Fix nits; warning police

This commit is contained in:
Eric Atkinson 2013-08-20 11:47:50 -07:00
parent 9b08fd8d18
commit 5e3ff91a2d
5 changed files with 4 additions and 7 deletions

View file

@ -37,7 +37,7 @@ impl LayoutData {
LayoutData {
style: None,
restyle_damage: None,
boxes: DisplayBoxes{ display_list: None, range: None },
boxes: DisplayBoxes { display_list: None, range: None },
}
}
}

View file

@ -8,7 +8,6 @@ use css::node_style::StyledNode;
use layout::context::LayoutContext;
use layout::display_list_builder::{DisplayListBuilder, ExtraDisplayListData, ToGfxColor};
use layout::float_context::{ClearType, ClearLeft, ClearRight, ClearBoth};
use layout::flow::FlowContext;
use layout::model::{BoxModel, MaybeAuto};
use layout::text;

View file

@ -30,7 +30,6 @@ use script::dom::node::{AbstractNode, CommentNodeTypeId, DoctypeNodeTypeId};
use script::dom::node::{ElementNodeTypeId, LayoutView, TextNodeTypeId};
use servo_util::range::Range;
use servo_util::tree::{TreeNodeRef, TreeNode};
use std::util;
use std::cell::Cell;
pub struct LayoutTreeBuilder {
@ -481,7 +480,7 @@ impl LayoutTreeBuilder {
ty: FlowContextType)
-> BoxGenerator<'a> {
let mut new_flow = self.make_flow(ty, node);
let new_flow = self.make_flow(ty, node);
parent_generator.flow.add_new_child(new_flow);
BoxGenerator::new(parent_generator.flow.last_child().unwrap())
}
@ -590,7 +589,7 @@ impl LayoutTreeBuilder {
let mut new_flow = self.make_flow(Flow_Root, root);
{
let mut new_generator = BoxGenerator::new(&mut new_flow);
let new_generator = BoxGenerator::new(&mut new_flow);
self.construct_recursively(layout_ctx, root, new_generator, None);
}
return Ok(new_flow)

View file

@ -5,7 +5,7 @@
use layout::box::{RenderBox};
use layout::context::LayoutContext;
use layout::display_list_builder::{DisplayListBuilder, ExtraDisplayListData};
use layout::flow::{FloatFlow, FlowData};
use layout::flow::{FlowData};
use layout::model::{MaybeAuto};
use layout::float_context::{FloatContext, PlacementInfo, FloatType};

View file

@ -16,7 +16,6 @@ use layout::incremental::{RestyleDamage, BubbleWidths};
use std::cast::transmute;
use std::cell::Cell;
use std::uint;
use std::comm::{Port};
use extra::arc::Arc;
use geom::point::Point2D;