mirror of
https://github.com/servo/servo.git
synced 2025-08-05 13:40:08 +01:00
Make setZeroTimeout use window.setTimeout
This commit is contained in:
parent
cb2f83cf8e
commit
6089e45b7d
21 changed files with 335 additions and 98 deletions
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@ -10619,17 +10619,13 @@
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"conformance/context/context-creation-and-destruction.html": [
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[
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"/_webgl/conformance/context/context-creation-and-destruction.html",
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{
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"timeout": "long"
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}
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{}
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]
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],
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"conformance/context/context-creation.html": [
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[
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"/_webgl/conformance/context/context-creation.html",
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{
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"timeout": "long"
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}
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{}
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]
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],
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"conformance/context/context-eviction-with-garbage-collection.html": [
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@ -27610,11 +27606,11 @@
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"testharness"
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],
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"conformance/context/context-creation-and-destruction.html": [
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"3ad7a02d79cfbae4b9d7b6f6ee16cdc5d1a829dd",
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"a3912fcf7eaaf2992ec4a82de0c7262d929b035d",
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"testharness"
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],
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"conformance/context/context-creation.html": [
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"237258cc9d956acf6b821967c8010db22804e6df",
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"d8685e48fcb8e5f74132501fa31e00163212be54",
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"testharness"
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],
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"conformance/context/context-eviction-with-garbage-collection.html": [
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@ -46634,7 +46630,7 @@
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"support"
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],
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"js/webgl-test-utils.js": [
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"5ab8b2cfd0794f3c15d7afad0fe98b0f75cff38b",
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"0ef194eacc296f083fe86a03cdbdb5f72317b516",
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"support"
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],
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"py/lint/LICENSE": [
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@ -1,5 +0,0 @@
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[context-creation-and-destruction.html]
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expected: TIMEOUT
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[Overall test]
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expected: NOTRUN
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@ -1,5 +0,0 @@
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[context-creation.html]
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expected: TIMEOUT
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[Overall test]
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expected: NOTRUN
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@ -1,5 +1,53 @@
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[oes-texture-float-with-canvas.html]
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expected: TIMEOUT
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expected: ERROR
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[Overall test]
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expected: NOTRUN
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[WebGL test #31: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
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expected: FAIL
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[WebGL test #19: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
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expected: FAIL
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[WebGL test #12: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
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expected: FAIL
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[WebGL test #15: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
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expected: FAIL
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[WebGL test #14: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
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expected: FAIL
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[WebGL test #40: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
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expected: FAIL
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[WebGL test #34: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
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expected: FAIL
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[WebGL test #20: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
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expected: FAIL
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[WebGL test #39: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
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expected: FAIL
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[WebGL test #11: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
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expected: FAIL
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[WebGL test #17: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
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expected: FAIL
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[WebGL test #35: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
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expected: FAIL
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[WebGL test #37: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
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expected: FAIL
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[WebGL test #32: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
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expected: FAIL
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[WebGL test #38: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
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expected: FAIL
