Use surfman with glow bindings (#34328)

* Use glowing surfman

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Port https://github.com/servo/webxr/pull/255

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* fixups rebase

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* fmt

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Update surfman

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Fix stale TODO

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
This commit is contained in:
Samson 2025-02-05 07:13:21 +01:00 committed by GitHub
parent fdbfecf7dd
commit 503bb10c5b
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13 changed files with 70 additions and 97 deletions

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@ -3,6 +3,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::fmt::Debug;
use std::num::NonZeroU32;
use std::sync::atomic::{AtomicUsize, Ordering};
use euclid::{Rect, Size2D};
@ -286,9 +287,8 @@ pub struct SubImages {
#[derive(Clone, Debug)]
#[cfg_attr(feature = "ipc", derive(Deserialize, Serialize))]
pub struct SubImage {
pub color_texture: u32,
// TODO: make this Option<NonZeroU32>
pub depth_stencil_texture: Option<u32>,
pub color_texture: Option<NonZeroU32>,
pub depth_stencil_texture: Option<NonZeroU32>,
pub texture_array_index: Option<u32>,
pub viewport: Rect<i32, Viewport>,
}