webgpu: Remove mutex around Identities (#32682)

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派卡 (pi-cla) 2024-07-03 18:39:45 +00:00 committed by GitHub
parent 959ffad99a
commit 650af7db92
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
15 changed files with 69 additions and 100 deletions

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@ -21,7 +21,6 @@ use net_traits::request::{
CredentialsMode, Destination, ParserMetadata, Referrer, RequestBuilder, RequestMode,
};
use net_traits::IpcSend;
use parking_lot::Mutex;
use script_traits::{WorkerGlobalScopeInit, WorkerScriptLoadOrigin};
use servo_rand::random;
use servo_url::{ImmutableOrigin, ServoUrl};
@ -254,7 +253,7 @@ impl DedicatedWorkerGlobalScope {
closing: Arc<AtomicBool>,
image_cache: Arc<dyn ImageCache>,
browsing_context: Option<BrowsingContextId>,
gpu_id_hub: Arc<Mutex<Identities>>,
gpu_id_hub: Arc<Identities>,
control_receiver: Receiver<DedicatedWorkerControlMsg>,
) -> DedicatedWorkerGlobalScope {
DedicatedWorkerGlobalScope {
@ -292,7 +291,7 @@ impl DedicatedWorkerGlobalScope {
closing: Arc<AtomicBool>,
image_cache: Arc<dyn ImageCache>,
browsing_context: Option<BrowsingContextId>,
gpu_id_hub: Arc<Mutex<Identities>>,
gpu_id_hub: Arc<Identities>,
control_receiver: Receiver<DedicatedWorkerControlMsg>,
) -> DomRoot<DedicatedWorkerGlobalScope> {
let cx = runtime.cx();
@ -331,7 +330,7 @@ impl DedicatedWorkerGlobalScope {
closing: Arc<AtomicBool>,
image_cache: Arc<dyn ImageCache>,
browsing_context: Option<BrowsingContextId>,
gpu_id_hub: Arc<Mutex<Identities>>,
gpu_id_hub: Arc<Identities>,
control_receiver: Receiver<DedicatedWorkerControlMsg>,
context_sender: Sender<ContextForRequestInterrupt>,
) -> JoinHandle<()> {

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@ -46,7 +46,6 @@ use net_traits::image_cache::ImageCache;
use net_traits::request::Referrer;
use net_traits::response::HttpsState;
use net_traits::{CoreResourceMsg, CoreResourceThread, IpcSend, ResourceThreads};
use parking_lot::Mutex;
use profile_traits::{ipc as profile_ipc, mem as profile_mem, time as profile_time};
use script_traits::serializable::{BlobData, BlobImpl, FileBlob};
use script_traits::transferable::MessagePortImpl;
@ -319,7 +318,7 @@ pub struct GlobalScope {
/// Identity Manager for WebGPU resources
#[ignore_malloc_size_of = "defined in wgpu"]
#[no_trace]
gpu_id_hub: Arc<Mutex<Identities>>,
gpu_id_hub: Arc<Identities>,
/// WebGPU devices
gpu_devices: DomRefCell<HashMapTracedValues<WebGPUDevice, WeakRef<GPUDevice>>>,
@ -762,7 +761,7 @@ impl GlobalScope {
microtask_queue: Rc<MicrotaskQueue>,
is_headless: bool,
user_agent: Cow<'static, str>,
gpu_id_hub: Arc<Mutex<Identities>>,
gpu_id_hub: Arc<Identities>,
inherited_secure_context: Option<bool>,
) -> Self {
Self {
@ -3084,7 +3083,7 @@ impl GlobalScope {
None
}
pub fn wgpu_id_hub(&self) -> Arc<Mutex<Identities>> {
pub fn wgpu_id_hub(&self) -> Arc<Identities> {
self.gpu_id_hub.clone()
}

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@ -111,7 +111,7 @@ impl GPUMethods for GPU {
Some(GPUPowerPreference::High_performance) => PowerPreference::HighPerformance,
None => PowerPreference::default(),
};
let ids = global.wgpu_id_hub().lock().create_adapter_ids();
let ids = global.wgpu_id_hub().create_adapter_ids();
let script_to_constellation_chan = global.script_to_constellation_chan();
if script_to_constellation_chan

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@ -211,7 +211,6 @@ impl GPUAdapterMethods for GPUAdapter {
let id = self
.global()
.wgpu_id_hub()
.lock()
.create_device_id(self.adapter.0.backend());
let pipeline_id = self.global().pipeline_id();
if self

