auto merge of #4959 : glennw/servo/fix-hover, r=jdm

Specifically:
 - Use inclusive_ancestors instead of ancestors, to detect hover on elements like divs.
 - Send the mousemove event after all the hover states have been set correctly.
 - Correctly handle removing hover state from elements when mouse is not over any elements.
 - Correctly detect when a reflow is required (previous code failed in several edge cases).
This commit is contained in:
bors-servo 2015-02-23 19:18:51 -07:00
commit 576158d08d
2 changed files with 78 additions and 93 deletions

View file

@ -436,23 +436,23 @@ impl Page {
address
}
pub fn get_nodes_under_mouse(&self, point: &Point2D<f32>) -> Option<Vec<UntrustedNodeAddress>> {
pub fn get_nodes_under_mouse(&self, point: &Point2D<f32>) -> Vec<UntrustedNodeAddress> {
let mut results = vec!();
let frame = self.frame();
let document = frame.as_ref().unwrap().document.root();
let root = match document.r().GetDocumentElement().root() {
None => return None,
Some(root) => root,
};
match document.r().GetDocumentElement().root() {
Some(root) => {
let root: JSRef<Node> = NodeCast::from_ref(root.r());
let address = match self.layout().mouse_over(root.to_trusted_node_address(), *point) {
Ok(MouseOverResponse(node_address)) => {
Some(node_address)
}
Err(()) => {
None
match self.layout().mouse_over(root.to_trusted_node_address(), *point) {
Ok(MouseOverResponse(node_addresses)) => {
results = node_addresses;
}
Err(()) => {}
};
address
}
None => {}
}
results
}
}

View file

@ -220,7 +220,7 @@ pub struct ScriptTask {
/// The JSContext.
js_context: DOMRefCell<Option<Rc<Cx>>>,
mouse_over_targets: DOMRefCell<Option<Vec<JS<Node>>>>
mouse_over_targets: DOMRefCell<Vec<JS<Node>>>
}
/// In the event of task failure, all data on the stack runs its destructor. However, there
@ -383,7 +383,7 @@ impl ScriptTask {
js_runtime: js_runtime,
js_context: DOMRefCell::new(Some(js_context)),
mouse_over_targets: DOMRefCell::new(None)
mouse_over_targets: DOMRefCell::new(vec!())
}
}
@ -1149,25 +1149,42 @@ impl ScriptTask {
fn handle_mouse_move_event(&self, pipeline_id: PipelineId, point: Point2D<f32>) {
let page = get_page(&*self.page.borrow(), pipeline_id);
match page.get_nodes_under_mouse(&point) {
Some(node_address) => {
let mut target_list = vec!();
let mut target_compare = false;
let mut needs_reflow = false;
let mouse_over_targets = &mut *self.mouse_over_targets.borrow_mut();
match *mouse_over_targets {
Some(ref mut mouse_over_targets) => {
for node in mouse_over_targets.iter_mut() {
let node = node.root();
node.r().set_hover_state(false);
// Build a list of elements that are currently under the mouse.
let mouse_over_addresses = page.get_nodes_under_mouse(&point);
let mouse_over_targets: Vec<JS<Node>> = mouse_over_addresses.iter()
.filter_map(|node_address| {
let node = node::from_untrusted_node_address(self.js_runtime.ptr, *node_address);
node.root().r().inclusive_ancestors().find(|node| node.is_element()).map(JS::from_rooted)
}).collect();
// Remove hover from any elements in the previous list that are no longer
// under the mouse.
let prev_mouse_over_targets = &mut *self.mouse_over_targets.borrow_mut();
for target in prev_mouse_over_targets.iter() {
if !mouse_over_targets.contains(target) {
target.root().r().set_hover_state(false);
needs_reflow = true;
}
}
None => {}
}
if node_address.len() > 0 {
// Set hover state for any elements in the current mouse over list.
// Check if any of them changed state to determine whether to
// force a reflow below.
for target in mouse_over_targets.iter() {
let target = target.root();
let target_ref = target.r();
if !target_ref.get_hover_state() {
target_ref.set_hover_state(true);
needs_reflow = true;
}
}
// Send mousemove event to topmost target
if mouse_over_addresses.len() > 0 {
let top_most_node =
node::from_untrusted_node_address(self.js_runtime.ptr, node_address[0]).root();
node::from_untrusted_node_address(self.js_runtime.ptr, mouse_over_addresses[0]).root();
if let Some(ref frame) = *page.frame() {
let window = frame.window.root();
@ -1192,44 +1209,12 @@ impl ScriptTask {
}
}
for node_address in node_address.iter() {
let temp_node =
node::from_untrusted_node_address(self.js_runtime.ptr, *node_address).root();
// Store the current mouse over targets for next frame
*prev_mouse_over_targets = mouse_over_targets;
let maybe_node = temp_node.r().ancestors().find(|node| node.is_element());
match maybe_node {
Some(node) => {
node.set_hover_state(true);
match *mouse_over_targets {
Some(ref mouse_over_targets) if !target_compare => {
target_compare =
!mouse_over_targets.contains(&JS::from_rooted(node));
}
_ => {}
}
target_list.push(JS::from_rooted(node));
}
None => {}
}
}
match *mouse_over_targets {
Some(ref mouse_over_targets) => {
if mouse_over_targets.len() != target_list.len() {
target_compare = true
}
}
None => target_compare = true,
}
if target_compare {
if mouse_over_targets.is_some() {
self.force_reflow(&*page)
}
*mouse_over_targets = Some(target_list);
}
}
None => {}
// Reflow if hover state changed
if needs_reflow {
self.force_reflow(&*page);
}
}
}