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Canvas: implement rectangle drawing.
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34 changed files with 21 additions and 155 deletions
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@ -640,6 +640,15 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
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self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::LineTo(Point2D(x as f32, y as f32)))).unwrap();
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}
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// https://html.spec.whatwg.org/multipage/#dom-context-2d-rect
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fn Rect(self, x: f64, y: f64, width: f64, height: f64) {
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if [x, y, width, height].iter().all(|val| val.is_finite()) {
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let rect = Rect(Point2D(x as f32, y as f32),
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Size2D(width as f32, height as f32));
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self.renderer.send(CanvasMsg::Canvas2d(Canvas2dMsg::Rect(rect))).unwrap();
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}
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}
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// https://html.spec.whatwg.org/multipage/#dom-context-2d-quadraticcurveto
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fn QuadraticCurveTo(self, cpx: f64, cpy: f64, x: f64, y: f64) {
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if !(cpx.is_finite() && cpy.is_finite() &&
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@ -171,7 +171,7 @@ interface CanvasPathMethods {
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unrestricted double radius);
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// NOT IMPLEMENTED [LenientFloat] void arcTo(double x1, double y1, double x2, double y2, double radiusX, double radiusY, double rotation);
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//void rect(double x, double y, double w, double h);
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void rect(unrestricted double x, unrestricted double y, unrestricted double w, unrestricted double h);
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[Throws]
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void arc(double x, double y, double radius, double startAngle, double endAngle, optional boolean anticlockwise = false);
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