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[WebGL test #18: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
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expected: FAIL
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@ -1,5 +1,53 @@
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[oes-texture-half-float-with-canvas.html]
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expected: TIMEOUT
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expected: ERROR
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[Overall test]
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expected: NOTRUN
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[WebGL test #31: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
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expected: FAIL
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[WebGL test #19: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
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expected: FAIL
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[WebGL test #12: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
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expected: FAIL
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[WebGL test #15: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
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expected: FAIL
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[WebGL test #14: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
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expected: FAIL
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[WebGL test #40: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
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expected: FAIL
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[WebGL test #34: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
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expected: FAIL
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[WebGL test #20: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
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expected: FAIL
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[WebGL test #39: shouldBe 127,0,0,127\nat (0, 0) expected: 127,0,0,127 was 255,0,0,255]
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expected: FAIL
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[WebGL test #11: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
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expected: FAIL
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[WebGL test #17: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
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expected: FAIL
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[WebGL test #35: shouldBe 0,127,0,127\nat (0, 16) expected: 0,127,0,127 was 0,255,0,255]
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expected: FAIL
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[WebGL test #37: shouldBe 127,0,0,127\nat (0, 16) expected: 127,0,0,127 was 255,0,0,255]
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expected: FAIL
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[WebGL test #32: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
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expected: FAIL
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[WebGL test #38: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
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expected: FAIL
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[WebGL test #18: shouldBe 0,127,0,127\nat (0, 0) expected: 0,127,0,127 was 0,255,0,255]
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expected: FAIL
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@ -1,5 +0,0 @@
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[webgl-compressed-texture-size-limit.html]
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expected: TIMEOUT
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[Overall test]
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expected: NOTRUN
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@ -1,5 +0,0 @@
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[tex-2d-alpha-alpha-unsigned_byte.html]
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expected: TIMEOUT
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[Overall test]
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expected: NOTRUN
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@ -1,5 +1,5 @@
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[tex-2d-luminance-luminance-unsigned_byte.html]
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expected: TIMEOUT
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expected: ERROR
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[WebGL test #1: shouldBe 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 182,182,182,255]
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expected: FAIL
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[WebGL test #0: shouldBe 255,255,255,255\nat (0, 16) expected: 255,255,255,255 was 54,54,54,255]
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expected: FAIL
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[WebGL test #21: shouldBe 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 182,182,182,255]
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expected: FAIL
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[WebGL test #4: shouldBe 255,255,255,255\nat (0, 16) expected: 255,255,255,255 was 54,54,54,255]
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expected: FAIL
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[WebGL test #9: shouldBe 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 89,89,89,255]
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expected: FAIL
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[WebGL test #28: shouldBe 127,127,127,255\nat (0, 16) expected: 127,127,127,255 was 26,26,26,255]
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expected: FAIL
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[WebGL test #7: shouldBe 0,0,0,255\nat (0, 16) expected: 0,0,0,255 was 182,182,182,255]
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expected: FAIL
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[WebGL test #12: shouldBe 127,127,127,255\nat (0, 16) expected: 127,127,127,255 was 26,26,26,255]
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expected: FAIL
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[WebGL test #29: shouldBe 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 89,89,89,255]
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expected: FAIL
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[WebGL test #13: shouldBe 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 89,89,89,255]
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expected: FAIL
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[WebGL test #22: shouldBe 255,255,255,255\nat (0, 0) expected: 255,255,255,255 was 54,54,54,255]
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expected: FAIL
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[WebGL test #20: shouldBe 255,255,255,255\nat (0, 16) expected: 255,255,255,255 was 54,54,54,255]
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expected: FAIL
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[WebGL test #30: shouldBe 127,127,127,255\nat (0, 0) expected: 127,127,127,255 was 26,26,26,255]
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expected: FAIL
