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DevTools: Inspect node styles (#33025)
* feat: retrieve applied styles Signed-off-by: eri <eri@inventati.org> * feat: preliminary style showing Signed-off-by: eri <eri@inventati.org> * chore: some style tests Signed-off-by: eri <eri@inventati.org> * feat: edit style rules Signed-off-by: eri <eri@inventati.org> * feat: css database Signed-off-by: eri <eri@inventati.org> * feat: computed styles Signed-off-by: eri <eri@inventati.org> * feat: inherited styles Signed-off-by: eri <eri@inventati.org> * feat: get stylesheet styles Signed-off-by: eri <eri@inventati.org> * feat: all styles in inspector Signed-off-by: eri <eri@inventati.org> * feat: multiple stylesheets Signed-off-by: eri <eri@inventati.org> * refactor: clean up Signed-off-by: eri <eri@inventati.org> * Some minor cleanup Signed-off-by: Martin Robinson <mrobinson@igalia.com> --------- Signed-off-by: eri <eri@inventati.org> Signed-off-by: Martin Robinson <mrobinson@igalia.com> Co-authored-by: Martin Robinson <mrobinson@igalia.com>
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12 changed files with 810 additions and 200 deletions
252
components/devtools/actors/inspector/style_rule.rs
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252
components/devtools/actors/inspector/style_rule.rs
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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//! Liberally derived from <https://searchfox.org/mozilla-central/source/devtools/server/actors/thread-configuration.js>
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//! This actor represents one css rule group from a node, allowing the inspector to view it and change it.
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//! A group is either the html style attribute or one selector from one stylesheet.
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use std::collections::HashMap;
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use std::net::TcpStream;
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use devtools_traits::DevtoolScriptControlMsg::{
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GetAttributeStyle, GetComputedStyle, GetDocumentElement, GetStylesheetStyle, ModifyRule,
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};
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use ipc_channel::ipc;
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use serde::Serialize;
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use serde_json::{Map, Value};
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use crate::actor::{Actor, ActorMessageStatus, ActorRegistry};
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use crate::actors::inspector::node::NodeActor;
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use crate::actors::inspector::walker::WalkerActor;
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use crate::protocol::JsonPacketStream;
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use crate::StreamId;
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const ELEMENT_STYLE_TYPE: u32 = 100;
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#[derive(Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct AppliedRule {
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actor: String,
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ancestor_data: Vec<()>,
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authored_text: String,
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css_text: String,
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pub declarations: Vec<AppliedDeclaration>,
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href: String,
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#[serde(skip_serializing_if = "Vec::is_empty")]
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selectors: Vec<String>,
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#[serde(skip_serializing_if = "Vec::is_empty")]
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selectors_specificity: Vec<u32>,
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#[serde(rename = "type")]
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type_: u32,
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traits: StyleRuleActorTraits,
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}
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#[derive(Serialize)]
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pub struct IsUsed {
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pub used: bool,
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}
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#[derive(Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct AppliedDeclaration {
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colon_offsets: Vec<i32>,
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is_name_valid: bool,
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is_used: IsUsed,
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is_valid: bool,
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name: String,
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offsets: Vec<i32>,
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priority: String,
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terminator: String,
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value: String,
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}
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#[derive(Serialize)]
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pub struct ComputedDeclaration {
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matched: bool,
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value: String,
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}
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#[derive(Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct StyleRuleActorTraits {
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pub can_set_rule_text: bool,
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}
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#[derive(Serialize)]
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pub struct StyleRuleActorMsg {
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from: String,
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rule: Option<AppliedRule>,
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}
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pub struct StyleRuleActor {
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name: String,
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node: String,
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selector: Option<(String, usize)>,
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}
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impl Actor for StyleRuleActor {
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fn name(&self) -> String {
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self.name.clone()
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}
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/// The style rule configuration actor can handle the following messages:
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///
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/// - `setRuleText`: Applies a set of modifications to the css rules that this actor manages.
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/// There is also `modifyProperties`, which has a slightly different API to do the same, but
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/// this is preferred. Which one the devtools client sends is decided by the `traits` defined
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/// when returning the list of rules.
