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A few clean ups for Au type
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commit
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3 changed files with 25 additions and 51 deletions
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@ -3,7 +3,6 @@
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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use cssparser::ToCss;
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use euclid::length::Length;
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use euclid::num::Zero;
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use euclid::point::Point2D;
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use euclid::rect::Rect;
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@ -205,29 +204,12 @@ impl Au {
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Au((px * AU_PER_PX) as i32)
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}
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#[inline]
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pub fn from_page_px(px: Length<PagePx, f32>) -> Au {
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Au((px.get() * (AU_PER_PX as f32)) as i32)
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}
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/// Rounds this app unit down to the pixel towards zero and returns it.
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#[inline]
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pub fn to_px(self) -> i32 {
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self.0 / AU_PER_PX
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}
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/// Rounds this app unit down to the previous (left or top) pixel and returns it.
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#[inline]
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pub fn to_prev_px(self) -> i32 {
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((self.0 as f64) / (AU_PER_PX as f64)).floor() as i32
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}
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/// Rounds this app unit up to the next (right or bottom) pixel and returns it.
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#[inline]
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pub fn to_next_px(self) -> i32 {
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((self.0 as f64) / (AU_PER_PX as f64)).ceil() as i32
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}
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#[inline]
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pub fn to_nearest_px(self) -> i32 {
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((self.0 as f64) / (AU_PER_PX as f64)).round() as i32
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@ -248,39 +230,17 @@ impl Au {
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(self.0 as f64) / (AU_PER_PX as f64)
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}
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#[inline]
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pub fn to_snapped(self) -> Au {
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let res = self.0 % AU_PER_PX;
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return if res >= 30i32 { return Au(self.0 - res + AU_PER_PX) }
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else { return Au(self.0 - res) };
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}
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#[inline]
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pub fn from_f32_px(px: f32) -> Au {
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Au((px * (AU_PER_PX as f32)) as i32)
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}
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#[inline]
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pub fn from_pt(pt: f64) -> Au {
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Au::from_f64_px(pt_to_px(pt))
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}
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#[inline]
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pub fn from_f64_px(px: f64) -> Au {
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Au((px * (AU_PER_PX as f64)) as i32)
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}
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}
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// assumes 72 points per inch, and 96 px per inch
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pub fn pt_to_px(pt: f64) -> f64 {
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pt / 72. * 96.
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}
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// assumes 72 points per inch, and 96 px per inch
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pub fn px_to_pt(px: f64) -> f64 {
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px / 96. * 72.
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}
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/// Returns true if the rect contains the given point. Points on the top or left sides of the rect
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/// are considered inside the rectangle, while points on the right or bottom sides of the rect are
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/// not considered inside the rectangle.
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