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[WebGL test #27: shouldBe 0,0,0,255\nat (0, 16) expected: 0,0,0,255 was 89,89,89,255]
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expected: FAIL
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[WebGL test #15: shouldBe 0,0,0,255\nat (0, 16) expected: 0,0,0,255 was 89,89,89,255]
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expected: FAIL
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[WebGL test #3: shouldBe 0,0,0,255\nat (0, 16) expected: 0,0,0,255 was 182,182,182,255]
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expected: FAIL
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[WebGL test #17: shouldBe 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 182,182,182,255]
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expected: FAIL
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[WebGL test #14: shouldBe 127,127,127,255\nat (0, 0) expected: 127,127,127,255 was 26,26,26,255]
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expected: FAIL
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[WebGL test #5: shouldBe 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 182,182,182,255]
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expected: FAIL
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[WebGL test #24: shouldBe 127,127,127,255\nat (0, 16) expected: 127,127,127,255 was 26,26,26,255]
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expected: FAIL
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[WebGL test #31: shouldBe 0,0,0,255\nat (0, 16) expected: 0,0,0,255 was 89,89,89,255]
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expected: FAIL
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[WebGL test #25: shouldBe 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 89,89,89,255]
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expected: FAIL
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[WebGL test #8: shouldBe 127,127,127,255\nat (0, 16) expected: 127,127,127,255 was 26,26,26,255]
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expected: FAIL
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[WebGL test #2: shouldBe 255,255,255,255\nat (0, 0) expected: 255,255,255,255 was 54,54,54,255]
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expected: FAIL
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[WebGL test #10: shouldBe 127,127,127,255\nat (0, 0) expected: 127,127,127,255 was 26,26,26,255]
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expected: FAIL
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[WebGL test #18: shouldBe 255,255,255,255\nat (0, 0) expected: 255,255,255,255 was 54,54,54,255]
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expected: FAIL
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[WebGL test #6: shouldBe 255,255,255,255\nat (0, 0) expected: 255,255,255,255 was 54,54,54,255]
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expected: FAIL
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[WebGL test #23: shouldBe 0,0,0,255\nat (0, 16) expected: 0,0,0,255 was 182,182,182,255]
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expected: FAIL
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[WebGL test #19: shouldBe 0,0,0,255\nat (0, 16) expected: 0,0,0,255 was 182,182,182,255]
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expected: FAIL
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[WebGL test #16: shouldBe 255,255,255,255\nat (0, 16) expected: 255,255,255,255 was 54,54,54,255]
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expected: FAIL
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[WebGL test #26: shouldBe 127,127,127,255\nat (0, 0) expected: 127,127,127,255 was 26,26,26,255]
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expected: FAIL
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[WebGL test #11: shouldBe 0,0,0,255\nat (0, 16) expected: 0,0,0,255 was 89,89,89,255]
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expected: FAIL
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@ -1,5 +1,5 @@
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[tex-2d-luminance_alpha-luminance_alpha-unsigned_byte.html]
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expected: TIMEOUT
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expected: ERROR
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[WebGL test #1: shouldBe 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 182,182,182,255]
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expected: FAIL
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@ -9,3 +9,93 @@
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[WebGL test #0: shouldBe 255,255,255,255\nat (0, 16) expected: 255,255,255,255 was 54,54,54,255]
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expected: FAIL
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[WebGL test #31: shouldBe 0,0,0,127\nat (0, 16) expected: 0,0,0,127 was 89,89,89,128]
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expected: FAIL
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[WebGL test #21: shouldBe 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 182,182,182,255]
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expected: FAIL
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[WebGL test #8: shouldBe 127,127,127,127\nat (0, 16) expected: 127,127,127,127 was 26,26,26,128]
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expected: FAIL
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|
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[WebGL test #15: shouldBe 0,0,0,127\nat (0, 16) expected: 0,0,0,127 was 89,89,89,128]
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expected: FAIL
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[WebGL test #4: shouldBe 255,255,255,255\nat (0, 16) expected: 255,255,255,255 was 54,54,54,255]
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expected: FAIL
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[WebGL test #9: shouldBe 0,0,0,127\nat (0, 0) expected: 0,0,0,127 was 89,89,89,128]
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expected: FAIL
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[WebGL test #7: shouldBe 0,0,0,255\nat (0, 16) expected: 0,0,0,255 was 182,182,182,255]
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expected: FAIL
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|
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[WebGL test #20: shouldBe 255,255,255,255\nat (0, 16) expected: 255,255,255,255 was 54,54,54,255]
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expected: FAIL
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|
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[WebGL test #30: shouldBe 127,127,127,127\nat (0, 0) expected: 127,127,127,127 was 26,26,26,128]
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expected: FAIL
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|
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[WebGL test #22: shouldBe 255,255,255,255\nat (0, 0) expected: 255,255,255,255 was 54,54,54,255]
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expected: FAIL
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|
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[WebGL test #10: shouldBe 127,127,127,127\nat (0, 0) expected: 127,127,127,127 was 26,26,26,128]
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expected: FAIL
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|