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@ -151,7 +151,6 @@ impl GPUCanvasContext {
let encoder_id = self
.global()
.wgpu_id_hub()
.lock()
.create_command_encoder_id(texture_id.backend());
if let Err(e) = self.channel.0.send(WebGPURequest::SwapChainPresent {
external_id: self.context_id.0,
@ -265,7 +264,6 @@ impl GPUCanvasContextMethods for GPUCanvasContext {
buffer_ids.push(
self.global()
.wgpu_id_hub()
.lock()
.create_buffer_id(descriptor.device.id().0.backend()),
);
}

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@ -109,7 +109,6 @@ impl GPUCommandEncoderMethods for GPUCommandEncoder {
let compute_pass_id = self
.global()
.wgpu_id_hub()
.lock()
.create_compute_pass_id(self.device.id().0.backend());
if let Err(e) = self.channel.0.send(WebGPURequest::BeginComputePass {

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@ -198,7 +198,6 @@ impl GPUDevice {
let layout_id = self
.global()
.wgpu_id_hub()
.lock()
.create_pipeline_layout_id(self.device.0.backend());
let max_bind_grps = self.limits.MaxBindGroups();
let mut bgls = Vec::with_capacity(max_bind_grps as usize);
@ -207,7 +206,6 @@ impl GPUDevice {
let bgl = self
.global()
.wgpu_id_hub()
.lock()
.create_bind_group_layout_id(self.device.0.backend());
bgls.push(webgpu::WebGPUBindGroupLayout(bgl));
bgl_ids.push(bgl);
@ -268,7 +266,6 @@ impl GPUDeviceMethods for GPUDevice {
let id = self
.global()
.wgpu_id_hub()
.lock()
.create_buffer_id(self.device.0.backend());
if desc.is_none() {
@ -411,7 +408,6 @@ impl GPUDeviceMethods for GPUDevice {
let bind_group_layout_id = self
.global()
.wgpu_id_hub()
.lock()
.create_bind_group_layout_id(self.device.0.backend());
self.channel
.0
@ -452,7 +448,6 @@ impl GPUDeviceMethods for GPUDevice {
let pipeline_layout_id = self
.global()
.wgpu_id_hub()
.lock()
.create_pipeline_layout_id(self.device.0.backend());
self.channel
.0
@ -512,7 +507,6 @@ impl GPUDeviceMethods for GPUDevice {
let bind_group_id = self
.global()
.wgpu_id_hub()
.lock()
.create_bind_group_id(self.device.0.backend());
self.channel
.0
@ -544,7 +538,6 @@ impl GPUDeviceMethods for GPUDevice {
let program_id = self
.global()
.wgpu_id_hub()
.lock()
.create_shader_module_id(self.device.0.backend());
let promise = Promise::new_in_current_realm(comp);
let shader_module = GPUShaderModule::new(
@ -576,7 +569,6 @@ impl GPUDeviceMethods for GPUDevice {
let compute_pipeline_id = self
.global()
.wgpu_id_hub()
.lock()
.create_compute_pipeline_id(self.device.0.backend());
let (layout, implicit_ids, bgls) = self.get_pipeline_layout_data(&descriptor.parent.layout);
@ -634,7 +626,6 @@ impl GPUDeviceMethods for GPUDevice {
let command_encoder_id = self
.global()
.wgpu_id_hub()
.lock()
.create_command_encoder_id(self.device.0.backend());
self.channel
.0
@ -683,7 +674,6 @@ impl GPUDeviceMethods for GPUDevice {
let texture_id = self
.global()
.wgpu_id_hub()
.lock()
.create_texture_id(self.device.0.backend());
if desc.is_none() {
@ -720,7 +710,6 @@ impl GPUDeviceMethods for GPUDevice {
let sampler_id = self
.global()
.wgpu_id_hub()
.lock()
.create_sampler_id(self.device.0.backend());
let compare_enable = descriptor.compare.is_some();
let desc = wgpu_res::SamplerDescriptor {
@ -895,7 +884,6 @@ impl GPUDeviceMethods for GPUDevice {
let render_pipeline_id = self
.global()
.wgpu_id_hub()
.lock()
.create_render_pipeline_id(self.device.0.backend());
self.channel

