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Add ./mach build-gonk command
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parent
748e0c55d1
commit
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3 changed files with 84 additions and 1 deletions
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@ -88,6 +88,10 @@ class CommandBase(object):
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self.config["android"].setdefault("ndk", "")
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self.config["android"].setdefault("toolchain", "")
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self.config.setdefault("gonk", {})
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self.config["gonk"].setdefault("b2g", "")
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self.config["gonk"].setdefault("product", "flame")
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_rust_snapshot_path = None
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_cargo_build_id = None
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@ -104,7 +108,7 @@ class CommandBase(object):
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self._cargo_build_id = open(filename).read().strip()
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return self._cargo_build_id
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def build_env(self):
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def build_env(self, gonk=False):
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"""Return an extended environment dictionary."""
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env = os.environ.copy()
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extra_path = []
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@ -142,6 +146,38 @@ class CommandBase(object):
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if self.config["android"]["toolchain"]:
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env["ANDROID_TOOLCHAIN"] = self.config["android"]["toolchain"]
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if gonk:
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if self.config["gonk"]["b2g"]:
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env["GONKDIR"] = self.config["gonk"]["b2g"]
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if "GONKDIR" not in env:
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# Things can get pretty opaque if this hasn't been set
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print("Please set $GONKDIR in your environment or servobild file")
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os.exit(1)
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if self.config["gonk"]["product"]:
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env["GONK_PRODUCT"] = self.config["gonk"]["product"]
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env["CC"] = "arm-linux-androideabi-gcc"
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env["ARCH_DIR"] = "arch-arm"
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env["CPPFLAGS"] = ("-DANDROID -DTARGET_OS_GONK -DGR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE=1 "
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"-isystem %(gonkdir)s/bionic/libc/%(archdir)s/include -isystem %(gonkdir)s/bionic/libc/include/ "
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"-isystem %(gonkdir)s/bionic/libc/kernel/common -isystem %(gonkdir)s/bionic/libc/kernel/%(archdir)s "
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"-isystem %(gonkdir)s/bionic/libm/include -I%(gonkdir)s/system -I%(gonkdir)s/system/core/include "
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"-isystem %(gonkdir)s/bionic -I%(gonkdir)s/frameworks/native/opengl/include -I%(gonkdir)s/external/zlib "
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"-I%(gonkdir)s/hardware/libhardware/include/hardware/") % {"gonkdir": env["GONKDIR"], "archdir": env["ARCH_DIR"] }
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env["CXXFLAGS"] = ("-O2 -mandroid -fPIC %(cppflags)s -I%(gonkdir)s/ndk/sources/cxx-stl/stlport/stlport "
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"-I%(gonkdir)s/ndk/sources/cxx-stl/system/include") % {"gonkdir": env["GONKDIR"], "cppflags": env["CPPFLAGS"] }
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env["CFLAGS"] = ("-O2 -mandroid -fPIC %(cppflags)s -I%(gonkdir)s/ndk/sources/cxx-stl/stlport/stlport "
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"-I%(gonkdir)s/ndk/sources/cxx-stl/system/include") % {"gonkdir": env["GONKDIR"], "cppflags": env["CPPFLAGS"] }
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another_extra_path = path.join(env["GONKDIR"], "prebuilts", "gcc", "linux-x86", "arm", "arm-linux-androideabi-4.7", "bin")
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env["PATH"] = "%s%s%s" % (another_extra_path, os.pathsep, env["PATH"])
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env["LDFLAGS"] = ("-mandroid -L%(gonkdir)s/out/target/product/%(gonkproduct)s/obj/lib "
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"-Wl,-rpath-link=%(gonkdir)s/out/target/product/%(gonkproduct)s/obj/lib "
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"--sysroot=%(gonkdir)s/out/target/product/%(gonkproduct)s/obj/") % {"gonkdir": env["GONKDIR"], "gonkproduct": env["GONK_PRODUCT"] }
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# Not strictly necessary for a vanilla build, but might be when tweaking the openssl build
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env["OPENSSL_PATH"] = "%(gonkdir)s/out/target/product/%(gonkproduct)s/obj/lib" % {"gonkdir": env["GONKDIR"], "gonkproduct": env["GONK_PRODUCT"] }
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# FIXME: These are set because they are the variable names that
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# android-rs-glue expects. However, other submodules have makefiles that
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# reference the env var names above. Once glutin is enabled and set as
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