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[WebGL test #5: shouldBe 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 182,182,182,255]
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expected: FAIL
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|
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[WebGL test #13: shouldBe 0,0,0,127\nat (0, 0) expected: 0,0,0,127 was 89,89,89,128]
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expected: FAIL
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|
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[WebGL test #3: shouldBe 0,0,0,255\nat (0, 16) expected: 0,0,0,255 was 182,182,182,255]
|
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expected: FAIL
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||||
|
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[WebGL test #17: shouldBe 0,0,0,255\nat (0, 0) expected: 0,0,0,255 was 182,182,182,255]
|
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expected: FAIL
|
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|
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[WebGL test #11: shouldBe 0,0,0,127\nat (0, 16) expected: 0,0,0,127 was 89,89,89,128]
|
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expected: FAIL
|
||||
|
||||
[WebGL test #14: shouldBe 127,127,127,127\nat (0, 0) expected: 127,127,127,127 was 26,26,26,128]
|
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expected: FAIL
|
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|
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[WebGL test #25: shouldBe 0,0,0,127\nat (0, 0) expected: 0,0,0,127 was 89,89,89,128]
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expected: FAIL
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|
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[WebGL test #24: shouldBe 127,127,127,127\nat (0, 16) expected: 127,127,127,127 was 26,26,26,128]
|
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expected: FAIL
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|
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[WebGL test #28: shouldBe 127,127,127,127\nat (0, 16) expected: 127,127,127,127 was 26,26,26,128]
|
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expected: FAIL
|
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|
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[WebGL test #12: shouldBe 127,127,127,127\nat (0, 16) expected: 127,127,127,127 was 26,26,26,128]
|
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expected: FAIL
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|
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[WebGL test #27: shouldBe 0,0,0,127\nat (0, 16) expected: 0,0,0,127 was 89,89,89,128]
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expected: FAIL
|
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|
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[WebGL test #26: shouldBe 127,127,127,127\nat (0, 0) expected: 127,127,127,127 was 26,26,26,128]
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expected: FAIL
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|
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[WebGL test #2: shouldBe 255,255,255,255\nat (0, 0) expected: 255,255,255,255 was 54,54,54,255]
|
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expected: FAIL
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|
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[WebGL test #29: shouldBe 0,0,0,127\nat (0, 0) expected: 0,0,0,127 was 89,89,89,128]
|
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expected: FAIL
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|
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[WebGL test #18: shouldBe 255,255,255,255\nat (0, 0) expected: 255,255,255,255 was 54,54,54,255]
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expected: FAIL
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|
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[WebGL test #6: shouldBe 255,255,255,255\nat (0, 0) expected: 255,255,255,255 was 54,54,54,255]
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expected: FAIL
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|
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[WebGL test #23: shouldBe 0,0,0,255\nat (0, 16) expected: 0,0,0,255 was 182,182,182,255]
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expected: FAIL
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|
||||
[WebGL test #19: shouldBe 0,0,0,255\nat (0, 16) expected: 0,0,0,255 was 182,182,182,255]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #16: shouldBe 255,255,255,255\nat (0, 16) expected: 255,255,255,255 was 54,54,54,255]
|
||||
expected: FAIL
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
[tex-2d-rgb-rgb-unsigned_byte.html]
|
||||
expected: TIMEOUT
|
||||
expected: ERROR
|
||||
[Overall test]
|
||||
expected: NOTRUN
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
[tex-2d-rgb-rgb-unsigned_short_5_6_5.html]
|
||||
expected: TIMEOUT
|
||||
expected: ERROR
|
||||
[Overall test]
|
||||
expected: NOTRUN
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
[tex-2d-rgba-rgba-unsigned_byte.html]
|
||||
expected: TIMEOUT
|
||||
expected: ERROR
|
||||
[Overall test]
|
||||
expected: NOTRUN
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
[tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html]
|
||||
expected: TIMEOUT
|
||||
expected: ERROR
|
||||
[Overall test]
|
||||
expected: NOTRUN
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
[tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html]
|
||||
expected: TIMEOUT
|
||||
expected: ERROR
|
||||
[Overall test]
|
||||
expected: NOTRUN
|
||||
|
||||
|
|
|
@ -1,5 +0,0 @@
|
|||
[texture-size-limit.html]
|
||||
expected: TIMEOUT
|
||||
[Overall test]
|
||||
expected: NOTRUN
|
||||
|
|
@ -29,7 +29,6 @@
|
|||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="timeout" content="long">
|
||||
<title>Test that contexts are freed and garbage collected reasonably</title>
|
||||
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
|
||||
<script src=/resources/testharness.js></script>
|
||||
|
|
|
@ -29,7 +29,6 @@
|
|||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="timeout" content="long">
|
||||
<title>Test that you can create large numbers of WebGL contexts.</title>
|
||||
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
|
||||
<script src=/resources/testharness.js></script>
|
||||
|
|
|
@ -2876,34 +2876,9 @@ var waitForComposite = function(callback) {
|
|||
countDown();
|
||||
};
|
||||
|
||||
var setZeroTimeout = (function() {
|
||||
// See https://dbaron.org/log/20100309-faster-timeouts
|
||||
|
||||
var timeouts = [];
|
||||
var messageName = "zero-timeout-message";
|
||||
|
||||
// Like setTimeout, but only takes a function argument. There's
|
||||
// no time argument (always zero) and no arguments (you have to
|
||||
// use a closure).
|
||||
function setZeroTimeout(fn) {
|
||||
timeouts.push(fn);
|
||||
window.postMessage(messageName, "*");
|
||||
}
|
||||
|
||||
function handleMessage(event) {
|
||||
if (event.source == window && event.data == messageName) {
|
||||
event.stopPropagation();
|
||||
if (timeouts.length > 0) {
|
||||
var fn = timeouts.shift();
|
||||
fn();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
window.addEventListener("message", handleMessage, true);
|
||||
|
||||
return setZeroTimeout;
|
||||
})();
|
||||
var setZeroTimeout = function(handler) {
|
||||
window.setTimeout(handler, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs an array of functions, yielding to the browser between each step.
