Update webgl conformance tests (#33121)

* Update python -> python3 for helper script.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

* Update webgl conformance testsuite patches.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

* Import WebGL conformance testsuite for August 19, 2024.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

* Update expected results.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

* Track the commit used for webgl conformance test import.

Signed-off-by: Josh Matthews <josh@joshmatthews.net>

---------

Signed-off-by: Josh Matthews <josh@joshmatthews.net>
This commit is contained in:
Josh Matthews 2024-11-03 23:27:29 -05:00 committed by GitHub
parent e64831d68a
commit 5d1d3d6b5a
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4060 changed files with 100141 additions and 90094 deletions

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[glsl-function-texture2dprojlod.html]
[WebGL test #51: sampling with lod = 0 divider = 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #52: sampling with lod = 1 divider = 1 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #53: sampling with lod = 2 divider = 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #54: sampling with lod = 3 divider = 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #55: sampling with lod = 4 divider = 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #56: sampling with lod = 5 divider = 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #57: sampling with lod = 6 divider = 1 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
expected: FAIL
[WebGL test #58: sampling with lod = 7 divider = 1 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
expected: FAIL
[WebGL test #59: sampling with lod = 0 divider = 2 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #60: sampling with lod = 1 divider = 2 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #61: sampling with lod = 2 divider = 2 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #62: sampling with lod = 3 divider = 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #63: sampling with lod = 4 divider = 2 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #64: sampling with lod = 5 divider = 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #65: sampling with lod = 6 divider = 2 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
expected: FAIL
[WebGL test #66: sampling with lod = 7 divider = 2 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
expected: FAIL
[WebGL test #67: sampling with lod = 0 divider = 3 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #68: sampling with lod = 1 divider = 3 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #69: sampling with lod = 2 divider = 3 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #70: sampling with lod = 3 divider = 3 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #71: sampling with lod = 4 divider = 3 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #72: sampling with lod = 5 divider = 3 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #73: sampling with lod = 6 divider = 3 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
expected: FAIL
[WebGL test #74: sampling with lod = 7 divider = 3 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
expected: FAIL
[WebGL test #75: sampling with lod = 0 divider = 1 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #76: sampling with lod = 1 divider = 1 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #77: sampling with lod = 2 divider = 1 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #78: sampling with lod = 3 divider = 1 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #79: sampling with lod = 4 divider = 1 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #80: sampling with lod = 5 divider = 1 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #81: sampling with lod = 6 divider = 1 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
expected: FAIL
[WebGL test #82: sampling with lod = 7 divider = 1 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
expected: FAIL
[WebGL test #83: sampling with lod = 0 divider = 2 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #84: sampling with lod = 1 divider = 2 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #85: sampling with lod = 2 divider = 2 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #86: sampling with lod = 3 divider = 2 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #87: sampling with lod = 4 divider = 2 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #88: sampling with lod = 5 divider = 2 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #89: sampling with lod = 6 divider = 2 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
expected: FAIL
[WebGL test #90: sampling with lod = 7 divider = 2 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
expected: FAIL
[WebGL test #91: sampling with lod = 0 divider = 3 should be red\nat (0, 0) expected: 255,0,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #92: sampling with lod = 1 divider = 3 should be green\nat (0, 0) expected: 0,255,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #93: sampling with lod = 2 divider = 3 should be blue\nat (0, 0) expected: 0,0,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #94: sampling with lod = 3 divider = 3 should be yellow\nat (0, 0) expected: 255,255,0,255 was 0,0,0,255]
expected: FAIL
[WebGL test #95: sampling with lod = 4 divider = 3 should be magenta\nat (0, 0) expected: 255,0,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #96: sampling with lod = 5 divider = 3 should be cyan\nat (0, 0) expected: 0,255,255,255 was 0,0,0,255]
expected: FAIL
[WebGL test #97: sampling with lod = 6 divider = 3 should be pink\nat (0, 0) expected: 255,128,128,255 was 0,0,0,255]
expected: FAIL
[WebGL test #98: sampling with lod = 7 divider = 3 should be gray\nat (0, 0) expected: 128,128,128,255 was 0,0,0,255]
expected: FAIL