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Initial implementation of GPUCommandEncoder
Added WebIDL bindings for `GPUCommandEncoder`, `GPUCommandBuffer`, `GPUComputePassEncoder`, `GPUProgrammablePassEncoder`. Implemented the `beginComputePass`, `copyBufferToBuffer` and `finish` functions of `GPUCommandEncoder`. Implemented the `createCommandEncoder` function of `GPUDevice`.
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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// https://gpuweb.github.io/gpuweb/#gpuprogrammablepassencoder
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[Exposed=(Window, DedicatedWorker)]
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interface mixin GPUProgrammablePassEncoder {
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// void setBindGroup(unsigned long index, GPUBindGroup bindGroup,
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// optional sequence<unsigned long> dynamicOffsets = []);
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// void setBindGroup(unsigned long index, GPUBindGroup bindGroup,
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// Uint32Array dynamicOffsetsData,
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// unsigned long long dynamicOffsetsDataStart,
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// unsigned long long dynamicOffsetsDataLength);
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// void pushDebugGroup(DOMString groupLabel);
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// void popDebugGroup();
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// void insertDebugMarker(DOMString markerLabel);
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};
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