canvas: Update the image as part of update the rendering (#35996)

* Create `update_rendering` in `CanvasState` instead of manually updating in layout

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Mark as dirty and do flushes

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* fixup rebase

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Update components/script/dom/htmlcanvaselement.rs

Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
This commit is contained in:
sagudev 2025-03-25 07:38:02 +01:00 committed by GitHub
parent ed995e61a6
commit 62737b3830
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11 changed files with 72 additions and 51 deletions

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@ -3,7 +3,7 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use std::marker::PhantomData;
use std::sync::{Arc, Mutex};
use std::sync::Arc;
use atomic_refcell::{AtomicRef, AtomicRefCell, AtomicRefMut};
use base::id::{BrowsingContextId, PipelineId};
@ -155,9 +155,7 @@ where
let canvas_data = node.canvas_data()?;
let source = match canvas_data.source {
HTMLCanvasDataSource::WebGL(texture_id) => CanvasSource::WebGL(texture_id),
HTMLCanvasDataSource::Image((image_key, canvas_id, ipc_sender)) => {
CanvasSource::Image((image_key, canvas_id, Arc::new(Mutex::new(ipc_sender))))
},
HTMLCanvasDataSource::Image(image_key) => CanvasSource::Image(image_key),
HTMLCanvasDataSource::WebGPU(image_key) => CanvasSource::WebGPU(image_key),
HTMLCanvasDataSource::Empty => CanvasSource::Empty,
};