Auto merge of #15122 - anholt:webgl-premultiply, r=emilio

webgl: premultiplication, y flipping, and format conversion

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This series implements a bunch of the texture unpack path features for WebGL.  There are known issues with big-endian systems noted in the comments, but I don't know of a clean way to cast from `Vec<u16>` to `Vec<u8>` (which, if we had one, would make this code much cleaner anyway).

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- [ ] These changes fix #__ (github issue number if applicable).

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This commit is contained in:
bors-servo 2017-02-03 06:59:11 -08:00 committed by GitHub
commit 536c0d7499
19 changed files with 235 additions and 2343 deletions

1
Cargo.lock generated
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@ -2273,6 +2273,7 @@ dependencies = [
"audio-video-metadata 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)",
"bitflags 0.7.0 (registry+https://github.com/rust-lang/crates.io-index)",
"bluetooth_traits 0.0.1",
"byteorder 0.5.3 (registry+https://github.com/rust-lang/crates.io-index)",
"canvas_traits 0.0.1",
"caseless 0.1.2 (registry+https://github.com/rust-lang/crates.io-index)",
"cmake 0.1.20 (registry+https://github.com/rust-lang/crates.io-index)",