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Move ScriptToConstellationMsg
to constellation_traits
(#36364)
This is the last big change necessary to create the `constellation_traits` crate. This moves the data structure for messages that originate from the `ScriptThread` and are sent to the `Contellation` to `constellation_traits`, effectively splitting `script_traits` in half. Before, `script_traits` was responsible for exposing the API of both the `ScriptThread` and the `Constellation` to the rest of Servo. - Data structures that are used by `ScriptToConstellationMsg` are moved to `constellation_traits`. The dependency graph looks a bit like this: `script_layout_interface` depends on `script_traits` depends on `constellation_traits` depends on `embedder_traits`. - Data structures that are used in the embedding layer (`UntrustedNodeAddress`, `CompositorHitTestResult`, `TouchEventResult` and `AnimationState`) are moved to embedder_traits, to avoid a dependency cycle between `webrender_traits` and `constellation_traits`. - Types dealing with MessagePorts and serialization are moved to `constellation_traits::message_port`. Testing: This is covered by existing tests as it just moves types around. Signed-off-by: Martin Robinson <mrobinson@igalia.com> Signed-off-by: Martin Robinson <mrobinson@igalia.com>
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@ -8,13 +8,13 @@ use std::ptr;
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use std::rc::Rc;
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use base::id::{BlobId, BlobIndex, PipelineNamespaceId};
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use constellation_traits::BlobImpl;
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use dom_struct::dom_struct;
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use encoding_rs::UTF_8;
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use js::jsapi::JSObject;
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use js::rust::HandleObject;
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use js::typedarray::Uint8;
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use net_traits::filemanager_thread::RelativePos;
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use script_traits::serializable::BlobImpl;
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use uuid::Uuid;
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use crate::body::{FetchedData, run_array_buffer_data_algorithm};
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