Move prepare_pixels to canvas_traits::webgl

This commit is contained in:
Anthony Ramine 2018-11-17 11:35:35 +01:00
parent 2a5539caef
commit 5f9e3d8bb9
2 changed files with 89 additions and 96 deletions

View file

@ -638,55 +638,6 @@ impl WebGLRenderingContext {
}
}
fn prepare_pixels(
&self,
internal_format: TexFormat,
data_type: TexDataType,
size: Size2D<u32>,
unpacking_alignment: u32,
alpha_treatment: Option<AlphaTreatment>,
y_axis_treatment: YAxisTreatment,
tex_source: TexSource,
mut pixels: Vec<u8>,
) -> Vec<u8> {
match alpha_treatment {
Some(AlphaTreatment::Premultiply) => {
if tex_source == TexSource::FromHtmlElement {
webgl::premultiply_inplace(
TexFormat::RGBA,
TexDataType::UnsignedByte,
&mut pixels,
);
} else {
webgl::premultiply_inplace(internal_format, data_type, &mut pixels);
}
},
Some(AlphaTreatment::Unmultiply) => {
assert_eq!(tex_source, TexSource::FromHtmlElement);
webgl::unmultiply_inplace(&mut pixels);
},
None => {},
}
if tex_source == TexSource::FromHtmlElement {
pixels = webgl::rgba8_image_to_tex_image_data(internal_format, data_type, pixels);
}
if y_axis_treatment == YAxisTreatment::Flipped {
// FINISHME: Consider doing premultiply and flip in a single mutable Vec.
pixels = webgl::flip_pixels_y(
internal_format,
data_type,
size.width as usize,
size.height as usize,
unpacking_alignment as usize,
pixels,
);
}
pixels
}
fn tex_image_2d(
&self,
texture: &WebGLTexture,
@ -699,6 +650,20 @@ impl WebGLRenderingContext {
tex_source: TexSource,
pixels: TexPixels,
) {
// TexImage2D depth is always equal to 1.
handle_potential_webgl_error!(
self,
texture.initialize(
target,
pixels.size.width,
pixels.size.height,
1,
internal_format,
level,
Some(data_type)
)
);
let settings = self.texture_unpacking_settings.get();
let dest_premultiplied = settings.contains(TextureUnpacking::PREMULTIPLY_ALPHA);
@ -714,7 +679,7 @@ impl WebGLRenderingContext {
YAxisTreatment::AsIs
};
let buff = self.prepare_pixels(
let buff = webgl::prepare_pixels(
internal_format,
data_type,
pixels.size,
@ -725,20 +690,6 @@ impl WebGLRenderingContext {
pixels.data,
);
// TexImage2D depth is always equal to 1
handle_potential_webgl_error!(
self,
texture.initialize(
target,
pixels.size.width,
pixels.size.height,
1,
internal_format,
level,
Some(data_type)
)
);
let format = internal_format.as_gl_constant();
let data_type = data_type.as_gl_constant();
let internal_format = self
@ -777,34 +728,6 @@ impl WebGLRenderingContext {
tex_source: TexSource,
pixels: TexPixels,
) {
let settings = self.texture_unpacking_settings.get();
let alpha_treatment = match (
pixels.premultiplied,
settings.contains(TextureUnpacking::PREMULTIPLY_ALPHA),
) {
(true, false) => Some(AlphaTreatment::Unmultiply),
(false, true) => Some(AlphaTreatment::Premultiply),
_ => None,
};
let y_axis_treatment = if settings.contains(TextureUnpacking::FLIP_Y_AXIS) {
YAxisTreatment::Flipped
} else {
YAxisTreatment::AsIs
};
let buff = self.prepare_pixels(
format,
data_type,
pixels.size,
unpacking_alignment,
alpha_treatment,
y_axis_treatment,
tex_source,
pixels.data,
);
// We have already validated level
let image_info = texture.image_info_for_target(&target, level);
@ -827,6 +750,32 @@ impl WebGLRenderingContext {
return self.webgl_error(InvalidOperation);
}
let settings = self.texture_unpacking_settings.get();
let dest_premultiplied = settings.contains(TextureUnpacking::PREMULTIPLY_ALPHA);
let alpha_treatment = match (pixels.premultiplied, dest_premultiplied) {
(true, false) => Some(AlphaTreatment::Unmultiply),
(false, true) => Some(AlphaTreatment::Premultiply),
_ => None,
};
let y_axis_treatment = if settings.contains(TextureUnpacking::FLIP_Y_AXIS) {
YAxisTreatment::Flipped
} else {
YAxisTreatment::AsIs
};
let buff = webgl::prepare_pixels(
format,
data_type,
pixels.size,
unpacking_alignment,
alpha_treatment,
y_axis_treatment,
tex_source,
pixels.data,
);
// TODO(emilio): convert colorspace if requested
let (sender, receiver) = ipc::bytes_channel().unwrap();
self.send_command(WebGLCommand::TexSubImage2D {