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fix: codegen on callback (#32537)
* Fix codegen on callback * Add test callbacks to testbinding.rs
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3 changed files with 24 additions and 8 deletions
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@ -2258,6 +2258,10 @@ class CGImports(CGWrapper):
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descriptorProvider = config.getDescriptorProvider()
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extras = []
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for t in types:
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# Importing these callbacks in the same module that defines them is an error.
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if t.isCallback():
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if getIdentifier(t) in [c.identifier for c in callbacks]:
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continue
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# Importing these types in the same module that defines them is an error.
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if t in dictionaries or t in enums:
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continue
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@ -7327,7 +7331,7 @@ class CallbackMember(CGNativeMember):
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visibility=visibility)
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# We have to do all the generation of our body now, because
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# the caller relies on us throwing if we can't manage it.
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self.exceptionCode = "return Err(JSFailed);"
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self.exceptionCode = "return Err(JSFailed);\n"
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self.body = self.getImpl()
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def getImpl(self):
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@ -7390,14 +7394,19 @@ class CallbackMember(CGNativeMember):
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# Just reget the arglist from self.originalSig, because our superclasses
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# just have way to many members they like to clobber, so I can't find a
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# safe member name to store it in.
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arglist = self.originalSig[1]
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argConversions = [self.getArgConversion(i, arg) for (i, arg)
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in enumerate(self.originalSig[1])]
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in enumerate(arglist)]
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# Do them back to front, so our argc modifications will work
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# correctly, because we examine trailing arguments first.
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argConversions.reverse()
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argConversions = [CGGeneric(c) for c in argConversions]
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if self.argCount > 0:
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argConversions.insert(0, self.getArgcDecl())
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# If arg count is only 1 but it's optional and not default value,
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# argc should be mutable.
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if self.argCount == 1 and not (arglist[0].optional and not arglist[0].defaultValue):
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argConversions.insert(0, self.getArgcDecl(True))
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elif self.argCount > 0:
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argConversions.insert(0, self.getArgcDecl(False))
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# And slap them together.
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return CGList(argConversions, "\n\n").define() + "\n\n"
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@ -7462,8 +7471,8 @@ class CallbackMember(CGNativeMember):
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" return Err(JSFailed);\n"
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"}\n")
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def getArgcDecl(self):
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if self.argCount <= 1:
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def getArgcDecl(self, immutable):
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if immutable:
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return CGGeneric("let argc = %s;" % self.argCountStr)
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return CGGeneric("let mut argc = %s;" % self.argCountStr)
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