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Move ScriptToConstellationMsg
to constellation_traits
(#36364)
This is the last big change necessary to create the `constellation_traits` crate. This moves the data structure for messages that originate from the `ScriptThread` and are sent to the `Contellation` to `constellation_traits`, effectively splitting `script_traits` in half. Before, `script_traits` was responsible for exposing the API of both the `ScriptThread` and the `Constellation` to the rest of Servo. - Data structures that are used by `ScriptToConstellationMsg` are moved to `constellation_traits`. The dependency graph looks a bit like this: `script_layout_interface` depends on `script_traits` depends on `constellation_traits` depends on `embedder_traits`. - Data structures that are used in the embedding layer (`UntrustedNodeAddress`, `CompositorHitTestResult`, `TouchEventResult` and `AnimationState`) are moved to embedder_traits, to avoid a dependency cycle between `webrender_traits` and `constellation_traits`. - Types dealing with MessagePorts and serialization are moved to `constellation_traits::message_port`. Testing: This is covered by existing tests as it just moves types around. Signed-off-by: Martin Robinson <mrobinson@igalia.com> Signed-off-by: Martin Robinson <mrobinson@igalia.com>
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77 changed files with 1224 additions and 1222 deletions
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@ -18,8 +18,8 @@ use app_units::Au;
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use atomic_refcell::AtomicRefCell;
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use base::Epoch;
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use base::id::{BrowsingContextId, PipelineId, WebViewId};
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use constellation_traits::{ScrollState, UntrustedNodeAddress};
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use embedder_traits::ViewportDetails;
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use constellation_traits::{LoadData, ScrollState};
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use embedder_traits::{UntrustedNodeAddress, ViewportDetails};
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use euclid::default::{Point2D, Rect};
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use fnv::FnvHashMap;
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use fonts::{FontContext, SystemFontServiceProxy};
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@ -31,7 +31,7 @@ use net_traits::image_cache::{ImageCache, PendingImageId};
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use pixels::Image;
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use profile_traits::mem::Report;
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use profile_traits::time;
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use script_traits::{InitialScriptState, LoadData, Painter, ScriptThreadMessage};
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use script_traits::{InitialScriptState, Painter, ScriptThreadMessage};
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use serde::{Deserialize, Serialize};
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use servo_arc::Arc as ServoArc;
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use servo_url::{ImmutableOrigin, ServoUrl};
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