diff --git a/components/gfx/display_list/mod.rs b/components/gfx/display_list/mod.rs index 98b78ef5c5d..9d0c93d6bbe 100644 --- a/components/gfx/display_list/mod.rs +++ b/components/gfx/display_list/mod.rs @@ -775,8 +775,6 @@ pub struct NormalBorder { pub style: SideOffsets2D, /// Border radii. - /// - /// TODO(pcwalton): Elliptical radii. pub radius: BorderRadii, } @@ -845,8 +843,6 @@ pub struct BorderDisplayItem { } /// Information about the border radii. -/// -/// TODO(pcwalton): Elliptical radii. #[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, PartialEq, Serialize)] pub struct BorderRadii { pub top_left: Size2D, diff --git a/components/layout/display_list_builder.rs b/components/layout/display_list_builder.rs index 171e56ab9ea..034e5a2d539 100644 --- a/components/layout/display_list_builder.rs +++ b/components/layout/display_list_builder.rs @@ -1544,7 +1544,6 @@ impl FragmentDisplayListBuilding for Fragment { Au::from(box_shadow.spread), ); - // TODO(pcwalton): Multiple border radii; elliptical border radii. let base = state.create_base_display_item(&bounds, LocalClip::from(clip.to_rectf()), self.node,