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Allow setting userscripts directly without the need of files (#35388)
* Allow settings userscripts through preferences Signed-off-by: Tony <legendmastertony@gmail.com> * mach fmt instead of cargo fmt Signed-off-by: Tony <legendmastertony@gmail.com> * Fix pref loading not working for array values Signed-off-by: Tony <legendmastertony@gmail.com> * Use pref! in userscripts instead Signed-off-by: Tony <legendmastertony@gmail.com> * Implement the model jdm suggested - Remove userscripts from all places and move it to servoshell - Add in `UserContentManager` struct and passing it through `Servo::new` all the way down to script thread Signed-off-by: Tony <legendmastertony@gmail.com> * Apply suggestions from code review and format Signed-off-by: Tony <legendmastertony@gmail.com> * Revert unrelated change Signed-off-by: Tony <legendmastertony@gmail.com> --------- Signed-off-by: Tony <legendmastertony@gmail.com> Signed-off-by: Tony <68118705+Legend-Master@users.noreply.github.com>
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@ -33,6 +33,7 @@ use constellation_traits::{
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use crossbeam_channel::{RecvTimeoutError, Sender};
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use devtools_traits::{DevtoolScriptControlMsg, ScriptToDevtoolsControlMsg, WorkerId};
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use embedder_traits::input_events::InputEvent;
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use embedder_traits::user_content_manager::UserContentManager;
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use embedder_traits::{MediaSessionActionType, Theme, WebDriverScriptCommand};
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use euclid::{Rect, Scale, Size2D, UnknownUnit};
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use http::{HeaderMap, Method};
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@ -463,6 +464,8 @@ pub struct InitialScriptState {
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pub compositor_api: CrossProcessCompositorApi,
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/// Application window's GL Context for Media player
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pub player_context: WindowGLContext,
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/// User content manager
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pub user_content_manager: UserContentManager,
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}
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/// This trait allows creating a `ServiceWorkerManager` without depending on the `script`
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