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@ -204,7 +204,6 @@ impl GPURenderBundleEncoderMethods for GPURenderBundleEncoder {
let render_bundle_id = self
.global()
.wgpu_id_hub()
.lock()
.create_render_bundle_id(self.device.id().0.backend());
self.channel

View file

@ -173,7 +173,6 @@ impl GPUTextureMethods for GPUTexture {
let texture_view_id = self
.global()
.wgpu_id_hub()
.lock()
.create_texture_view_id(self.device.id().0.backend());
self.channel

View file

@ -85,43 +85,43 @@ impl Identities {
}
}
fn select(&mut self, backend: Backend) -> &mut IdentityHub {
fn select(&self, backend: Backend) -> &IdentityHub {
match backend {
#[cfg(any(target_os = "linux", target_os = "windows"))]
Backend::Vulkan => &mut self.vk_hub,
Backend::Vulkan => &self.vk_hub,
#[cfg(target_os = "windows")]
Backend::Dx12 => &mut self.dx12_hub,
Backend::Dx12 => &self.dx12_hub,
#[cfg(any(target_os = "ios", target_os = "macos"))]
Backend::Metal => &mut self.metal_hub,
Backend::Metal => &self.metal_hub,
#[cfg(any(target_os = "linux", target_os = "windows"))]
Backend::Gl => &mut self.gl_hub,
_ => &mut self.dummy_hub,
Backend::Gl => &self.gl_hub,
_ => &self.dummy_hub,
}
}
fn hubs(&mut self) -> Vec<(&mut IdentityHub, Backend)> {
fn hubs(&self) -> Vec<(&IdentityHub, Backend)> {
vec![
#[cfg(any(target_os = "linux", target_os = "windows"))]
(&mut self.vk_hub, Backend::Vulkan),
(&self.vk_hub, Backend::Vulkan),
#[cfg(target_os = "windows")]
(&mut self.dx12_hub, Backend::Dx12),
(&self.dx12_hub, Backend::Dx12),
#[cfg(any(target_os = "ios", target_os = "macos"))]
(&mut self.metal_hub, Backend::Metal),
(&self.metal_hub, Backend::Metal),
#[cfg(any(target_os = "linux", target_os = "windows"))]
(&mut self.gl_hub, Backend::Gl),
(&mut self.dummy_hub, Backend::Empty),
(&self.gl_hub, Backend::Gl),
(&self.dummy_hub, Backend::Empty),
]
}
pub fn create_device_id(&mut self, backend: Backend) -> DeviceId {
pub fn create_device_id(&self, backend: Backend) -> DeviceId {
self.select(backend).devices.process(backend)
}
pub fn kill_device_id(&mut self, id: DeviceId) {
pub fn kill_device_id(&self, id: DeviceId) {
self.select(id.backend()).devices.free(id);
}
pub fn create_adapter_ids(&mut self) -> SmallVec<[AdapterId; 4]> {
pub fn create_adapter_ids(&self) -> SmallVec<[AdapterId; 4]> {
let mut ids = SmallVec::new();
for hubs in self.hubs() {
ids.push(hubs.0.adapters.process(hubs.1));
@ -129,111 +129,111 @@ impl Identities {
ids
}
pub fn kill_adapter_id(&mut self, id: AdapterId) {
pub fn kill_adapter_id(&self, id: AdapterId) {
self.select(id.backend()).adapters.free(id);
}
pub fn create_buffer_id(&mut self, backend: Backend) -> BufferId {
pub fn create_buffer_id(&self, backend: Backend) -> BufferId {
self.select(backend).buffers.process(backend)
}
pub fn kill_buffer_id(&mut self, id: BufferId) {
pub fn kill_buffer_id(&self, id: BufferId) {
self.select(id.backend()).buffers.free(id);
}
pub fn create_bind_group_id(&mut self, backend: Backend) -> BindGroupId {
pub fn create_bind_group_id(&self, backend: Backend) -> BindGroupId {
self.select(backend).bind_groups.process(backend)
}
pub fn kill_bind_group_id(&mut self, id: BindGroupId) {
pub fn kill_bind_group_id(&self, id: BindGroupId) {
self.select(id.backend()).bind_groups.free(id);
}
pub fn create_bind_group_layout_id(&mut self, backend: Backend) -> BindGroupLayoutId {
pub fn create_bind_group_layout_id(&self, backend: Backend) -> BindGroupLayoutId {
self.select(backend).bind_group_layouts.process(backend)
}
pub fn kill_bind_group_layout_id(&mut self, id: BindGroupLayoutId) {
pub fn kill_bind_group_layout_id(&self, id: BindGroupLayoutId) {
self.select(id.backend()).bind_group_layouts.free(id);
}
pub fn create_compute_pipeline_id(&mut self, backend: Backend) -> ComputePipelineId {
