Lint layout_2020 with clippy (#31169)

cargo clippy --fix -p layout_2020 --allow-dirty --broken-code
This commit is contained in:
Oriol Brufau 2024-01-25 10:03:31 +01:00 committed by GitHub
parent 886f6c58d4
commit 50f56affe3
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GPG key ID: B5690EEEBB952194
30 changed files with 224 additions and 244 deletions

View file

@ -133,20 +133,16 @@ impl Table {
/// the target and returns a [`ResolvedSlotAndLocation`] for each of them. If there is
/// no slot at the given coordinates or that slot is an empty space, an empty vector
/// is returned.
pub(super) fn resolve_slot_at<'a>(
&'a self,
pub(super) fn resolve_slot_at(
&self,
coords: TableSlotCoordinates,
) -> Vec<ResolvedSlotAndLocation<'a>> {
) -> Vec<ResolvedSlotAndLocation<'_>> {
let slot = self.get_slot(coords);
match slot {
Some(TableSlot::Cell(cell)) => vec![ResolvedSlotAndLocation {
cell: &cell,
coords,
}],
Some(TableSlot::Cell(cell)) => vec![ResolvedSlotAndLocation { cell, coords }],
Some(TableSlot::Spanned(ref offsets)) => offsets
.iter()
.map(|offset| self.resolve_slot_at(coords - *offset))
.flatten()
.flat_map(|offset| self.resolve_slot_at(coords - *offset))
.collect(),
Some(TableSlot::Empty) | None => {
warn!("Tried to resolve an empty or nonexistant slot!");
@ -170,12 +166,12 @@ impl Table {
let coords_of_slots_that_cover_target: Vec<_> = slots_covering_slot_above
.into_iter()
.filter(|ref slot| slot.covers_cell_at(target_coords))
.filter(|slot| slot.covers_cell_at(target_coords))
.map(|slot| target_coords - slot.coords)
.collect();
if coords_of_slots_that_cover_target.is_empty() {
return None;
None
} else {
Some(TableSlot::Spanned(coords_of_slots_that_cover_target))
}
@ -245,7 +241,7 @@ impl TableBuilder {
TableSlotCoordinates::new(self.current_x(), self.current_y())
}
pub fn start_row<'builder>(&'builder mut self) {
pub fn start_row(&mut self) {
self.table.slots.push(Vec::new());
self.table.size.height += 1;
self.create_slots_for_cells_above_with_rowspan(true);
@ -421,7 +417,7 @@ where
return;
}
let row_content = std::mem::replace(&mut self.current_anonymous_row_content, Vec::new());
let row_content = std::mem::take(&mut self.current_anonymous_row_content);
let context = self.context;
let anonymous_style = self
.context

View file

@ -199,10 +199,10 @@ impl<'a> TableLayout<'a> {
Auto => (min_content_width, min_content_width, max_content_width),
};
min_content_sizing_guesses.push(min_content_width.into());
min_content_percentage_sizing_guesses.push(min_content_percentage_sizing_guess.into());
min_content_specified_sizing_guesses.push(min_content_specified_sizing_guess.into());
max_content_sizing_guesses.push(max_content_sizing_guess.into());
min_content_sizing_guesses.push(min_content_width);
min_content_percentage_sizing_guesses.push(min_content_percentage_sizing_guess);
min_content_specified_sizing_guesses.push(min_content_specified_sizing_guess);
max_content_sizing_guesses.push(max_content_sizing_guess);
}
// > If the assignable table width is less than or equal to the max-content sizing-guess, the
@ -493,7 +493,7 @@ impl Table {
positioning_context: &mut PositioningContext,
containing_block: &ContainingBlock,
) -> IndependentLayout {
let mut table_layout = TableLayout::new(&self);
let mut table_layout = TableLayout::new(self);
table_layout.compute_measures(layout_context, positioning_context, containing_block);
let (fragments, content_block_size) =
table_layout.layout_into_box_fragments(positioning_context);

View file

@ -50,7 +50,7 @@ impl Table {
/// Return the slot at the given coordinates, if it exists in the table, otherwise
/// return None.
fn get_slot<'a>(&'a self, coords: TableSlotCoordinates) -> Option<&'a TableSlot> {
fn get_slot(&self, coords: TableSlotCoordinates) -> Option<&TableSlot> {
self.slots.get(coords.y)?.get(coords.x)
}
@ -60,8 +60,8 @@ impl Table {
) -> Option<TableSlotCoordinates> {
match self.get_slot(coords) {
Some(&TableSlot::Cell(_)) => Some(coords),
Some(&TableSlot::Spanned(ref offsets)) => Some(coords - offsets[0]),
_ => return None,
Some(TableSlot::Spanned(offsets)) => Some(coords - offsets[0]),
_ => None,
}
}
@ -73,7 +73,7 @@ impl Table {
let slot = self.get_slot(resolved_coords);
match slot {
Some(&TableSlot::Cell(ref cell)) => Some(cell),
Some(TableSlot::Cell(cell)) => Some(cell),
_ => unreachable!(
"Spanned slot should not point to an empty cell or another spanned slot."
),