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Implement GPUCommandEncoder.copy commands
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parent
132d8b4601
commit
5285c07f1f
6 changed files with 289 additions and 99 deletions
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@ -15,24 +15,33 @@ interface GPUCommandEncoder {
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GPUSize64 destinationOffset,
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GPUSize64 size);
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// void copyBufferToTexture(
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// GPUBufferCopyView source,
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// GPUTextureCopyView destination,
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// GPUExtent3D copySize);
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void copyBufferToTexture(
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GPUBufferCopyView source,
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GPUTextureCopyView destination,
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GPUExtent3D copySize);
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// void copyTextureToBuffer(
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// GPUTextureCopyView source,
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// GPUBufferCopyView destination,
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// GPUExtent3D copySize);
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void copyTextureToBuffer(
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GPUTextureCopyView source,
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GPUBufferCopyView destination,
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GPUExtent3D copySize);
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// void copyTextureToTexture(
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// GPUTextureCopyView source,
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// GPUTextureCopyView destination,
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// GPUExtent3D copySize);
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void copyTextureToTexture(
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GPUTextureCopyView source,
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GPUTextureCopyView destination,
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GPUExtent3D copySize);
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// void pushDebugGroup(DOMString groupLabel);
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// void popDebugGroup();
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// void insertDebugMarker(DOMString markerLabel);
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//void pushDebugGroup(USVString groupLabel);
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//void popDebugGroup();
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//void insertDebugMarker(USVString markerLabel);
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//void writeTimestamp(GPUQuerySet querySet, GPUSize32 queryIndex);
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//void resolveQuerySet(
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// GPUQuerySet querySet,
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// GPUSize32 firstQuery,
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// GPUSize32 queryCount,
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// GPUBuffer destination,
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// GPUSize64 destinationOffset);
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GPUCommandBuffer finish(optional GPUCommandBufferDescriptor descriptor = {});
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};
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@ -88,3 +97,26 @@ dictionary GPUColorDict {
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required double a;
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};
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typedef (sequence<double> or GPUColorDict) GPUColor;
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dictionary GPUTextureDataLayout {
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GPUSize64 offset = 0;
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required GPUSize32 bytesPerRow;
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GPUSize32 rowsPerImage = 0;
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};
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dictionary GPUBufferCopyView : GPUTextureDataLayout {
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required GPUBuffer buffer;
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};
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dictionary GPUTextureCopyView {
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required GPUTexture texture;
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GPUIntegerCoordinate mipLevel = 0;
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GPUOrigin3D origin = {};
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};
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dictionary GPUOrigin3DDict {
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GPUIntegerCoordinate x = 0;
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GPUIntegerCoordinate y = 0;
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GPUIntegerCoordinate z = 0;
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};
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typedef (sequence<GPUIntegerCoordinate> or GPUOrigin3DDict) GPUOrigin3D;
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