pub fn create_compute_pipeline_id(&self, backend: Backend) -> ComputePipelineId {
self.select(backend).compute_pipelines.process(backend)
}
pub fn kill_compute_pipeline_id(&mut self, id: ComputePipelineId) {
pub fn kill_compute_pipeline_id(&self, id: ComputePipelineId) {
self.select(id.backend()).compute_pipelines.free(id);
}
pub fn create_pipeline_layout_id(&mut self, backend: Backend) -> PipelineLayoutId {
pub fn create_pipeline_layout_id(&self, backend: Backend) -> PipelineLayoutId {
self.select(backend).pipeline_layouts.process(backend)
}
pub fn kill_pipeline_layout_id(&mut self, id: PipelineLayoutId) {
pub fn kill_pipeline_layout_id(&self, id: PipelineLayoutId) {
self.select(id.backend()).pipeline_layouts.free(id);
}
pub fn create_shader_module_id(&mut self, backend: Backend) -> ShaderModuleId {
pub fn create_shader_module_id(&self, backend: Backend) -> ShaderModuleId {
self.select(backend).shader_modules.process(backend)
}
pub fn kill_shader_module_id(&mut self, id: ShaderModuleId) {
pub fn kill_shader_module_id(&self, id: ShaderModuleId) {
self.select(id.backend()).shader_modules.free(id);
}
pub fn create_command_encoder_id(&mut self, backend: Backend) -> CommandEncoderId {
pub fn create_command_encoder_id(&self, backend: Backend) -> CommandEncoderId {
self.select(backend).command_encoders.process(backend)
}
pub fn kill_command_buffer_id(&mut self, id: CommandEncoderId) {
pub fn kill_command_buffer_id(&self, id: CommandEncoderId) {
self.select(id.backend()).command_encoders.free(id);
}
pub fn create_sampler_id(&mut self, backend: Backend) -> SamplerId {
pub fn create_sampler_id(&self, backend: Backend) -> SamplerId {
self.select(backend).samplers.process(backend)
}
pub fn kill_sampler_id(&mut self, id: SamplerId) {
pub fn kill_sampler_id(&self, id: SamplerId) {
self.select(id.backend()).samplers.free(id);
}
pub fn create_render_pipeline_id(&mut self, backend: Backend) -> RenderPipelineId {
pub fn create_render_pipeline_id(&self, backend: Backend) -> RenderPipelineId {
self.select(backend).render_pipelines.process(backend)
}
pub fn kill_render_pipeline_id(&mut self, id: RenderPipelineId) {
pub fn kill_render_pipeline_id(&self, id: RenderPipelineId) {
self.select(id.backend()).render_pipelines.free(id);
}
pub fn create_texture_id(&mut self, backend: Backend) -> TextureId {
pub fn create_texture_id(&self, backend: Backend) -> TextureId {
self.select(backend).textures.process(backend)
}
pub fn kill_texture_id(&mut self, id: TextureId) {
pub fn kill_texture_id(&self, id: TextureId) {
self.select(id.backend()).textures.free(id);
}
pub fn create_texture_view_id(&mut self, backend: Backend) -> TextureViewId {
pub fn create_texture_view_id(&self, backend: Backend) -> TextureViewId {
self.select(backend).texture_views.process(backend)
}
pub fn kill_texture_view_id(&mut self, id: TextureViewId) {
pub fn kill_texture_view_id(&self, id: TextureViewId) {
self.select(id.backend()).texture_views.free(id);
}
pub fn create_render_bundle_id(&mut self, backend: Backend) -> RenderBundleId {
pub fn create_render_bundle_id(&self, backend: Backend) -> RenderBundleId {
self.select(backend).render_bundles.process(backend)
}
pub fn kill_render_bundle_id(&mut self, id: RenderBundleId) {
pub fn kill_render_bundle_id(&self, id: RenderBundleId) {
self.select(id.backend()).render_bundles.free(id);
}
pub fn create_compute_pass_id(&mut self, backend: Backend) -> ComputePassId {
pub fn create_compute_pass_id(&self, backend: Backend) -> ComputePassId {
self.select(backend).compute_passes.process(backend)
}
pub fn kill_compute_pass_id(&mut self, id: ComputePassId) {
pub fn kill_compute_pass_id(&self, id: ComputePassId) {
self.select(id.backend()).compute_passes.free(id);
}
}