|
||||
|
|
|
@ -13,7 +13,8 @@ KHRONOS_REPO_URL = "https://github.com/KhronosGroup/WebGL.git"
|
|||
PATCHES = [
|
||||
("js-test-pre.patch", "js/js-test-pre.js"),
|
||||
("unit.patch", "conformance/more/unit.js"),
|
||||
("timeout.patch", None)
|
||||
("timeout.patch", None),
|
||||
("set-zero-timeout.patch", "js/webgl-test-utils.js"),
|
||||
]
|
||||
|
||||
# Fix for 'UnicodeDecodeError: 'ascii' codec can't decode byte'
|
||||
|
|
40
tests/wpt/webgl/tools/set-zero-timeout.patch
Normal file
40
tests/wpt/webgl/tools/set-zero-timeout.patch
Normal file
|
@ -0,0 +1,40 @@
|
|||
--- js/webgl-test-utils.js
|
||||
+++ js/webgl-test-utils.js
|
||||
@@ -2876,34 +2876,9 @@ var waitForComposite = function(callback) {
|
||||
countDown();
|
||||
};
|
||||
|
||||
-var setZeroTimeout = (function() {
|
||||
- // See https://dbaron.org/log/20100309-faster-timeouts
|
||||
-
|
||||
- var timeouts = [];
|
||||
- var messageName = "zero-timeout-message";
|
||||
-
|
||||
- // Like setTimeout, but only takes a function argument. There's
|
||||
- // no time argument (always zero) and no arguments (you have to
|
||||
- // use a closure).
|
||||
- function setZeroTimeout(fn) {
|
||||
- timeouts.push(fn);
|
||||
- window.postMessage(messageName, "*");
|
||||
- }
|
||||
-
|
||||
- function handleMessage(event) {
|
||||
- if (event.source == window && event.data == messageName) {
|
||||
- event.stopPropagation();
|
||||
- if (timeouts.length > 0) {
|
||||
- var fn = timeouts.shift();
|
||||
- fn();
|
||||
- }
|
||||
- }
|
||||
- }
|
||||
-
|
||||
- window.addEventListener("message", handleMessage, true);
|
||||
-
|
||||
- return setZeroTimeout;
|
||||
-})();
|
||||
+var setZeroTimeout = function(handler) {
|
||||
+ window.setTimeout(handler, 0);
|
||||
+}
|
||||
|
||||
/**
|
||||
* Runs an array of functions, yielding to the browser between each step.
|
|
@ -10,30 +10,6 @@ index de45ce308c..11a83ac00a 100644
|
|||
<title>WebGL Enable Vertex Attrib Zero Test</title>
|
||||
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
|
||||
<script src=/resources/testharness.js></script>
|
||||
diff --git i/conformance/context/context-creation-and-destruction.html w/conformance/context/context-creation-and-destruction.html
|
||||
index a02dd2d14c..47099e57bd 100644
|
||||
--- i/conformance/context/context-creation-and-destruction.html
|
||||
+++ w/conformance/context/context-creation-and-destruction.html
|
||||
@@ -29,6 +29,7 @@
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
+<meta name="timeout" content="long">
|
||||
<title>Test that contexts are freed and garbage collected reasonably</title>
|
||||
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
|
||||
<script src=/resources/testharness.js></script>
|
||||
diff --git i/conformance/context/context-creation.html w/conformance/context/context-creation.html
|
||||
index 04b138daf4..703bcfa8dc 100644
|
||||
--- i/conformance/context/context-creation.html
|
||||
+++ w/conformance/context/context-creation.html
|
||||
@@ -29,6 +29,7 @@
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
+<meta name="timeout" content="long">
|
||||
<title>Test that you can create large numbers of WebGL contexts.</title>
|
||||
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
|
||||
<script src=/resources/testharness.js></script>
|
||||
diff --git i/conformance/context/context-eviction-with-garbage-collection.html w/conformance/context/context-eviction-with-garbage-collection.html
|
||||
index 3989c7679a..b52e3a9e9f 100644
|
||||
--- i/conformance/context/context-eviction-with-garbage-collection.html
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue