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Remove message from WebGL subtest name and remove stale expectations (#35791)
* Remove message from WebGL subtest name This causes stale expectations: https://github.com/servo/servo/issues/35750 Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Update expectations Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> --------- Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
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616 changed files with 19831 additions and 18532 deletions
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@ -1,144 +1,144 @@
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[glsl-function-texture2dprojlod.html]
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[WebGL test #51: sampling with lod = 0 divider = 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
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[WebGL test #51]
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expected: FAIL
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[WebGL test #52: sampling with lod = 1 divider = 1 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
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[WebGL test #52]
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expected: FAIL
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[WebGL test #53: sampling with lod = 2 divider = 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
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[WebGL test #53]
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expected: FAIL
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[WebGL test #54: sampling with lod = 3 divider = 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
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[WebGL test #54]
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expected: FAIL
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[WebGL test #55: sampling with lod = 4 divider = 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
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[WebGL test #55]
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expected: FAIL
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[WebGL test #56: sampling with lod = 5 divider = 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
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[WebGL test #56]
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expected: FAIL
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[WebGL test #57: sampling with lod = 6 divider = 1 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
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[WebGL test #57]
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expected: FAIL
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[WebGL test #58: sampling with lod = 7 divider = 1 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
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[WebGL test #58]
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expected: FAIL
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[WebGL test #59: sampling with lod = 0 divider = 2 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
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[WebGL test #59]
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expected: FAIL
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[WebGL test #60: sampling with lod = 1 divider = 2 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
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[WebGL test #60]
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expected: FAIL
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[WebGL test #61: sampling with lod = 2 divider = 2 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
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[WebGL test #61]
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expected: FAIL
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[WebGL test #62: sampling with lod = 3 divider = 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
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[WebGL test #62]
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expected: FAIL
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[WebGL test #63: sampling with lod = 4 divider = 2 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
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[WebGL test #63]
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expected: FAIL
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[WebGL test #64: sampling with lod = 5 divider = 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
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[WebGL test #64]
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expected: FAIL
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[WebGL test #65: sampling with lod = 6 divider = 2 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
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[WebGL test #65]
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expected: FAIL
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[WebGL test #66: sampling with lod = 7 divider = 2 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
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[WebGL test #66]
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expected: FAIL
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[WebGL test #67: sampling with lod = 0 divider = 3 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
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[WebGL test #67]
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expected: FAIL
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[WebGL test #68: sampling with lod = 1 divider = 3 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
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[WebGL test #68]
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expected: FAIL
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[WebGL test #69: sampling with lod = 2 divider = 3 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
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[WebGL test #69]
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expected: FAIL
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[WebGL test #70: sampling with lod = 3 divider = 3 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
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[WebGL test #70]
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expected: FAIL
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[WebGL test #71: sampling with lod = 4 divider = 3 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
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[WebGL test #71]
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expected: FAIL
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[WebGL test #72: sampling with lod = 5 divider = 3 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
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[WebGL test #72]
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expected: FAIL
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[WebGL test #73: sampling with lod = 6 divider = 3 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
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[WebGL test #73]
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expected: FAIL
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[WebGL test #74: sampling with lod = 7 divider = 3 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
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[WebGL test #74]
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expected: FAIL
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[WebGL test #75: sampling with lod = 0 divider = 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
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[WebGL test #75]
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expected: FAIL
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[WebGL test #76: sampling with lod = 1 divider = 1 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
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[WebGL test #76]
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expected: FAIL
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[WebGL test #77: sampling with lod = 2 divider = 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
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[WebGL test #77]
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expected: FAIL
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[WebGL test #78: sampling with lod = 3 divider = 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
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[WebGL test #78]
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expected: FAIL
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[WebGL test #79: sampling with lod = 4 divider = 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
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[WebGL test #79]
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expected: FAIL
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[WebGL test #80: sampling with lod = 5 divider = 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
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[WebGL test #80]
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expected: FAIL
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[WebGL test #81: sampling with lod = 6 divider = 1 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
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[WebGL test #81]
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expected: FAIL
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[WebGL test #82: sampling with lod = 7 divider = 1 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
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[WebGL test #82]
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expected: FAIL
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[WebGL test #83: sampling with lod = 0 divider = 2 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
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[WebGL test #83]
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expected: FAIL
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[WebGL test #84: sampling with lod = 1 divider = 2 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
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[WebGL test #84]
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expected: FAIL
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[WebGL test #85: sampling with lod = 2 divider = 2 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
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[WebGL test #85]
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expected: FAIL
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[WebGL test #86: sampling with lod = 3 divider = 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
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[WebGL test #86]
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expected: FAIL
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[WebGL test #87: sampling with lod = 4 divider = 2 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
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[WebGL test #87]
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expected: FAIL
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[WebGL test #88: sampling with lod = 5 divider = 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
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[WebGL test #88]
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expected: FAIL
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[WebGL test #89: sampling with lod = 6 divider = 2 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
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[WebGL test #89]
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expected: FAIL
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[WebGL test #90: sampling with lod = 7 divider = 2 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
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[WebGL test #90]
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expected: FAIL
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[WebGL test #91: sampling with lod = 0 divider = 3 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
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[WebGL test #91]
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expected: FAIL
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[WebGL test #92: sampling with lod = 1 divider = 3 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
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[WebGL test #92]
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expected: FAIL
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[WebGL test #93: sampling with lod = 2 divider = 3 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
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[WebGL test #93]
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expected: FAIL
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[WebGL test #94: sampling with lod = 3 divider = 3 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
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[WebGL test #94]
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expected: FAIL
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[WebGL test #95: sampling with lod = 4 divider = 3 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
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[WebGL test #95]
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expected: FAIL
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[WebGL test #96: sampling with lod = 5 divider = 3 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
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[WebGL test #96]
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expected: FAIL
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[WebGL test #97: sampling with lod = 6 divider = 3 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
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[WebGL test #97]
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expected: FAIL
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[WebGL test #98: sampling with lod = 7 divider = 3 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
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[WebGL test #98]
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expected: FAIL
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