canvas: Update the image as part of update the rendering (#35996)

* Create `update_rendering` in `CanvasState` instead of manually updating in layout

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Mark as dirty and do flushes

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* fixup rebase

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

* Update components/script/dom/htmlcanvaselement.rs

Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>

---------

Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
This commit is contained in:
sagudev 2025-03-25 07:38:02 +01:00 committed by GitHub
parent ed995e61a6
commit 62737b3830
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GPG key ID: B5690EEEBB952194
11 changed files with 72 additions and 51 deletions

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@ -54,7 +54,7 @@ use crate::dom::element::{Element, cors_setting_for_element};
use crate::dom::globalscope::GlobalScope;
use crate::dom::htmlcanvaselement::{CanvasContext, HTMLCanvasElement};
use crate::dom::imagedata::ImageData;
use crate::dom::node::{Node, NodeDamage, NodeTraits};
use crate::dom::node::{Node, NodeTraits};
use crate::dom::offscreencanvas::{OffscreenCanvas, OffscreenCanvasContext};
use crate::dom::paintworkletglobalscope::PaintWorkletGlobalScope;
use crate::dom::textmetrics::TextMetrics;
@ -221,6 +221,18 @@ impl CanvasState {
.unwrap()
}
/// Updates WR image and blocks on completion
pub(crate) fn update_rendering(&self) {
let (sender, receiver) = ipc::channel().unwrap();
self.ipc_renderer
.send(CanvasMsg::Canvas2d(
Canvas2dMsg::UpdateImage(sender),
self.canvas_id,
))
.unwrap();
receiver.recv().unwrap();
}
// https://html.spec.whatwg.org/multipage/#concept-canvas-set-bitmap-dimensions
pub(crate) fn set_bitmap_dimensions(&self, size: Size2D<u64>) {
self.reset_to_initial_state();
@ -608,7 +620,7 @@ impl CanvasState {
pub(crate) fn mark_as_dirty(&self, canvas: Option<&HTMLCanvasElement>) {
if let Some(canvas) = canvas {
canvas.upcast::<Node>().dirty(NodeDamage::OtherNodeDamage);
canvas.mark_as_dirty();
}
}