Remove message from WebGL subtest name and remove stale expectations (#35791)

* Remove message from WebGL subtest name

This causes stale expectations: https://github.com/servo/servo/issues/35750

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Update expectations

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
This commit is contained in:
Samson 2025-03-12 10:08:39 +01:00 committed by GitHub
parent d57dbb4d47
commit 5853c00628
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
616 changed files with 19831 additions and 18532 deletions

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@ -1,182 +1,181 @@
[incompatible-texture-type-for-sampler.html]
expected: ERROR
[WebGL test #1: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D ALPHA]
[WebGL test #1]
expected: FAIL
[WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB]
[WebGL test #10]
expected: FAIL
[WebGL test #3: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA]
[WebGL test #11]
expected: FAIL
[WebGL test #4: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D LUMINANCE]
[WebGL test #12]
expected: FAIL
[WebGL test #5: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D LUMINANCE_ALPHA]
[WebGL test #13]
expected: FAIL
[WebGL test #6: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8]
[WebGL test #14]
expected: FAIL
[WebGL test #7: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA4]
[WebGL test #15]
expected: FAIL
[WebGL test #8: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB5_A1]
[WebGL test #16]
expected: FAIL
[WebGL test #9: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8]
[WebGL test #17]
expected: FAIL
[WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB10_A2]
[WebGL test #18]
expected: FAIL
[WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH_COMPONENT16]
[WebGL test #19]
expected: FAIL
[WebGL test #12: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH_COMPONENT24]
[WebGL test #2]
expected: FAIL
[WebGL test #13: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8]
[WebGL test #20]
expected: FAIL
[WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8]
[WebGL test #21]
expected: FAIL
[WebGL test #15: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R16F]
[WebGL test #22]
expected: FAIL
[WebGL test #16: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R32F]
[WebGL test #23]
expected: FAIL
[WebGL test #17: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG16F]
[WebGL test #24]
expected: FAIL
[WebGL test #18: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG32F]
[WebGL test #25]
expected: FAIL
[WebGL test #19: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8I]
[WebGL test #26]
expected: FAIL
[WebGL test #20: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8UI]
[WebGL test #27]
expected: FAIL
[WebGL test #21: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R16I]
[WebGL test #28]
expected: FAIL
[WebGL test #22: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R16UI]
[WebGL test #29]
expected: FAIL
[WebGL test #23: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R32I]
[WebGL test #3]
expected: FAIL
[WebGL test #24: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R32UI]
[WebGL test #30]
expected: FAIL
[WebGL test #25: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8I]
[WebGL test #31]
expected: FAIL
[WebGL test #26: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8UI]
[WebGL test #32]
expected: FAIL
[WebGL test #27: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG16I]
[WebGL test #33]
expected: FAIL
[WebGL test #28: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG16UI]
[WebGL test #34]
expected: FAIL
[WebGL test #29: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG32I]
[WebGL test #35]
expected: FAIL
[WebGL test #30: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG32UI]
[WebGL test #36]
expected: FAIL
[WebGL test #31: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA32F]
[WebGL test #37]
expected: FAIL
[WebGL test #32: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB32F]
[WebGL test #38]
expected: FAIL
[WebGL test #33: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA16F]
[WebGL test #39]
expected: FAIL
[WebGL test #34: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB16F]
[WebGL test #4]
expected: FAIL
[WebGL test #35: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH24_STENCIL8]
[WebGL test #40]
expected: FAIL
[WebGL test #36: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R11F_G11F_B10F]
[WebGL test #41]
expected: FAIL
[WebGL test #37: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB9_E5]
[WebGL test #42]
expected: FAIL
[WebGL test #38: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D SRGB8]
[WebGL test #43]
expected: FAIL
[WebGL test #39: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D SRGB8_ALPHA8]
[WebGL test #44]
expected: FAIL
[WebGL test #40: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH_COMPONENT32F]
[WebGL test #45]
expected: FAIL
[WebGL test #41: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D DEPTH32F_STENCIL8]
[WebGL test #46]
expected: FAIL
[WebGL test #42: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB565]
[WebGL test #47]
expected: FAIL
[WebGL test #43: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA32UI]
[WebGL test #48]
expected: FAIL
[WebGL test #44: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB32UI]
[WebGL test #49]
expected: FAIL
[WebGL test #45: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA16UI]
[WebGL test #5]
expected: FAIL
[WebGL test #46: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB16UI]
[WebGL test #50]
expected: FAIL
[WebGL test #47: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8UI]
[WebGL test #51]
expected: FAIL
[WebGL test #48: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8UI]
[WebGL test #52]
expected: FAIL
[WebGL test #49: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA32I]
[WebGL test #53]
expected: FAIL
[WebGL test #50: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB32I]
[WebGL test #54]
expected: FAIL
[WebGL test #51: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA16I]
[WebGL test #55]
expected: FAIL
[WebGL test #52: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB16I]
[WebGL test #56]
expected: FAIL
[WebGL test #53: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8I]
[WebGL test #57]
expected: FAIL
[WebGL test #54: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8I]
[WebGL test #58]
expected: FAIL
[WebGL test #55: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D R8_SNORM]
[WebGL test #59]
expected: FAIL
[WebGL test #56: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RG8_SNORM]
[WebGL test #6]
expected: FAIL
[WebGL test #57: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB8_SNORM]
[WebGL test #60]
expected: FAIL
[WebGL test #58: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGBA8_SNORM]
[WebGL test #7]
expected: FAIL
[WebGL test #59: getError expected: NO_ERROR. Was INVALID_ENUM : No errors from setup for TEXTURE_2D RGB10_A2UI]
[WebGL test #8]
expected: FAIL
[WebGL test #60: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
[WebGL test #9]
expected: FAIL

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@ -1,3 +1,3 @@
[large-uniform-buffers.html]
[WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : No errors from draw]
[WebGL test #4]
expected: FAIL