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Move ScriptToConstellationMsg
to constellation_traits
(#36364)
This is the last big change necessary to create the `constellation_traits` crate. This moves the data structure for messages that originate from the `ScriptThread` and are sent to the `Contellation` to `constellation_traits`, effectively splitting `script_traits` in half. Before, `script_traits` was responsible for exposing the API of both the `ScriptThread` and the `Constellation` to the rest of Servo. - Data structures that are used by `ScriptToConstellationMsg` are moved to `constellation_traits`. The dependency graph looks a bit like this: `script_layout_interface` depends on `script_traits` depends on `constellation_traits` depends on `embedder_traits`. - Data structures that are used in the embedding layer (`UntrustedNodeAddress`, `CompositorHitTestResult`, `TouchEventResult` and `AnimationState`) are moved to embedder_traits, to avoid a dependency cycle between `webrender_traits` and `constellation_traits`. - Types dealing with MessagePorts and serialization are moved to `constellation_traits::message_port`. Testing: This is covered by existing tests as it just moves types around. Signed-off-by: Martin Robinson <mrobinson@igalia.com> Signed-off-by: Martin Robinson <mrobinson@igalia.com>
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@ -5,6 +5,7 @@
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use std::borrow::ToOwned;
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use std::cell::Cell;
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use constellation_traits::{LoadData, LoadOrigin, NavigationHistoryBehavior};
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use dom_struct::dom_struct;
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use encoding_rs::{Encoding, UTF_8};
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use headers::{ContentType, HeaderMapExt};
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@ -14,7 +15,6 @@ use js::rust::HandleObject;
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use mime::{self, Mime};
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use net_traits::http_percent_encode;
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use net_traits::request::Referrer;
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use script_traits::{LoadData, LoadOrigin, NavigationHistoryBehavior};
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use servo_rand::random;
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use style::attr::AttrValue;
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use style::str::split_html_space_chars;
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