Make setZeroTimeout use window.setTimeout

This commit is contained in:
Anthony Ramine 2018-08-27 17:54:24 +02:00
parent cb2f83cf8e
commit 6089e45b7d
21 changed files with 335 additions and 98 deletions

View file

@ -10,30 +10,6 @@ index de45ce308c..11a83ac00a 100644
<title>WebGL Enable Vertex Attrib Zero Test</title>
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src=/resources/testharness.js></script>
diff --git i/conformance/context/context-creation-and-destruction.html w/conformance/context/context-creation-and-destruction.html
index a02dd2d14c..47099e57bd 100644
--- i/conformance/context/context-creation-and-destruction.html
+++ w/conformance/context/context-creation-and-destruction.html
@@ -29,6 +29,7 @@
<html>
<head>
<meta charset="utf-8">
+<meta name="timeout" content="long">
<title>Test that contexts are freed and garbage collected reasonably</title>
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src=/resources/testharness.js></script>
diff --git i/conformance/context/context-creation.html w/conformance/context/context-creation.html
index 04b138daf4..703bcfa8dc 100644
--- i/conformance/context/context-creation.html
+++ w/conformance/context/context-creation.html
@@ -29,6 +29,7 @@
<html>
<head>
<meta charset="utf-8">
+<meta name="timeout" content="long">
<title>Test that you can create large numbers of WebGL contexts.</title>
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src=/resources/testharness.js></script>
diff --git i/conformance/context/context-eviction-with-garbage-collection.html w/conformance/context/context-eviction-with-garbage-collection.html
index 3989c7679a..b52e3a9e9f 100644
--- i/conformance/context/context-eviction-with-garbage-collection.html