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https://github.com/servo/servo.git
synced 2025-06-13 19:04:30 +00:00
script: Implement enough 2D canvas support to render basic SVGs such as the tiger.
This commit is contained in:
parent
287f390c4a
commit
55a0ee6ec7
28 changed files with 419 additions and 181 deletions
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@ -35,6 +35,7 @@ use dom::bindings::utils::{Reflectable, Reflector, WindowProxyHandler};
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use script_task::ScriptChan;
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use cssparser::RGBA;
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use geom::matrix2d::Matrix2D;
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use geom::rect::Rect;
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use html5ever::tree_builder::QuirksMode;
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use hyper::header::Headers;
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@ -225,6 +226,7 @@ no_jsmanaged_fields!(WindowProxyHandler);
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no_jsmanaged_fields!(UntrustedNodeAddress);
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no_jsmanaged_fields!(LengthOrPercentageOrAuto);
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no_jsmanaged_fields!(RGBA);
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no_jsmanaged_fields!(Matrix2D<T>);
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impl JSTraceable for Box<ScriptChan+Send> {
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#[inline]
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11
components/script/dom/canvasgradient.rs
Normal file
11
components/script/dom/canvasgradient.rs
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@ -0,0 +1,11 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use dom::bindings::utils::Reflector;
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#[dom_struct]
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pub struct CanvasGradient {
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reflector_: Reflector,
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}
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12
components/script/dom/canvaspattern.rs
Normal file
12
components/script/dom/canvaspattern.rs
Normal file
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@ -0,0 +1,12 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use dom::bindings::utils::Reflector;
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#[dom_struct]
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pub struct CanvasPattern {
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reflector_: Reflector,
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}
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@ -4,7 +4,9 @@
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use dom::bindings::codegen::Bindings::CanvasRenderingContext2DBinding;
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use dom::bindings::codegen::Bindings::CanvasRenderingContext2DBinding::CanvasRenderingContext2DMethods;
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use dom::bindings::codegen::Bindings::CanvasRenderingContext2DBinding::CanvasWindingRule;
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use dom::bindings::codegen::Bindings::ImageDataBinding::ImageDataMethods;
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use dom::bindings::codegen::UnionTypes::StringOrCanvasGradientOrCanvasPattern;
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use dom::bindings::error::Error::IndexSize;
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use dom::bindings::error::Fallible;
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use dom::bindings::global::{GlobalRef, GlobalField};
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@ -13,13 +15,16 @@ use dom::bindings::utils::{Reflector, reflect_dom_object};
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use dom::htmlcanvaselement::{HTMLCanvasElement, HTMLCanvasElementHelpers};
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use dom::imagedata::{ImageData, ImageDataHelpers};
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use cssparser::Color as CSSColor;
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use cssparser::{Parser, RGBA, ToCss};
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use geom::matrix2d::Matrix2D;
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use geom::point::Point2D;
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use geom::rect::Rect;
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use geom::size::Size2D;
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use canvas::canvas_paint_task::{CanvasMsg, CanvasPaintTask};
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use canvas::canvas_paint_task::CanvasMsg::{ClearRect, Close, FillRect, Recreate, StrokeRect, GetImageData, PutImageData};
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use canvas::canvas_paint_task::{CanvasMsg, CanvasPaintTask, FillOrStrokeStyle};
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use std::cell::Cell;
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use std::num::{Float, ToPrimitive};
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use std::sync::mpsc::{channel, Sender};
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@ -29,25 +34,43 @@ pub struct CanvasRenderingContext2D {
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global: GlobalField,
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renderer: Sender<CanvasMsg>,
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canvas: JS<HTMLCanvasElement>,
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stroke_color: Cell<RGBA>,
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fill_color: Cell<RGBA>,
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transform: Cell<Matrix2D<f32>>,
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}
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impl CanvasRenderingContext2D {
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fn new_inherited(global: GlobalRef, canvas: JSRef<HTMLCanvasElement>, size: Size2D<i32>) -> CanvasRenderingContext2D {
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fn new_inherited(global: GlobalRef, canvas: JSRef<HTMLCanvasElement>, size: Size2D<i32>)
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-> CanvasRenderingContext2D {
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let black = RGBA {
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red: 0.0,
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green: 0.0,
