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Initial implementation of GPUCommandEncoder
Added WebIDL bindings for `GPUCommandEncoder`, `GPUCommandBuffer`, `GPUComputePassEncoder`, `GPUProgrammablePassEncoder`. Implemented the `beginComputePass`, `copyBufferToBuffer` and `finish` functions of `GPUCommandEncoder`. Implemented the `createCommandEncoder` function of `GPUDevice`.
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14 changed files with 443 additions and 13 deletions
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@ -11,9 +11,9 @@ interface GPUDevice : EventTarget {
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GPUBuffer createBuffer(GPUBufferDescriptor descriptor);
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GPUMappedBuffer createBufferMapped(GPUBufferDescriptor descriptor);
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//Promise<GPUMappedBuffer> createBufferMappedAsync(GPUBufferDescriptor descriptor);
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//GPUTexture createTexture(GPUTextureDescriptor descriptor);
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//GPUSampler createSampler(optional GPUSamplerDescriptor descriptor = {});
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// Promise<GPUMappedBuffer> createBufferMappedAsync(GPUBufferDescriptor descriptor);
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// GPUTexture createTexture(GPUTextureDescriptor descriptor);
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// GPUSampler createSampler(optional GPUSamplerDescriptor descriptor = {});
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GPUBindGroupLayout createBindGroupLayout(GPUBindGroupLayoutDescriptor descriptor);
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GPUPipelineLayout createPipelineLayout(GPUPipelineLayoutDescriptor descriptor);
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@ -21,11 +21,14 @@ interface GPUDevice : EventTarget {
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GPUShaderModule createShaderModule(GPUShaderModuleDescriptor descriptor);
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GPUComputePipeline createComputePipeline(GPUComputePipelineDescriptor descriptor);
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/*GPURenderPipeline createRenderPipeline(GPURenderPipelineDescriptor descriptor);
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// GPURenderPipeline createRenderPipeline(GPURenderPipelineDescriptor descriptor);
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GPUCommandEncoder createCommandEncoder(optional GPUCommandEncoderDescriptor descriptor = {});
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GPURenderBundleEncoder createRenderBundleEncoder(GPURenderBundleEncoderDescriptor descriptor);
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// GPURenderBundleEncoder createRenderBundleEncoder(GPURenderBundleEncoderDescriptor descriptor);
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GPUQueue getQueue();*/
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// GPUQueue getQueue();
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};
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GPUDevice includes GPUObjectBase;
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dictionary GPUCommandEncoderDescriptor : GPUObjectDescriptorBase {
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};
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