rustdoc: Fix many rustdoc errors (#31147)

This fixes many rustdoc errors that occur due to raw URLs in rustdoc
comments as well as unescaped Rust code that should be in backticks.
This commit is contained in:
Martin Robinson 2024-01-22 14:13:48 +01:00 committed by GitHub
parent d7de206dbd
commit 5c1723c983
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185 changed files with 939 additions and 942 deletions

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@ -39,9 +39,9 @@ use crate::task_source::TaskSource;
pub struct AudioContext {
context: BaseAudioContext,
latency_hint: AudioContextLatencyCategory,
/// https://webaudio.github.io/web-audio-api/#dom-audiocontext-baselatency
/// <https://webaudio.github.io/web-audio-api/#dom-audiocontext-baselatency>
base_latency: f64,
/// https://webaudio.github.io/web-audio-api/#dom-audiocontext-outputlatency
/// <https://webaudio.github.io/web-audio-api/#dom-audiocontext-outputlatency>
output_latency: f64,
}
@ -256,7 +256,7 @@ impl AudioContextMethods for AudioContext {
promise
}
/// https://webaudio.github.io/web-audio-api/#dom-audiocontext-createmediaelementsource
/// <https://webaudio.github.io/web-audio-api/#dom-audiocontext-createmediaelementsource>
fn CreateMediaElementSource(
&self,
media_element: &HTMLMediaElement,
@ -266,7 +266,7 @@ impl AudioContextMethods for AudioContext {
MediaElementAudioSourceNode::new(window, self, media_element)
}
/// https://webaudio.github.io/web-audio-api/#dom-audiocontext-createmediastreamsource
/// <https://webaudio.github.io/web-audio-api/#dom-audiocontext-createmediastreamsource>
fn CreateMediaStreamSource(
&self,
stream: &MediaStream,
@ -276,7 +276,7 @@ impl AudioContextMethods for AudioContext {
MediaStreamAudioSourceNode::new(window, self, stream)
}
/// https://webaudio.github.io/web-audio-api/#dom-audiocontext-createmediastreamtracksource
/// <https://webaudio.github.io/web-audio-api/#dom-audiocontext-createmediastreamtracksource>
fn CreateMediaStreamTrackSource(
&self,
track: &MediaStreamTrack,
@ -286,7 +286,7 @@ impl AudioContextMethods for AudioContext {
MediaStreamTrackAudioSourceNode::new(window, self, track)
}
/// https://webaudio.github.io/web-audio-api/#dom-audiocontext-createmediastreamdestination
/// <https://webaudio.github.io/web-audio-api/#dom-audiocontext-createmediastreamdestination>
fn CreateMediaStreamDestination(&self) -> Fallible<DomRoot<MediaStreamAudioDestinationNode>> {
let global = self.global();
let window = global.as_window();