Don't use MutHeap in BoundaryPoint

BoundaryPoint only requires external mutability, so MutHeap isn't necessary.
This commit is contained in:
Michael Wu 2015-06-26 01:28:52 -04:00
parent ec20555528
commit 58d28ca0c8

View file

@ -10,7 +10,7 @@ use dom::bindings::codegen::Bindings::WindowBinding::WindowMethods;
use dom::bindings::codegen::InheritTypes::NodeCast; use dom::bindings::codegen::InheritTypes::NodeCast;
use dom::bindings::error::{Error, ErrorResult, Fallible}; use dom::bindings::error::{Error, ErrorResult, Fallible};
use dom::bindings::global::GlobalRef; use dom::bindings::global::GlobalRef;
use dom::bindings::js::{JS, MutHeap, Root}; use dom::bindings::js::{JS, Root};
use dom::bindings::utils::{Reflector, reflect_dom_object}; use dom::bindings::utils::{Reflector, reflect_dom_object};
use dom::document::{Document, DocumentHelpers}; use dom::document::{Document, DocumentHelpers};
use dom::node::{Node, NodeHelpers}; use dom::node::{Node, NodeHelpers};
@ -428,7 +428,7 @@ impl RangeInner {
#[must_root] #[must_root]
#[privatize] #[privatize]
pub struct BoundaryPoint { pub struct BoundaryPoint {
node: MutHeap<JS<Node>>, node: JS<Node>,
offset: u32, offset: u32,
} }
@ -437,13 +437,13 @@ impl BoundaryPoint {
debug_assert!(!node.is_doctype()); debug_assert!(!node.is_doctype());
debug_assert!(offset <= node.len()); debug_assert!(offset <= node.len());
BoundaryPoint { BoundaryPoint {
node: MutHeap::new(JS::from_ref(node)), node: JS::from_ref(node),
offset: offset, offset: offset,
} }
} }
pub fn node(&self) -> Root<Node> { pub fn node(&self) -> Root<Node> {
self.node.get().root() self.node.root()
} }
pub fn offset(&self) -> u32 { pub fn offset(&self) -> u32 {
@ -453,7 +453,7 @@ impl BoundaryPoint {
fn set(&mut self, node: &Node, offset: u32) { fn set(&mut self, node: &Node, offset: u32) {
debug_assert!(!node.is_doctype()); debug_assert!(!node.is_doctype());
debug_assert!(offset <= node.len()); debug_assert!(offset <= node.len());
self.node.set(JS::from_ref(node)); self.node = JS::from_ref(node);
self.offset = offset; self.offset = offset;
} }
} }