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@ -17,7 +17,6 @@ use js::jsapi::{JSContext, JS_AddInterruptCallback};
use js::jsval::UndefinedValue;
use net_traits::request::{CredentialsMode, Destination, ParserMetadata, Referrer, RequestBuilder};
use net_traits::{CustomResponseMediator, IpcSend};
use parking_lot::Mutex;
use script_traits::{ScopeThings, ServiceWorkerMsg, WorkerGlobalScopeInit, WorkerScriptLoadOrigin};
use servo_config::pref;
use servo_rand::random;
@ -242,7 +241,7 @@ impl ServiceWorkerGlobalScope {
runtime,
from_devtools_receiver,
closing,
Arc::new(Mutex::new(Identities::new())),
Arc::new(Identities::new()),
),
task_queue: TaskQueue::new(receiver, own_sender.clone()),
own_sender,

View file

@ -44,7 +44,6 @@ use net_traits::image_cache::{
use net_traits::storage_thread::StorageType;
use net_traits::ResourceThreads;
use num_traits::ToPrimitive;
use parking_lot::Mutex as ParkMutex;
use profile_traits::ipc as ProfiledIpc;
use profile_traits::mem::ProfilerChan as MemProfilerChan;
use profile_traits::time::ProfilerChan as TimeProfilerChan;
@ -2557,7 +2556,7 @@ impl Window {
replace_surrogates: bool,
user_agent: Cow<'static, str>,
player_context: WindowGLContext,
gpu_id_hub: Arc<ParkMutex<Identities>>,
gpu_id_hub: Arc<Identities>,
inherited_secure_context: Option<bool>,
) -> DomRoot<Self> {
let error_reporter = CSSErrorReporter {

View file

@ -19,7 +19,6 @@ use net_traits::request::{
CredentialsMode, Destination, ParserMetadata, RequestBuilder as NetRequestInit,
};
use net_traits::IpcSend;
use parking_lot::Mutex;
use script_traits::WorkerGlobalScopeInit;
use servo_url::{MutableOrigin, ServoUrl};
use time::precise_time_ns;
@ -138,7 +137,7 @@ impl WorkerGlobalScope {
runtime: Runtime,
from_devtools_receiver: Receiver<DevtoolScriptControlMsg>,
closing: Arc<AtomicBool>,
gpu_id_hub: Arc<Mutex<Identities>>,
gpu_id_hub: Arc<Identities>,
) -> Self {
// Install a pipeline-namespace in the current thread.
PipelineNamespace::auto_install();

View file

@ -14,7 +14,6 @@ use js::jsval::UndefinedValue;
use js::rust::Runtime;
use net_traits::image_cache::ImageCache;
use net_traits::ResourceThreads;
use parking_lot::Mutex;
use profile_traits::{mem, time};
use script_traits::{Painter, ScriptMsg, ScriptToConstellationChan, TimerSchedulerMsg};
use servo_atoms::Atom;
@ -165,7 +164,7 @@ pub struct WorkletGlobalScopeInit {
/// An optional string allowing the user agent to be set for testing
pub user_agent: Cow<'static, str>,
/// Identity manager for WebGPU resources
pub gpu_id_hub: Arc<Mutex<Identities>>,
pub gpu_id_hub: Arc<Identities>,
/// Is considered secure
pub inherited_secure_context: Option<bool>,
}

