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Initial implementation of GPUCommandEncoder
Added WebIDL bindings for `GPUCommandEncoder`, `GPUCommandBuffer`, `GPUComputePassEncoder`, `GPUProgrammablePassEncoder`. Implemented the `beginComputePass`, `copyBufferToBuffer` and `finish` functions of `GPUCommandEncoder`. Implemented the `createCommandEncoder` function of `GPUDevice`.
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14 changed files with 443 additions and 13 deletions
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@ -12,7 +12,9 @@ use crate::dom::bindings::codegen::Bindings::GPUBindGroupLayoutBinding::{
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};
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use crate::dom::bindings::codegen::Bindings::GPUBufferBinding::GPUBufferDescriptor;
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use crate::dom::bindings::codegen::Bindings::GPUComputePipelineBinding::GPUComputePipelineDescriptor;
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use crate::dom::bindings::codegen::Bindings::GPUDeviceBinding::{self, GPUDeviceMethods};
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use crate::dom::bindings::codegen::Bindings::GPUDeviceBinding::{
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self, GPUCommandEncoderDescriptor, GPUDeviceMethods,
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};
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use crate::dom::bindings::codegen::Bindings::GPUPipelineLayoutBinding::GPUPipelineLayoutDescriptor;
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use crate::dom::bindings::codegen::Bindings::GPUShaderModuleBinding::GPUShaderModuleDescriptor;
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use crate::dom::bindings::codegen::UnionTypes::Uint32ArrayOrString::{String, Uint32Array};
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@ -26,6 +28,7 @@ use crate::dom::gpuadapter::GPUAdapter;
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use crate::dom::gpubindgroup::GPUBindGroup;
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use crate::dom::gpubindgrouplayout::GPUBindGroupLayout;
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use crate::dom::gpubuffer::{GPUBuffer, GPUBufferState};
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use crate::dom::gpucommandencoder::GPUCommandEncoder;
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use crate::dom::gpucomputepipeline::GPUComputePipeline;
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use crate::dom::gpupipelinelayout::GPUPipelineLayout;
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use crate::dom::gpushadermodule::GPUShaderModule;
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@ -589,4 +592,21 @@ impl GPUDeviceMethods for GPUDevice {
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let compute_pipeline = receiver.recv().unwrap();
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GPUComputePipeline::new(&self.global(), compute_pipeline)
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}
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/// https://gpuweb.github.io/gpuweb/#dom-gpudevice-createcommandencoder
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fn CreateCommandEncoder(
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&self,
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_descriptor: &GPUCommandEncoderDescriptor,
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) -> DomRoot<GPUCommandEncoder> {
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let (sender, receiver) = ipc::channel().unwrap();
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let id = self
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.global()
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.wgpu_create_command_encoder_id(self.device.0.backend());
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self.channel
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.0
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.send(WebGPURequest::CreateCommandEncoder(sender, self.device, id))
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.expect("Failed to create WebGPU command encoder");
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let encoder = receiver.recv().unwrap();
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GPUCommandEncoder::new(&self.global(), self.channel.clone(), encoder)
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}
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}
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