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blue: 0.0,
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alpha: 1.0,
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};
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CanvasRenderingContext2D {
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reflector_: Reflector::new(),
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global: GlobalField::from_rooted(&global),
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renderer: CanvasPaintTask::start(size),
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canvas: JS::from_rooted(canvas),
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stroke_color: Cell::new(black),
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fill_color: Cell::new(black),
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transform: Cell::new(Matrix2D::identity()),
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}
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}
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pub fn new(global: GlobalRef, canvas: JSRef<HTMLCanvasElement>, size: Size2D<i32>) -> Temporary<CanvasRenderingContext2D> {
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pub fn new(global: GlobalRef, canvas: JSRef<HTMLCanvasElement>, size: Size2D<i32>)
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-> Temporary<CanvasRenderingContext2D> {
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reflect_dom_object(box CanvasRenderingContext2D::new_inherited(global, canvas, size),
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global, CanvasRenderingContext2DBinding::Wrap)
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}
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pub fn recreate(&self, size: Size2D<i32>) {
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self.renderer.send(Recreate(size)).unwrap();
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self.renderer.send(CanvasMsg::Recreate(size)).unwrap();
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}
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fn update_transform(&self) {
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self.renderer.send(CanvasMsg::SetTransform(self.transform.get())).unwrap()
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}
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}
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@ -66,19 +89,125 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
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Temporary::new(self.canvas)
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}
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fn Scale(self, x: f64, y: f64) {
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self.transform.set(self.transform.get().scale(x as f32, y as f32));
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self.update_transform()
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}
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fn Translate(self, x: f64, y: f64) {
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self.transform.set(self.transform.get().translate(x as f32, y as f32));
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self.update_transform()
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}
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fn Transform(self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64) {
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self.transform.set(self.transform.get().mul(&Matrix2D::new(a as f32,
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b as f32,
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c as f32,
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d as f32,
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e as f32,
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f as f32)));
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self.update_transform()
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}
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fn SetTransform(self, a: f64, b: f64, c: f64, d: f64, e: f64, f: f64) {
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self.transform.set(Matrix2D::new(a as f32,
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b as f32,
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c as f32,
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d as f32,
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e as f32,
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f as f32));
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self.update_transform()
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}
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fn FillRect(self, x: f64, y: f64, width: f64, height: f64) {
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let rect = Rect(Point2D(x as f32, y as f32), Size2D(width as f32, height as f32));
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self.renderer.send(FillRect(rect)).unwrap();
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self.renderer.send(CanvasMsg::FillRect(rect)).unwrap();
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}
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fn ClearRect(self, x: f64, y: f64, width: f64, height: f64) {
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let rect = Rect(Point2D(x as f32, y as f32), Size2D(width as f32, height as f32));
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self.renderer.send(ClearRect(rect)).unwrap();
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self.renderer.send(CanvasMsg::ClearRect(rect)).unwrap();
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}
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fn StrokeRect(self, x: f64, y: f64, width: f64, height: f64) {
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let rect = Rect(Point2D(x as f32, y as f32), Size2D(width as f32, height as f32));
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self.renderer.send(StrokeRect(rect)).unwrap();
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self.renderer.send(CanvasMsg::StrokeRect(rect)).unwrap();
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}
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fn BeginPath(self) {
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self.renderer.send(CanvasMsg::BeginPath).unwrap();
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}
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fn ClosePath(self) {
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self.renderer.send(CanvasMsg::ClosePath).unwrap();
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}
