Update WR (image tiling, inset box shadow fixes, new key api).

This commit is contained in:
Glenn Watson 2017-02-27 08:54:28 +10:00
parent 261df34ced
commit 64a9a45b2a
6 changed files with 43 additions and 33 deletions

View file

@ -106,7 +106,7 @@ impl<'a> CanvasPaintThread<'a> {
let draw_target = CanvasPaintThread::create(size);
let path_builder = draw_target.create_path_builder();
let webrender_api = webrender_api_sender.create_api();
let webrender_image_key = webrender_api.alloc_image();
let webrender_image_key = webrender_api.generate_image_key();
CanvasPaintThread {
drawtarget: draw_target,
path_builder: path_builder,
@ -564,6 +564,7 @@ impl<'a> CanvasPaintThread<'a> {
height: size.height as u32,
stride: None,
format: webrender_traits::ImageFormat::RGBA8,
offset: 0,
is_opaque: false,
},
element.into());