Refactor dispatch_event according to the spec (fixes #9178)

Two new functions invoke and inner_invoke are introduced and some
invariants documented.
This commit is contained in:
Anthony Ramine 2016-02-29 10:35:43 +01:00 committed by Ms2ger
parent 4d2587d6c3
commit 587963c6e3

View file

@ -47,6 +47,8 @@ fn handle_event(window: Option<&Window>, listener: &CompiledEventListener,
listener.call_or_handle_event(current_target, event, Report);
}
// See dispatch_event.
// https://dom.spec.whatwg.org/#concept-event-dispatch
fn dispatch_to_listeners(event: &Event, target: &EventTarget, event_path: &[&EventTarget]) {
assert!(!event.stop_propagation());
assert!(!event.stop_immediate());
@ -62,71 +64,47 @@ fn dispatch_to_listeners(event: &Event, target: &EventTarget, event_path: &[&Eve
_ => None,
};
let type_ = event.type_();
/* capturing */
// Step 5.
event.set_phase(EventPhase::Capturing);
// Step 6.
for object in event_path.iter().rev() {
let listeners = object.get_listeners_for(&type_, Some(ListenerPhase::Capturing));
event.set_current_target(object);
for listener in &listeners {
handle_event(window.r(), listener, *object, event);
if event.stop_immediate() {
return;
}
}
invoke(window.r(), object, event, Some(ListenerPhase::Capturing));
if event.stop_propagation() {
return;
}
}
assert!(!event.stop_propagation());
assert!(!event.stop_immediate());
/* at target */
// Step 7.
event.set_phase(EventPhase::AtTarget);
event.set_current_target(target);
for listener in target.get_listeners_for(&type_, None) {
handle_event(window.r(), &listener, target, event);
if event.stop_immediate() {
return;
}
}
// Step 8.
invoke(window.r(), target, event, None);
if event.stop_propagation() {
return;
}
assert!(!event.stop_propagation());
assert!(!event.stop_immediate());
/* bubbling */
if !event.bubbles() {
return;
}
// Step 9.1.
event.set_phase(EventPhase::Bubbling);
// Step 9.2.
for object in event_path {
let listeners = object.get_listeners_for(&type_, Some(ListenerPhase::Bubbling));
event.set_current_target(object);
for listener in &listeners {
handle_event(window.r(), listener, *object, event);
if event.stop_immediate() {
return;
}
}
invoke(window.r(), object, event, Some(ListenerPhase::Bubbling));
if event.stop_propagation() {
return;
}
}
}
// See https://dom.spec.whatwg.org/#concept-event-dispatch for the full dispatch algorithm
// https://dom.spec.whatwg.org/#concept-event-dispatch
pub fn dispatch_event(target: &EventTarget,
target_override: Option<&EventTarget>,
event: &Event) -> bool {
@ -135,18 +113,24 @@ pub fn dispatch_event(target: &EventTarget,
assert_eq!(event.phase(), EventPhase::None);
assert!(event.GetCurrentTarget().is_none());
event.set_target(match target_override {
Some(target_override) => target_override,
None => target.clone(),
});
// Step 2.
event.set_target(target_override.unwrap_or(target));
if event.stop_propagation() {
// If the event's stop propagation flag is set, we can skip everything because
// it prevents the calls of the invoke algorithm in the spec and we asserted
// at the beginning that steps 10-12 don't need to be executed.
return !event.DefaultPrevented();
}
// Step 1. Postponed here for the reason stated above.
event.set_dispatching(true);
// Step 3. The "invoke" algorithm is only used on `target` separately,
// so we don't put it in the path.
let mut event_path: RootedVec<JS<EventTarget>> = RootedVec::new();
// Step 4.
if let Some(target_node) = target.downcast::<Node>() {
for ancestor in target_node.ancestors() {
event_path.push(JS::from_ref(ancestor.upcast()));
@ -160,9 +144,10 @@ pub fn dispatch_event(target: &EventTarget,
}
}
// Steps 5-9. In a separate function to short-circuit various things easily.
dispatch_to_listeners(event, target, event_path.r());
/* default action */
// Default action.
let target = event.GetTarget();
match target {
Some(ref target) => {
@ -174,9 +159,67 @@ pub fn dispatch_event(target: &EventTarget,
None => {}
}
// Step 10.
event.set_dispatching(false);
// Step 11.
event.set_phase(EventPhase::None);
// Step 12.
event.clear_current_target();
// Step 13.
!event.DefaultPrevented()
}
// https://dom.spec.whatwg.org/#concept-event-listener-invoke
fn invoke(window: Option<&Window>,
object: &EventTarget,
event: &Event,
specific_listener_phase: Option<ListenerPhase>) {
// Step 1.
assert!(!event.stop_propagation());
// Steps 2-3.
let listeners = object.get_listeners_for(&event.type_(), specific_listener_phase);
// Step 4.
event.set_current_target(object);
// Step 5.
inner_invoke(window, object, event, &listeners);
// TODO: step 6.
}
// https://dom.spec.whatwg.org/#concept-event-listener-inner-invoke
fn inner_invoke(window: Option<&Window>,
object: &EventTarget,
event: &Event,
listeners: &[CompiledEventListener])
-> bool {
// Step 1.
let mut found = false;
// Step 2.
for listener in listeners {
// Steps 2.1 and 2.3-2.4 are not done because `listeners` contain only the
// relevant ones for this invoke call during the dispatch algorithm.
// Step 2.2.
found = true;
// TODO: step 2.5.
// Step 2.6.
handle_event(window, listener, object, event);
if event.stop_immediate() {
return found;
}
// TODO: step 2.7.
}
// Step 3.
found
}