Use Window in new methods instead of GlobalScope for interfaces with … (#36133)

…Window-only constructors

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Signed-off-by: richarddushime <mudaherarich@gmail.com>
Signed-off-by: Richard Dushime <45734838+richarddushime@users.noreply.github.com>
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Richard Dushime 2025-04-02 16:50:56 +02:00 committed by GitHub
parent 2ce306f450
commit 60baa8ce11
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40 changed files with 226 additions and 240 deletions

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@ -65,7 +65,7 @@ impl GraphicsProviderMethods<D3D11> for GraphicsProvider {
// already created is appropriate. OpenXR returns a validation error
// unless we call this method, so we call it and ignore the results
// in the short term.
let _requirements = D3D11::requirements(&instance, system)
let _requirements = D3D11::requirements(instance, system)
.map_err(|e| Error::BackendSpecific(format!("D3D11::requirements {:?}", e)))?;
unsafe {