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fn Fill(self, _: CanvasWindingRule) {
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self.renderer.send(CanvasMsg::Fill).unwrap();
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}
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fn MoveTo(self, x: f64, y: f64) {
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self.renderer.send(CanvasMsg::MoveTo(Point2D(x as f32, y as f32))).unwrap();
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}
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fn BezierCurveTo(self, cp1x: f64, cp1y: f64, cp2x: f64, cp2y: f64, x: f64, y: f64) {
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self.renderer.send(CanvasMsg::BezierCurveTo(Point2D(cp1x as f32, cp1y as f32),
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Point2D(cp2x as f32, cp2y as f32),
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Point2D(x as f32, y as f32))).unwrap();
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}
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fn StrokeStyle(self) -> StringOrCanvasGradientOrCanvasPattern {
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// FIXME(pcwalton, #4761): This is not spec-compliant. See:
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//
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// https://html.spec.whatwg.org/multipage/scripting.html#serialisation-of-a-colour
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let mut result = String::new();
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self.stroke_color.get().to_css(&mut result).unwrap();
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StringOrCanvasGradientOrCanvasPattern::eString(result)
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}
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fn SetStrokeStyle(self, value: StringOrCanvasGradientOrCanvasPattern) {
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match value {
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StringOrCanvasGradientOrCanvasPattern::eString(string) => {
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match parse_color(string.as_slice()) {
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Ok(rgba) => {
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self.stroke_color.set(rgba);
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self.renderer
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.send(CanvasMsg::SetStrokeStyle(FillOrStrokeStyle::Color(rgba)))
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.unwrap();
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}
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_ => {}
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}
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}
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_ => {
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// TODO(pcwalton)
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}
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}
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}
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fn FillStyle(self) -> StringOrCanvasGradientOrCanvasPattern {
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// FIXME(pcwalton, #4761): This is not spec-compliant. See:
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//
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// https://html.spec.whatwg.org/multipage/scripting.html#serialisation-of-a-colour
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let mut result = String::new();
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self.stroke_color.get().to_css(&mut result).unwrap();
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StringOrCanvasGradientOrCanvasPattern::eString(result)
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}
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fn SetFillStyle(self, value: StringOrCanvasGradientOrCanvasPattern) {
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match value {
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StringOrCanvasGradientOrCanvasPattern::eString(string) => {
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match parse_color(string.as_slice()) {
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Ok(rgba) => {
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self.fill_color.set(rgba);
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self.renderer
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.send(CanvasMsg::SetFillStyle(FillOrStrokeStyle::Color(rgba)))
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.unwrap()
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}
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_ => {}
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}
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}
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_ => {}
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}
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}
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fn CreateImageData(self, sw: f64, sh: f64) -> Fallible<Temporary<ImageData>> {
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@ -101,7 +230,7 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
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let (sender, receiver) = channel::<Vec<u8>>();
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let dest_rect = Rect(Point2D(sx.to_i32().unwrap(), sy.to_i32().unwrap()), Size2D(sw.to_i32().unwrap(), sh.to_i32().unwrap()));
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let canvas_size = self.canvas.root().r().get_size();
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self.renderer.send(GetImageData(dest_rect, canvas_size, sender)).unwrap();
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self.renderer.send(CanvasMsg::GetImageData(dest_rect, canvas_size, sender)).unwrap();
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let data = receiver.recv().unwrap();
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Ok(ImageData::new(self.global.root().r(), sw.abs().to_u32().unwrap(), sh.abs().to_u32().unwrap(), Some(data)))
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}
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@ -111,7 +240,7 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
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let image_data_rect = Rect(Point2D(dx.to_i32().unwrap(), dy.to_i32().unwrap()), imagedata.get_size());
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let dirty_rect = None;
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let canvas_size = self.canvas.root().r().get_size();
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self.renderer.send(PutImageData(data, image_data_rect, dirty_rect, canvas_size)).unwrap()
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self.renderer.send(CanvasMsg::PutImageData(data, image_data_rect, dirty_rect, canvas_size)).unwrap()
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}
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fn PutImageData_(self, imagedata: JSRef<ImageData>, dx: f64, dy: f64,
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@ -124,13 +253,21 @@ impl<'a> CanvasRenderingContext2DMethods for JSRef<'a, CanvasRenderingContext2D>
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Size2D(dirtyWidth.to_i32().unwrap(),
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dirtyHeight.to_i32().unwrap())));
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let canvas_size = self.canvas.root().r().get_size();
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self.renderer.send(PutImageData(data, image_data_rect, dirty_rect, canvas_size)).unwrap()
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self.renderer.send(CanvasMsg::PutImageData(data, image_data_rect, dirty_rect, canvas_size)).unwrap()
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}
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}
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#[unsafe_destructor]
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impl Drop for CanvasRenderingContext2D {
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fn drop(&mut self) {
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self.renderer.send(Close).unwrap();
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self.renderer.send(CanvasMsg::Close).unwrap();
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}
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}
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pub fn parse_color(string: &str) -> Result<RGBA,()> {
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match CSSColor::parse(&mut Parser::new(string.as_slice())) {
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Ok(CSSColor::RGBA(rgba)) => Ok(rgba),
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_ => Err(()),
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}
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}
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@ -195,6 +195,8 @@ pub mod activation;
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pub mod attr;
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pub mod blob;
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pub mod browsercontext;
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pub mod canvasgradient;
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pub mod canvaspattern;
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pub mod canvasrenderingcontext2d;
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pub mod characterdata;
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pub mod cssstyledeclaration;
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12
components/script/dom/webidls/CanvasGradient.webidl
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12
components/script/dom/webidls/CanvasGradient.webidl
Normal file
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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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interface CanvasGradient {
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// opaque object
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// addColorStop should take a double
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//void addColorStop(float offset, DOMString color);
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};
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9
components/script/dom/webidls/CanvasPattern.webidl
Normal file
9
components/script/dom/webidls/CanvasPattern.webidl
Normal file
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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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interface CanvasPattern {
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//void setTransform(SVGMatrix matrix);
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};
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@ -3,6 +3,8 @@
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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enum CanvasWindingRule { "nonzero", "evenodd" };
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// http://www.whatwg.org/html/#2dcontext
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//[Constructor(optional unsigned long width, unsigned long height), Exposed=Window,Worker]
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interface CanvasRenderingContext2D {
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@ -23,11 +25,21 @@ interface CanvasRenderingContext2D {
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// transformations (default transform is the identity matrix)
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// attribute SVGMatrix currentTransform;
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//void scale(unrestricted double x, unrestricted double y);
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void scale(/*unrestricted*/ double x, /*unrestricted*/ double y);
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//void rotate(unrestricted double angle);
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//void translate(unrestricted double x, unrestricted double y);
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//void transform(unrestricted double a, unrestricted double b, unrestricted double c, unrestricted double d, unrestricted double e, unrestricted double f);
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//void setTransform(unrestricted double a, unrestricted double b, unrestricted double c, unrestricted double d, unrestricted double e, unrestricted double f);
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void translate(/*unrestricted*/ double x, /*unrestricted*/ double y);
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void transform(/*unrestricted*/ double a,
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/*unrestricted*/ double b,
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/*unrestricted*/ double c,
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/*unrestricted*/ double d,
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/*unrestricted*/ double e,
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/*unrestricted*/ double f);
