Change debug assertions to specific ones

This commit is contained in:
janczer 2018-02-07 09:18:59 +01:00
parent 2cf0077be1
commit 661d234c3c
23 changed files with 53 additions and 53 deletions

View file

@ -291,7 +291,7 @@ fn split_at_utf16_code_unit_offset(s: &str, offset: u32) -> Result<(&str, Option
if c > '\u{FFFF}' {
if code_units == offset {
if opts::get().replace_surrogates {
debug_assert!(c.len_utf8() == 4);
debug_assert_eq!(c.len_utf8(), 4);
return Ok((&s[..i], Some(c), &s[i + c.len_utf8()..]))
}
panic!("\n\n\

View file

@ -1334,7 +1334,7 @@ impl TreeIterator {
}
self.depth -= 1;
}
debug_assert!(self.depth == 0);
debug_assert_eq!(self.depth, 0);
self.current = None;
Some(current)
}

View file

@ -313,7 +313,7 @@ impl WebGLTexture {
}
fn is_cube_complete(&self) -> bool {
debug_assert!(self.face_count.get() == 6);
debug_assert_eq!(self.face_count.get(), 6);
let image_info = self.base_image_info().unwrap();
if !image_info.is_defined() {