Use surfman with glow bindings (take II) (#35422)

* Reapply "Use surfman with glow bindings (#34328)" (#35402)

This reverts commit 0fed99590a.

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* update surfman

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
This commit is contained in:
Samson 2025-02-13 08:26:38 +01:00 committed by GitHub
parent 48e38bcaa2
commit 610a1c2303
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
13 changed files with 69 additions and 97 deletions

View file

@ -26,8 +26,8 @@ use euclid::default::Size2D;
use fnv::FnvHashMap;
use glow::{
self as gl, bytes_per_type, components_per_format, ActiveTransformFeedback, Context as Gl,
HasContext, NativeFramebuffer, NativeTransformFeedback, NativeUniformLocation,
NativeVertexArray, PixelUnpackData, ShaderPrecisionFormat,
HasContext, NativeTransformFeedback, NativeUniformLocation, NativeVertexArray, PixelUnpackData,
ShaderPrecisionFormat,
};
use half::f16;
use log::{debug, error, trace, warn};
@ -49,7 +49,6 @@ use crate::webgl_limits::GLLimitsDetect;
#[cfg(feature = "webxr")]
use crate::webxr::{WebXRBridge, WebXRBridgeContexts, WebXRBridgeInit};
type GLuint = u32;
type GLint = i32;
fn native_uniform_location(location: i32) -> Option<NativeUniformLocation> {
@ -606,10 +605,7 @@ impl WebGLThread {
.framebuffer_object;
unsafe {
gl.bind_framebuffer(
gl::FRAMEBUFFER,
NonZeroU32::new(framebuffer).map(NativeFramebuffer),
);
gl.bind_framebuffer(gl::FRAMEBUFFER, framebuffer);
gl.viewport(0, 0, size.width as i32, size.height as i32);
gl.scissor(0, 0, size.width as i32, size.height as i32);
gl.clear_color(0., 0., 0., !has_alpha as u32 as f32);
@ -839,7 +835,7 @@ impl WebGLThread {
.unwrap()
.unwrap();
debug!(
"... rebound framebuffer {}, new back buffer surface is {:?}",
"... rebound framebuffer {:?}, new back buffer surface is {:?}",
framebuffer_object, id
);
@ -2699,14 +2695,13 @@ impl WebGLImpl {
) {
let id = match request {
WebGLFramebufferBindingRequest::Explicit(id) => Some(id.glow()),
WebGLFramebufferBindingRequest::Default => NonZeroU32::new(
WebGLFramebufferBindingRequest::Default => {
device
.context_surface_info(ctx)
.unwrap()
.expect("No surface attached!")
.framebuffer_object,
)
.map(NativeFramebuffer),
.framebuffer_object
},
};
debug!("WebGLImpl::bind_framebuffer: {:?}", id);
@ -3189,9 +3184,8 @@ struct FramebufferRebindingInfo {
impl FramebufferRebindingInfo {
fn detect(device: &Device, context: &Context, gl: &Gl) -> FramebufferRebindingInfo {
unsafe {
let (mut read_framebuffer, mut draw_framebuffer) = ([0], [0]);
gl.get_parameter_i32_slice(gl::READ_FRAMEBUFFER_BINDING, &mut read_framebuffer);
gl.get_parameter_i32_slice(gl::DRAW_FRAMEBUFFER_BINDING, &mut draw_framebuffer);
let read_framebuffer = gl.get_parameter_framebuffer(gl::READ_FRAMEBUFFER_BINDING);
let draw_framebuffer = gl.get_parameter_framebuffer(gl::DRAW_FRAMEBUFFER_BINDING);
let context_surface_framebuffer = device
.context_surface_info(context)
@ -3200,10 +3194,10 @@ impl FramebufferRebindingInfo {
.framebuffer_object;
let mut flags = FramebufferRebindingFlags::empty();
if context_surface_framebuffer == read_framebuffer[0] as GLuint {
if context_surface_framebuffer == read_framebuffer {
flags.insert(FramebufferRebindingFlags::REBIND_READ_FRAMEBUFFER);
}
if context_surface_framebuffer == draw_framebuffer[0] as GLuint {
if context_surface_framebuffer == draw_framebuffer {
flags.insert(FramebufferRebindingFlags::REBIND_DRAW_FRAMEBUFFER);
}
@ -3228,23 +3222,13 @@ impl FramebufferRebindingInfo {
.flags
.contains(FramebufferRebindingFlags::REBIND_READ_FRAMEBUFFER)
{
unsafe {
gl.bind_framebuffer(
gl::READ_FRAMEBUFFER,
NonZeroU32::new(context_surface_framebuffer).map(NativeFramebuffer),
)
};
unsafe { gl.bind_framebuffer(gl::READ_FRAMEBUFFER, context_surface_framebuffer) };
}
if self
.flags
.contains(FramebufferRebindingFlags::REBIND_DRAW_FRAMEBUFFER)
{
unsafe {
gl.bind_framebuffer(
gl::DRAW_FRAMEBUFFER,
NonZeroU32::new(context_surface_framebuffer).map(NativeFramebuffer),
)
};
unsafe { gl.bind_framebuffer(gl::DRAW_FRAMEBUFFER, context_surface_framebuffer) };
}
unsafe {