View file

@ -69,7 +69,6 @@ use net_traits::{
FetchMetadata, FetchResponseListener, FetchResponseMsg, Metadata, NetworkError, ReferrerPolicy,
ResourceFetchTiming, ResourceThreads, ResourceTimingType,
};
use parking_lot::Mutex;
use percent_encoding::percent_decode;
use profile_traits::mem::{self as profile_mem, OpaqueSender, ReportsChan};
use profile_traits::time::{self as profile_time, profile, ProfilerCategory};
@ -721,7 +720,7 @@ pub struct ScriptThread {
/// Identity manager for WebGPU resources
#[no_trace]
gpu_id_hub: Arc<Mutex<Identities>>,
gpu_id_hub: Arc<Identities>,
/// Receiver to receive commands from optional WebGPU server.
#[no_trace]
@ -1419,7 +1418,7 @@ impl ScriptThread {
node_ids: Default::default(),
is_user_interacting: Cell::new(false),
gpu_id_hub: Arc::new(Mutex::new(Identities::new())),
gpu_id_hub: Arc::new(Identities::new()),
webgpu_port: RefCell::new(None),
inherited_secure_context: state.inherited_secure_context,
layout_factory,
@ -1582,7 +1581,7 @@ impl ScriptThread {
CompositorEvent::MouseMoveEvent(point, node_address, pressed_mouse_buttons) => {
self.process_mouse_move_event(
&document,
&window,
window,
point,
node_address,
pressed_mouse_buttons,
@ -2422,35 +2421,29 @@ impl ScriptThread {
fn handle_msg_from_webgpu_server(&self, msg: WebGPUMsg) {
match msg {
WebGPUMsg::FreeAdapter(id) => self.gpu_id_hub.lock().kill_adapter_id(id),
WebGPUMsg::FreeAdapter(id) => self.gpu_id_hub.kill_adapter_id(id),
WebGPUMsg::FreeDevice {
device_id,
pipeline_id,
} => {
self.gpu_id_hub.lock().kill_device_id(device_id);
self.gpu_id_hub.kill_device_id(device_id);
let global = self.documents.borrow().find_global(pipeline_id).unwrap();
global.remove_gpu_device(WebGPUDevice(device_id));
},
WebGPUMsg::FreeBuffer(id) => self.gpu_id_hub.lock().kill_buffer_id(id),
WebGPUMsg::FreePipelineLayout(id) => self.gpu_id_hub.lock().kill_pipeline_layout_id(id),
WebGPUMsg::FreeComputePipeline(id) => {
self.gpu_id_hub.lock().kill_compute_pipeline_id(id)
},
WebGPUMsg::FreeBindGroup(id) => self.gpu_id_hub.lock().kill_bind_group_id(id),
WebGPUMsg::FreeBindGroupLayout(id) => {
self.gpu_id_hub.lock().kill_bind_group_layout_id(id)
},
WebGPUMsg::FreeBuffer(id) => self.gpu_id_hub.kill_buffer_id(id),
WebGPUMsg::FreePipelineLayout(id) => self.gpu_id_hub.kill_pipeline_layout_id(id),
WebGPUMsg::FreeComputePipeline(id) => self.gpu_id_hub.kill_compute_pipeline_id(id),
WebGPUMsg::FreeBindGroup(id) => self.gpu_id_hub.kill_bind_group_id(id),
WebGPUMsg::FreeBindGroupLayout(id) => self.gpu_id_hub.kill_bind_group_layout_id(id),
WebGPUMsg::FreeCommandBuffer(id) => self
.gpu_id_hub
.lock()
.kill_command_buffer_id(id.into_command_encoder_id()),
WebGPUMsg::FreeSampler(id) => self.gpu_id_hub.lock().kill_sampler_id(id),
WebGPUMsg::FreeShaderModule(id) => self.gpu_id_hub.lock().kill_shader_module_id(id),
WebGPUMsg::FreeRenderBundle(id) => self.gpu_id_hub.lock().kill_render_bundle_id(id),
WebGPUMsg::FreeRenderPipeline(id) => self.gpu_id_hub.lock().kill_render_pipeline_id(id),
WebGPUMsg::FreeTexture(id) => self.gpu_id_hub.lock().kill_texture_id(id),
WebGPUMsg::FreeTextureView(id) => self.gpu_id_hub.lock().kill_texture_view_id(id),
WebGPUMsg::FreeComputePass(id) => self.gpu_id_hub.lock().kill_compute_pass_id(id),
WebGPUMsg::FreeSampler(id) => self.gpu_id_hub.kill_sampler_id(id),
WebGPUMsg::FreeShaderModule(id) => self.gpu_id_hub.kill_shader_module_id(id),
WebGPUMsg::FreeRenderBundle(id) => self.gpu_id_hub.kill_render_bundle_id(id),
WebGPUMsg::FreeRenderPipeline(id) => self.gpu_id_hub.kill_render_pipeline_id(id),
WebGPUMsg::FreeTexture(id) => self.gpu_id_hub.kill_texture_id(id),
WebGPUMsg::FreeTextureView(id) => self.gpu_id_hub.kill_texture_view_id(id),
WebGPUMsg::Exit => *self.webgpu_port.borrow_mut() = None,
WebGPUMsg::DeviceLost {
pipeline_id,