Add initial support for VertexAttribI4*, VertexAttribIPointer

Adds initial support for the WebGL2 `VertexAttribI4i`, `VertexAttribI4iv`, `VertexAttribI4ui`, `VertexAttribI4uiv` and `VertexAttribIPointer` calls.
This commit is contained in:
Istvan 2020-03-27 15:56:19 +01:00 committed by Josh Matthews
parent 5a26190fc9
commit 62f00df79d
17 changed files with 290 additions and 53 deletions

View file

@ -11,3 +11,9 @@
[WebGL test #18: should be 0,255,0,255\nat (1, 0) expected: 0,255,0,255 was 0,0,255,255]
expected: FAIL
[WebGL test #27: getError expected: NO_ERROR. Was INVALID_OPERATION : after drawing]
expected: FAIL
[WebGL test #58: getError expected: NO_ERROR. Was INVALID_OPERATION : after drawing]
expected: FAIL