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Elide lifetimes where possible after rustup (#34824)
The new version of rust allows us to elide some lifetimes and clippy is now complaining about this. This change elides them where possible and removes the clippy exceptions. Fixes #34804. Signed-off-by: Martin Robinson <mrobinson@igalia.com>
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57 changed files with 92 additions and 99 deletions
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@ -133,7 +133,7 @@ impl<'a> ResolveGeneratedContent<'a> {
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}
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}
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impl<'a> InorderFlowTraversal for ResolveGeneratedContent<'a> {
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impl InorderFlowTraversal for ResolveGeneratedContent<'_> {
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#[inline]
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fn process(&mut self, flow: &mut dyn Flow, level: u32) {
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let mut mutator = ResolveGeneratedContentFragmentMutator {
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@ -168,7 +168,7 @@ struct ResolveGeneratedContentFragmentMutator<'a, 'b: 'a> {
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incremented: bool,
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}
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impl<'a, 'b> ResolveGeneratedContentFragmentMutator<'a, 'b> {
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impl ResolveGeneratedContentFragmentMutator<'_, '_> {
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fn mutate_fragment(&mut self, fragment: &mut Fragment) {
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// We only reset and/or increment counters once per flow. This avoids double-incrementing
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// counters on list items (once for the main fragment and once for the marker).
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