
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// GPUBufferCopyView source,
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// GPUTextureCopyView destination,
|
||||
// GPUExtent3D copySize);
|
||||
|
||||
// void copyTextureToBuffer(
|
||||
// GPUTextureCopyView source,
|
||||
// GPUBufferCopyView destination,
|
||||
// GPUExtent3D copySize);
|
||||
|
||||
// void copyTextureToTexture(
|
||||
// GPUTextureCopyView source,
|
||||
// GPUTextureCopyView destination,
|
||||
// GPUExtent3D copySize);
|
||||
|
||||
// void pushDebugGroup(DOMString groupLabel);
|
||||
// void popDebugGroup();
|
||||
// void insertDebugMarker(DOMString markerLabel);
|
||||
|
||||
GPUCommandBuffer finish(optional GPUCommandBufferDescriptor descriptor = {});
|
||||
};
|
||||
GPUCommandEncoder includes GPUObjectBase;
|
||||
|
||||
dictionary GPUComputePassDescriptor : GPUObjectDescriptorBase {
|
||||
};
|
||||
|
||||
dictionary GPUCommandBufferDescriptor : GPUObjectDescriptorBase {
|
||||
};
|
15
components/script/dom/webidls/GPUComputePassEncoder.webidl
Normal file
15
components/script/dom/webidls/GPUComputePassEncoder.webidl
Normal file
|
@ -0,0 +1,15 @@
|
|||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
||||
// https://gpuweb.github.io/gpuweb/#gpucomputepassencoder
|
||||
[Exposed=(Window, DedicatedWorker), Serializable, Pref="dom.webgpu.enabled"]
|
||||
interface GPUComputePassEncoder {
|
||||
// void setPipeline(GPUComputePipeline pipeline);
|
||||
// void dispatch(unsigned long x, optional unsigned long y = 1, optional unsigned long z = 1);
|
||||
// void dispatchIndirect(GPUBuffer indirectBuffer, GPUBufferSize indirectOffset);
|
||||
|
||||
// void endPass();
|
||||
};
|
||||
GPUComputePassEncoder includes GPUObjectBase;
|
||||
GPUComputePassEncoder includes GPUProgrammablePassEncoder;
|
|
@ -11,9 +11,9 @@ interface GPUDevice : EventTarget {
|
|||
|
||||
GPUBuffer createBuffer(GPUBufferDescriptor descriptor);
|
||||
GPUMappedBuffer createBufferMapped(GPUBufferDescriptor descriptor);
|
||||
//Promise<GPUMappedBuffer> createBufferMappedAsync(GPUBufferDescriptor descriptor);
|
||||
//GPUTexture createTexture(GPUTextureDescriptor descriptor);
|
||||
//GPUSampler createSampler(optional GPUSamplerDescriptor descriptor = {});
|
||||
// Promise<GPUMappedBuffer> createBufferMappedAsync(GPUBufferDescriptor descriptor);
|
||||
// GPUTexture createTexture(GPUTextureDescriptor descriptor);
|
||||
// GPUSampler createSampler(optional GPUSamplerDescriptor descriptor = {});
|
||||
|
||||
GPUBindGroupLayout createBindGroupLayout(GPUBindGroupLayoutDescriptor descriptor);
|
||||
GPUPipelineLayout createPipelineLayout(GPUPipelineLayoutDescriptor descriptor);
|
||||
|
@ -21,11 +21,14 @@ interface GPUDevice : EventTarget {
|
|||
|
||||
GPUShaderModule createShaderModule(GPUShaderModuleDescriptor descriptor);
|
||||
GPUComputePipeline createComputePipeline(GPUComputePipelineDescriptor descriptor);
|
||||
/*GPURenderPipeline createRenderPipeline(GPURenderPipelineDescriptor descriptor);
|
||||
// GPURenderPipeline createRenderPipeline(GPURenderPipelineDescriptor descriptor);
|
||||
|
||||
GPUCommandEncoder createCommandEncoder(optional GPUCommandEncoderDescriptor descriptor = {});
|
||||
GPURenderBundleEncoder createRenderBundleEncoder(GPURenderBundleEncoderDescriptor descriptor);
|
||||
// GPURenderBundleEncoder createRenderBundleEncoder(GPURenderBundleEncoderDescriptor descriptor);
|
||||
|
||||
GPUQueue getQueue();*/
|
||||
// GPUQueue getQueue();
|
||||
};
|
||||
GPUDevice includes GPUObjectBase;
|
||||
|
||||
dictionary GPUCommandEncoderDescriptor : GPUObjectDescriptorBase {
|
||||
};
|
||||
|
|
|
@ -0,0 +1,19 @@
|
