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Remove message from WebGL subtest name and remove stale expectations (#35791)
* Remove message from WebGL subtest name This causes stale expectations: https://github.com/servo/servo/issues/35750 Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Update expectations Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> --------- Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
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616 changed files with 19831 additions and 18532 deletions
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@ -1,197 +1,152 @@
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[framebuffer-object-attachment.html]
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expected:
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if os == "mac": CRASH
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[WebGL test #45: getError expected: NO_ERROR. Was INVALID_ENUM : ]
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[WebGL test #10]
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expected: FAIL
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[WebGL test #28: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
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[WebGL test #102]
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expected: FAIL
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[WebGL test #2: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #104]
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expected: FAIL
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[WebGL test #6: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #11]
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expected: FAIL
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[WebGL test #7: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
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[WebGL test #112]
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expected: FAIL
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[WebGL test #10: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #113]
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expected: FAIL
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[WebGL test #11: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
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[WebGL test #12]
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expected: FAIL
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[WebGL test #12: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
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[WebGL test #129]
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expected: FAIL
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[WebGL test #16: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #130]
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expected: FAIL
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[WebGL test #17: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
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[WebGL test #137]
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expected: FAIL
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[WebGL test #21: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #138]
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expected: FAIL
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[WebGL test #22: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
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[WebGL test #139]
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expected: FAIL
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[WebGL test #25: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #140]
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expected: FAIL
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[WebGL test #26: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
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[WebGL test #141]
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expected: FAIL
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[WebGL test #27: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
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[WebGL test #142]
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expected: FAIL
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[WebGL test #30: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #145]
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expected: FAIL
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[WebGL test #31: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
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[WebGL test #146]
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expected: FAIL
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[WebGL test #32: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
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[WebGL test #147]
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expected: FAIL
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[WebGL test #34: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #154]
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expected: FAIL
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[WebGL test #38: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #155]
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expected: FAIL
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[WebGL test #39: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
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[WebGL test #156]
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expected: FAIL
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[WebGL test #20: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #168]
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expected: FAIL
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[WebGL test #21: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
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[WebGL test #170]
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expected: FAIL
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[WebGL test #37: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #182]
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expected: FAIL
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[WebGL test #38: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
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[WebGL test #183]
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expected: FAIL
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[WebGL test #45: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #194]
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expected: FAIL
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[WebGL test #46: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
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[WebGL test #196]
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expected: FAIL
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[WebGL test #47: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
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[WebGL test #2]
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expected: FAIL
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[WebGL test #48: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
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[WebGL test #20]
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expected: FAIL
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[WebGL test #49: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
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[WebGL test #21]
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expected: FAIL
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[WebGL test #50: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
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[WebGL test #37]
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expected: FAIL
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[WebGL test #53: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
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[WebGL test #38]
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expected: FAIL
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[WebGL test #54: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
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[WebGL test #45]
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expected: FAIL
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[WebGL test #55: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
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[WebGL test #46]
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expected: FAIL
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[WebGL test #62: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #47]
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expected: FAIL
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[WebGL test #63: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
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[WebGL test #48]
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expected: FAIL
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[WebGL test #64: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
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[WebGL test #49]
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expected: FAIL
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[WebGL test #76: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
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[WebGL test #50]
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expected: FAIL
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[WebGL test #78: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #53]
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expected: FAIL
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[WebGL test #90: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #54]
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expected: FAIL
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[WebGL test #91: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
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[WebGL test #55]
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expected: FAIL
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[WebGL test #102: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #6]
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expected: FAIL
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[WebGL test #104: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
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[WebGL test #62]
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expected: FAIL
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[WebGL test #112: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #63]
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expected: FAIL
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[WebGL test #113: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
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[WebGL test #64]
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expected: FAIL
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[WebGL test #129: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #7]
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expected: FAIL
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[WebGL test #130: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
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[WebGL test #76]
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expected: FAIL
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[WebGL test #137: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #78]
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expected: FAIL
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[WebGL test #138: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
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[WebGL test #90]
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expected: FAIL
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[WebGL test #139: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
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expected: FAIL
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[WebGL test #140: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
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expected: FAIL
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[WebGL test #141: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
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expected: FAIL
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[WebGL test #142: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) == '[object WebGLTexture\]' should be true. Was false.]
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expected: FAIL
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[WebGL test #145: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
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expected: FAIL
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[WebGL test #146: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
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expected: FAIL
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[WebGL test #147: gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) should be null. Was [object WebGLRenderbuffer\].]
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expected: FAIL
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[WebGL test #154: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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expected: FAIL
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[WebGL test #155: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
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expected: FAIL
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[WebGL test #156: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
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expected: FAIL
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[WebGL test #168: getError expected: NO_ERROR. Was INVALID_OPERATION : ]
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expected: FAIL
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[WebGL test #170: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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expected: FAIL
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[WebGL test #182: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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expected: FAIL
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[WebGL test #183: gl.getParameter(gl.DEPTH_BITS) >= 16 should be true. Was false.]
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expected: FAIL
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[WebGL test #194: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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expected: FAIL
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[WebGL test #196: gl.getParameter(gl.STENCIL_BITS) >= 8 should be true. Was false.]
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[WebGL test #91]
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expected: FAIL
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