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style: Other minor properties.mako.rs cleanups and improvements.
Also, add an is_logical method, which we'll use in a bit. Bug: 1473793 Reviewed-by: heycam MozReview-Commit-ID: Hq63wgbiRRu
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1 changed files with 28 additions and 31 deletions
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@ -946,25 +946,17 @@ impl LonghandId {
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}
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}
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/// Returns whether this property is animatable.
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/// Returns whether this property is animatable.
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#[inline]
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pub fn is_animatable(self) -> bool {
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pub fn is_animatable(self) -> bool {
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match self {
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${static_longhand_id_set("ANIMATABLE", lambda p: p.animatable)}
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% for property in data.longhands:
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ANIMATABLE.contains(self)
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LonghandId::${property.camel_case} => {
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${str(property.animatable).lower()}
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}
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% endfor
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}
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}
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}
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/// Returns whether this property is animatable in a discrete way.
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/// Returns whether this property is animatable in a discrete way.
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#[inline]
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pub fn is_discrete_animatable(self) -> bool {
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pub fn is_discrete_animatable(self) -> bool {
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match self {
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${static_longhand_id_set("DISCRETE_ANIMATABLE", lambda p: p.animation_value_type == "discrete")}
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% for property in data.longhands:
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DISCRETE_ANIMATABLE.contains(self)
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LonghandId::${property.camel_case} => {
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${str(property.animation_value_type == "discrete").lower()}
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}
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% endfor
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}
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}
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}
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/// Converts from a LonghandId to an adequate nsCSSPropertyID.
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/// Converts from a LonghandId to an adequate nsCSSPropertyID.
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@ -985,20 +977,30 @@ impl LonghandId {
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}
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}
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}
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}
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/// If this is a logical property, return the corresponding physical one in the given writing mode.
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/// Return whether this property is logical.
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#[inline]
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pub fn is_logical(&self) -> bool {
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${static_longhand_id_set("LOGICAL", lambda p: p.logical)}
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LOGICAL.contains(*self)
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}
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/// If this is a logical property, return the corresponding physical one in
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/// the given writing mode.
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///
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/// Otherwise, return unchanged.
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/// Otherwise, return unchanged.
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#[inline]
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pub fn to_physical(&self, wm: WritingMode) -> Self {
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pub fn to_physical(&self, wm: WritingMode) -> Self {
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match *self {
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match *self {
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% for property in data.longhands:
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% for property in data.longhands:
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% if property.logical:
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% if property.logical:
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LonghandId::${property.camel_case} => {
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LonghandId::${property.camel_case} => {
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<%helpers:logical_setter_helper name="${property.name}">
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<%helpers:logical_setter_helper name="${property.name}">
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<%def name="inner(physical_ident)">
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<%def name="inner(physical_ident)">
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LonghandId::${to_camel_case(physical_ident)}
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LonghandId::${to_camel_case(physical_ident)}
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</%def>
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</%def>
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</%helpers:logical_setter_helper>
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</%helpers:logical_setter_helper>
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}
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}
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% endif
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% endif
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% endfor
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% endfor
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_ => *self
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_ => *self
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}
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}
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@ -1937,14 +1939,15 @@ impl PropertyDeclaration {
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}
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}
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/// Returns whether or not the property is set by a system font
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/// Returns whether or not the property is set by a system font
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#[cfg(feature = "gecko")]
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pub fn get_system(&self) -> Option<SystemFont> {
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pub fn get_system(&self) -> Option<SystemFont> {
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match *self {
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match *self {
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% if product == "gecko":
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% for prop in SYSTEM_FONT_LONGHANDS:
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% for prop in SYSTEM_FONT_LONGHANDS:
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PropertyDeclaration::${to_camel_case(prop)}(ref prop) => {
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PropertyDeclaration::${to_camel_case(prop)}(ref prop) => {
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prop.get_system()
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prop.get_system()
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}
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}
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% endfor
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% endfor
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% endif
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_ => None,
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_ => None,
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}
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}
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}
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}
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@ -1957,12 +1960,6 @@ impl PropertyDeclaration {
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}
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}
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}
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}
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#[cfg(feature = "servo")]
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/// Dummy method to avoid cfg()s
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pub fn get_system(&self) -> Option<()> {
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None
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}
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/// Returns whether the declaration may be serialized as part of a shorthand.
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/// Returns whether the declaration may be serialized as part of a shorthand.
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///
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///
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/// This method returns false if this declaration contains variable or has a
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/// This method returns false if this declaration contains variable or has a
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