|||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
||||
// https://gpuweb.github.io/gpuweb/#gpuprogrammablepassencoder
|
||||
[Exposed=(Window, DedicatedWorker)]
|
||||
interface mixin GPUProgrammablePassEncoder {
|
||||
// void setBindGroup(unsigned long index, GPUBindGroup bindGroup,
|
||||
// optional sequence<unsigned long> dynamicOffsets = []);
|
||||
|
||||
// void setBindGroup(unsigned long index, GPUBindGroup bindGroup,
|
||||
// Uint32Array dynamicOffsetsData,
|
||||
// unsigned long long dynamicOffsetsDataStart,
|
||||
// unsigned long long dynamicOffsetsDataLength);
|
||||
|
||||
// void pushDebugGroup(DOMString groupLabel);
|
||||
// void popDebugGroup();
|
||||
// void insertDebugMarker(DOMString markerLabel);
|
||||
};
|
|
@ -81,6 +81,27 @@ pub enum WebGPURequest {
|
|||
),
|
||||
UnmapBuffer(WebGPUBuffer),
|
||||
DestroyBuffer(WebGPUBuffer),
|
||||
CreateCommandEncoder(
|
||||
IpcSender<WebGPUCommandEncoder>,
|
||||
WebGPUDevice,
|
||||
// TODO(zakorgy): Serialize CommandEncoderDescriptor in wgpu-core
|
||||
// wgpu::command::CommandEncoderDescriptor,
|
||||
wgpu::id::CommandEncoderId,
|
||||
),
|
||||
CopyBufferToBuffer(
|
||||
wgpu::id::CommandEncoderId,
|
||||
wgpu::id::BufferId,
|
||||
wgpu::BufferAddress,
|
||||
wgpu::id::BufferId,
|
||||
wgpu::BufferAddress,
|
||||
wgpu::BufferAddress,
|
||||
),
|
||||
CommandEncoderFinish(
|
||||
IpcSender<WebGPUCommandBuffer>,
|
||||
wgpu::id::CommandEncoderId,
|
||||
// TODO(zakorgy): Serialize CommandBufferDescriptor in wgpu-core
|
||||
// wgpu::command::CommandBufferDescriptor,
|
||||
),
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Deserialize, Serialize)]
|
||||
|
@ -345,6 +366,47 @@ impl WGPU {
|
|||
)
|
||||
}
|
||||
},
|
||||
WebGPURequest::CreateCommandEncoder(sender, device, id) => {
|
||||
let global = &self.global;
|
||||
let id = gfx_select!(id => global.device_create_command_encoder(device.0, &Default::default(), id));
|
||||
if let Err(e) = sender.send(WebGPUCommandEncoder(id)) {
|
||||
warn!(
|
||||
"Failed to send response to WebGPURequest::CreateCommandEncoder ({})",
|
||||
e
|
||||
)
|
||||
}
|
||||
},
|
||||
WebGPURequest::CopyBufferToBuffer(
|
||||
command_encoder_id,
|
||||
source,
|
||||
source_offset,
|
||||
destination,
|
||||
destination_offset,
|
||||
size,
|
||||
) => {
|
||||
let global = &self.global;
|
||||
let _ = gfx_select!(command_encoder_id => global.command_encoder_copy_buffer_to_buffer(
|
||||
command_encoder_id,
|
||||
source,
|
||||
source_offset,
|
||||
destination,
|
||||
destination_offset,
|
||||
size
|
||||
));
|
||||
},
|
||||
WebGPURequest::CommandEncoderFinish(sender, command_encoder_id) => {
|
||||
let global = &self.global;
|
||||
let command_buffer_id = gfx_select!(command_encoder_id => global.command_encoder_finish(
|
||||
command_encoder_id,
|
||||
&wgpu::command::CommandBufferDescriptor::default()
|
||||
));
|
||||
if let Err(e) = sender.send(WebGPUCommandBuffer(command_buffer_id)) {
|
||||
warn!(
|
||||
"Failed to send response to WebGPURequest::CommandEncoderFinish ({})",
|
||||
e
|
||||
)
|
||||
}
|
||||
},
|
||||
WebGPURequest::Exit(sender) => {
|
||||
self.deinit();
|
||||
if let Err(e) = sender.send(()) {
|
||||
|
@ -380,3 +442,5 @@ webgpu_resource!(WebGPUBindGroupLayout, wgpu::id::BindGroupLayoutId);
|
|||
webgpu_resource!(WebGPUComputePipeline, wgpu::id::ComputePipelineId);
|
||||
webgpu_resource!(WebGPUPipelineLayout, wgpu::id::PipelineLayoutId);
|
||||
webgpu_resource!(WebGPUShaderModule, wgpu::id::ShaderModuleId);
|
||||
webgpu_resource!(WebGPUCommandEncoder, wgpu::id::CommandEncoderId);
|
||||
webgpu_resource!(WebGPUCommandBuffer, wgpu::id::CommandBufferId);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue