Update euclid to 0.10.1

This commit is contained in:
Anthony Ramine 2016-08-19 17:13:23 +02:00
parent 8a75810eba
commit 51768844ed
37 changed files with 281 additions and 280 deletions

View file

@ -573,7 +573,7 @@ impl CanvasRenderingContext2DMethods for CanvasRenderingContext2D {
}
let transform = self.state.borrow().transform;
self.state.borrow_mut().transform = transform.scale(x as f32, y as f32);
self.state.borrow_mut().transform = transform.pre_scaled(x as f32, y as f32);
self.update_transform()
}
@ -585,9 +585,10 @@ impl CanvasRenderingContext2DMethods for CanvasRenderingContext2D {
let (sin, cos) = (angle.sin(), angle.cos());
let transform = self.state.borrow().transform;
self.state.borrow_mut().transform = transform.mul(&Matrix2D::new(cos as f32, sin as f32,
-sin as f32, cos as f32,
0.0, 0.0));
self.state.borrow_mut().transform = transform.pre_mul(
&Matrix2D::row_major(cos as f32, sin as f32,
-sin as f32, cos as f32,
0.0, 0.0));
self.update_transform()
}
@ -598,7 +599,7 @@ impl CanvasRenderingContext2DMethods for CanvasRenderingContext2D {
}
let transform = self.state.borrow().transform;
self.state.borrow_mut().transform = transform.translate(x as f32, y as f32);
self.state.borrow_mut().transform = transform.pre_translated(x as f32, y as f32);
self.update_transform()
}
@ -610,12 +611,8 @@ impl CanvasRenderingContext2DMethods for CanvasRenderingContext2D {
}
let transform = self.state.borrow().transform;
self.state.borrow_mut().transform = transform.mul(&Matrix2D::new(a as f32,
b as f32,
c as f32,
d as f32,
e as f32,
f as f32));
self.state.borrow_mut().transform = transform.pre_mul(
&Matrix2D::row_major(a as f32, b as f32, c as f32, d as f32, e as f32, f as f32));
self.update_transform()
}
@ -626,12 +623,8 @@ impl CanvasRenderingContext2DMethods for CanvasRenderingContext2D {
return;
}
self.state.borrow_mut().transform = Matrix2D::new(a as f32,
b as f32,
c as f32,
d as f32,
e as f32,
f as f32);
self.state.borrow_mut().transform =
Matrix2D::row_major(a as f32, b as f32, c as f32, d as f32, e as f32, f as f32);
self.update_transform()
}