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void setTransform(/*unrestricted*/ double a,
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/*unrestricted*/ double b,
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/*unrestricted*/ double c,
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/*unrestricted*/ double d,
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/*unrestricted*/ double e,
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/*unrestricted*/ double f);
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//void resetTransform();
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// compositing
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@ -38,8 +50,8 @@ interface CanvasRenderingContext2D {
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// attribute boolean imageSmoothingEnabled; // (default true)
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// colours and styles (see also the CanvasDrawingStyles interface)
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// attribute (DOMString or CanvasGradient or CanvasPattern) strokeStyle; // (default black)
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// attribute (DOMString or CanvasGradient or CanvasPattern) fillStyle; // (default black)
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attribute (DOMString or CanvasGradient or CanvasPattern) strokeStyle; // (default black)
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attribute (DOMString or CanvasGradient or CanvasPattern) fillStyle; // (default black)
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//CanvasGradient createLinearGradient(double x0, double y0, double x1, double y1);
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//CanvasGradient createRadialGradient(double x0, double y0, double r0, double x1, double y1, double r1);
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//CanvasPattern createPattern(CanvasImageSource image, [TreatNullAs=EmptyString] DOMString repetition);
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@ -62,9 +74,9 @@ interface CanvasRenderingContext2D {
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void strokeRect(double x, double y, double w, double h);
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// path API (see also CanvasPathMethods)
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//void beginPath();
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//void fill(optional CanvasFillRule fillRule = "nonzero");
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//void fill(Path2D path, optional CanvasFillRule fillRule = "nonzero");
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void beginPath();
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void fill(optional CanvasWindingRule fillRule = "nonzero");
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//void fill(Path2D path, optional CanvasWindingRule fillRule = "nonzero");
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//void stroke();
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//void stroke(Path2D path);
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//void drawSystemFocusRing(Element element);
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@ -73,11 +85,11 @@ interface CanvasRenderingContext2D {
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//boolean drawCustomFocusRing(Path2D path, Element element);
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//void scrollPathIntoView();
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//void scrollPathIntoView(Path2D path);
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//void clip(optional CanvasFillRule fillRule = "nonzero");
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//void clip(Path2D path, optional CanvasFillRule fillRule = "nonzero");
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//void clip(optional CanvasWindingRule fillRule = "nonzero");
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//void clip(Path2D path, optional CanvasWindingRule fillRule = "nonzero");
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//void resetClip();
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//boolean isPointInPath(unrestricted double x, unrestricted double y, optional CanvasFillRule fillRule = "nonzero");
|
||||
//boolean isPointInPath(Path2D path, unrestricted double x, unrestricted double y, optional CanvasFillRule fillRule = "nonzero");
|
||||
//boolean isPointInPath(unrestricted double x, unrestricted double y, optional CanvasWindingRule fillRule = "nonzero");
|
||||
//boolean isPointInPath(Path2D path, unrestricted double x, unrestricted double y, optional CanvasWindingRule fillRule = "nonzero");
|
||||
//boolean isPointInStroke(unrestricted double x, unrestricted double y);
|
||||
//boolean isPointInStroke(Path2D path, unrestricted double x, unrestricted double y);
|
||||
|
||||
|
@ -105,3 +117,31 @@ interface CanvasRenderingContext2D {
|
|||
void putImageData(ImageData imagedata, double dx, double dy);
|
||||
void putImageData(ImageData imagedata, double dx, double dy, double dirtyX, double dirtyY, double dirtyWidth, double dirtyHeight);
|
||||
};
|
||||
|
||||
[NoInterfaceObject]
|
||||
interface CanvasPathMethods {
|
||||
// shared path API methods
|
||||
void closePath();
|
||||
void moveTo(/*unrestricted*/ double x, /*unrestricted*/ double y);
|
||||
//void lineTo(double x, double y);
|
||||
//void quadraticCurveTo(double cpx, double cpy, double x, double y);
|
||||
|
||||
void bezierCurveTo(/*unrestricted*/ double cp1x,
|
||||
/*unrestricted*/ double cp1y,
|
||||
/*unrestricted*/ double cp2x,
|
||||
/*unrestricted*/ double cp2y,
|
||||
/*unrestricted*/ double x,
|
||||
/*unrestricted*/ double y);
|
||||
|
||||
//void arcTo(double x1, double y1, double x2, double y2, double radius);
|
||||
// NOT IMPLEMENTED [LenientFloat] void arcTo(double x1, double y1, double x2, double y2, double radiusX, double radiusY, double rotation);
|
||||
|
||||
//void rect(double x, double y, double w, double h);
|
||||
|
||||
//void arc(double x, double y, double radius, double startAngle, double endAngle, optional boolean anticlockwise = false);
|
||||
// NOT IMPLEMENTED [LenientFloat] void ellipse(double x, double y, double radiusX, double radiusY, double rotation, double startAngle, double endAngle, boolean anticlockwise);
|
||||
};
|
||||
|
||||
|
||||
CanvasRenderingContext2D implements CanvasPathMethods;
|
||||
|
||||
|
|
|
@ -56,6 +56,7 @@ pub mod cors;
|
|||
|
||||
#[macro_use]
|
||||
pub mod dom;
|
||||
|
||||
pub mod parse;
|
||||
|
||||
pub mod layout_interface;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue