layout: Correct damage propagation and style repair for repaint-only layout (#37004)

When making last-minute changes to the repaint-only layout pass, damage
propagation was broken, meaning that full layout was always done. This
change fixes that, meaning that times in the `blaster.html` test case
now reflect those described in the original commit message from #36978.

In addition, some style repair is now fixed:
- `InlineFormattingContext`s now keep a `SharedInlineStyles` for the
root of the IFC
    which is updated during style repair.
 - `BlockFormattingContext`s now properly update their style.

These changes are verified by turning on repaint only layout for more
properties
in Stylo via servo/stylo#183.

Testing: Manual performance testing via `blaster.html`.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This commit is contained in:
Martin Robinson 2025-05-19 12:17:49 +02:00 committed by GitHub
parent 89f7026cc8
commit 573663d502
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GPG key ID: B5690EEEBB952194
10 changed files with 91 additions and 48 deletions

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@ -112,15 +112,14 @@ pub(crate) fn compute_damage_and_repair_style_inner(
.element_data
.borrow_mut();
original_damage = std::mem::take(&mut element_data.damage);
if let Some(ref style) = element_data.styles.primary {
if style.get_box().display == Display::None {
return parent_restyle_damage;
}
}
original_damage = std::mem::take(&mut element_data.damage);
element_data.damage |= parent_restyle_damage;
element_data.damage
original_damage | parent_restyle_damage
};
let mut propagated_damage = damage;