Add support for some more WebGL2 renderbuffer functions

Adds support for the following WebGL2 calls:

- `RenderbufferStorageMultisample`
- `GetInternalFormativ`

See: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.5
This commit is contained in:
Mátyás Mustoha 2020-03-03 14:44:33 +01:00 committed by Josh Matthews
parent 13a349603d
commit 5eaa9ef8cb
16 changed files with 256 additions and 74 deletions

View file

@ -316,9 +316,9 @@ interface mixin WebGL2RenderingContextBase
// void readBuffer(GLenum src);
/* Renderbuffer objects */
// any getInternalformatParameter(GLenum target, GLenum internalformat, GLenum pname);
// void renderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat,
// GLsizei width, GLsizei height);
any getInternalformatParameter(GLenum target, GLenum internalformat, GLenum pname);
void renderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat,
GLsizei width, GLsizei height);
/* Texture objects */
// void texStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width,