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Elide lifetimes where possible after rustup (#34824)
The new version of rust allows us to elide some lifetimes and clippy is now complaining about this. This change elides them where possible and removes the clippy exceptions. Fixes #34804. Signed-off-by: Martin Robinson <mrobinson@igalia.com>
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92026cb094
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621ddd749c
57 changed files with 92 additions and 99 deletions
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@ -136,7 +136,7 @@ struct PathBuilderRef<'a> {
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transform: Transform2D<f32>,
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}
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impl<'a> PathBuilderRef<'a> {
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impl PathBuilderRef<'_> {
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fn line_to(&mut self, pt: &Point2D<f32>) {
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let pt = self.transform.transform_point(*pt);
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self.builder.line_to(pt);
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@ -238,7 +238,7 @@ struct UnshapedTextRun<'a> {
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string: &'a str,
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}
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impl<'a> UnshapedTextRun<'a> {
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impl UnshapedTextRun<'_> {
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fn script_and_font_compatible(&self, script: Script, other_font: &Option<FontRef>) -> bool {
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if self.script != script {
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return false;
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@ -1417,7 +1417,7 @@ impl<'a> CanvasData<'a> {
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}
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}
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impl<'a> Drop for CanvasData<'a> {
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impl Drop for CanvasData<'_> {
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fn drop(&mut self) {
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let mut updates = vec![];
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if let Some(image_key) = self.old_image_key.take() {
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