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fn handle_message(
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&self,
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registry: &ActorRegistry,
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msg_type: &str,
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msg: &Map<String, Value>,
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stream: &mut TcpStream,
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_id: StreamId,
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) -> Result<ActorMessageStatus, ()> {
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Ok(match msg_type {
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"setRuleText" => {
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// Parse the modifications sent from the client
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let mods = msg.get("modifications").ok_or(())?.as_array().ok_or(())?;
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let modifications: Vec<_> = mods
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.iter()
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.filter_map(|json_mod| {
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serde_json::from_str(&serde_json::to_string(json_mod).ok()?).ok()
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})
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.collect();
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// Query the rule modification
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let node = registry.find::<NodeActor>(&self.node);
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let walker = registry.find::<WalkerActor>(&node.walker);
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walker
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.script_chan
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.send(ModifyRule(
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walker.pipeline,
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registry.actor_to_script(self.node.clone()),
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modifications,
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))
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.map_err(|_| ())?;
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let _ = stream.write_json_packet(&self.encodable(registry));
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ActorMessageStatus::Processed
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},
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_ => ActorMessageStatus::Ignored,
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})
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}
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}
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impl StyleRuleActor {
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pub fn new(name: String, node: String, selector: Option<(String, usize)>) -> Self {
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Self {
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name,
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node,
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selector,
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}
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}
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pub fn applied(&self, registry: &ActorRegistry) -> Option<AppliedRule> {
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let node = registry.find::<NodeActor>(&self.node);
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let walker = registry.find::<WalkerActor>(&node.walker);
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let (document_sender, document_receiver) = ipc::channel().ok()?;
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walker
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.script_chan
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.send(GetDocumentElement(walker.pipeline, document_sender))
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.ok()?;
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let node = document_receiver.recv().ok()??;
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// Gets the style definitions. If there is a selector, query the relevant stylesheet, if
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// not, this represents the style attribute.
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let (style_sender, style_receiver) = ipc::channel().ok()?;
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let req = match &self.selector {
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Some(selector) => {
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let (selector, stylesheet) = selector.clone();
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GetStylesheetStyle(
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walker.pipeline,
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registry.actor_to_script(self.node.clone()),
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selector,
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stylesheet,
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style_sender,
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)
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},
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None => GetAttributeStyle(
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walker.pipeline,
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registry.actor_to_script(self.node.clone()),
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style_sender,
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),
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};
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walker.script_chan.send(req).ok()?;
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let style = style_receiver.recv().ok()??;
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Some(AppliedRule {
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actor: self.name(),
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ancestor_data: vec![], // TODO: Fill with hierarchy
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authored_text: "".into(),
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css_text: "".into(), // TODO: Specify the css text
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declarations: style
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.into_iter()
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.filter_map(|decl| {
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Some(AppliedDeclaration {
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colon_offsets: vec![],
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is_name_valid: true,
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is_used: IsUsed { used: true },
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is_valid: true,
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name: decl.name,
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offsets: vec![], // TODO: Get the source of the declaration
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priority: decl.priority,
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terminator: "".into(),
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value: decl.value,
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})
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})
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.collect(),
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href: node.base_uri.clone(),
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selectors: self.selector.iter().map(|(s, _)| s).cloned().collect(),
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selectors_specificity: self.selector.iter().map(|_| 1).collect(),
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type_: ELEMENT_STYLE_TYPE,
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traits: StyleRuleActorTraits {
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can_set_rule_text: true,
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},
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})
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}
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pub fn computed(
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&self,
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registry: &ActorRegistry,
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) -> Option<HashMap<String, ComputedDeclaration>> {
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let node = registry.find::<NodeActor>(&self.node);
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let walker = registry.find::<WalkerActor>(&node.walker);
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let (style_sender, style_receiver) = ipc::channel().ok()?;
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walker
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.script_chan
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.send(GetComputedStyle(
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walker.pipeline,
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registry.actor_to_script(self.node.clone()),
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style_sender,
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))
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.ok()?;
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let style = style_receiver.recv().ok()??;
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Some(
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style
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.into_iter()
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.map(|s| {
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(
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s.name,
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ComputedDeclaration {
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matched: true,
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value: s.value,
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},
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)
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})
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.collect(),
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)
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}
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pub fn encodable(&self, registry: &ActorRegistry) -> StyleRuleActorMsg {
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StyleRuleActorMsg {
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from: self.name(),
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rule: self.applied(registry),
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}
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}
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}
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